57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8
Heal: 1d20 + 4 + 1 ⇒ (7) + 4 + 1 = 12
Jorah happily offers to use whatever healing instruments the others need to get them back to full strength. He then takes a look over gnome's body. "Hmmm, I'm not quite sure what's wrong with her. Stardust,maybe you can figure it out." Jorah's familiar is able to quickly determine that the gnome is suffering from poison and may not be long for this world. He quickly pulls a scroll out of his pack and reads it off. "This won't fully cure her, but it should grant us more time." Unless someone has a way to remove it, Jorah will use his scroll of Delay Poison so they can at least get her somewhere to be cured.
57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8
Wow, that was close, saved by 1 point of Con. Scythe crits sure are nasty. Jorah watches in horror as his fellow Pathfinder collapses in a massive pool of blood. He rushes to her side and asks Desna for her grace. Celestial:
"Oh Desna, bring this mortal back to us to continue her fight against evil. Grant me your grace so that I may keep her soul from Pharasma." CSW: 3d8 + 7 ⇒ (6, 5, 2) + 7 = 20
57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8
Whoops, realized I totally forgot to roll the damage for Burst of Radiance
Jorah decides it may be best to help out his allies directly, and begins a prayer to the Great Dreamer to help guide their weapons true. Prayer is up
57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8
Jorah once again calls on Desna to aid their plight to disable these wretched undead. Burst of Radiance DC 18, area marked on map
57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8
Forgot to post this on all my games. I'm out of town for a few days for a big interview. Don't really have much time to post so bot me as needed. -Posted with Wayfinder
57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8
Jorah glides over towards the skeletons, and calls upon Desna's divine glory to penetrate this darkness with her light. Casting Burst of Radiance DC 18
57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8
"We should make a quick search of the area perhaps, and then make haste to where the tracks lead." Jorah searches around the area near the corpse, and sends Stardust out to do the same from above. Jorah Perception: 1d20 + 19 ⇒ (3) + 19 = 22
57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8
Once everyone is back on land safe and sound, Jorah head over to the undead corpses and looks them over. "Hmm, it seems that something very powerful must be in the area to corrupt these creatures. We best tread carefully." He then takes a look around the battlefield for anything else of interest. Perception: 1d20 + 19 ⇒ (16) + 19 = 35
57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8
Jorah watches as Boomer is called into the water by the creature, and quickly realizes what's happening. He rushes to the leopard's side and lays a hand on it's hind leg. Protection from Evil, so it can attempt the save again.
57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8
Jorah holds his shiled high, calling out to the heavens, and the butterfly emblazoned upon it begins to sparkle like a star. An explosion of light appears right between two of the skeletal pegasi. Burst of radiance DC18 hitting red and blue. Damage: 5d4 ⇒ (1, 2, 2, 3, 1) = 9
57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8
"Desna, watch over us and guide us to victory over these cursed creatures!" Jorah starts a prayer in his native celestial tongue, and a wave of holy energy washes over the party. Prayer, +1 luck to attack, damage, saves and skill checks, -1 for enemies
57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8
Perception: 1d20 + 19 ⇒ (11) + 19 = 30
"Dunia is correct. Your pegasus friends seem to have joined the ranks of the undead. And it looks like there may be more under the water there."
57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8
"It seems you have been quite busy. We thank you for all of your help and this information. Can you tell us more about this Marigana? And were you able to confirm that our friend Dijjit is still alive?"
57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8
"Riddywhipple, I apologize for Stardust's actions here. She's a bit excitable at times. She means well though. Usually." He turns to the small azata "Now leave him alone, and no, you cannot ride him. He is not a horse. Don't make me stuff you inside my pack" "Yes, best make haste, so this doesn't turn into a recovery mission instead of a rescue."
57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8
"Greetings Riddywhipple, pleasure to meet you. We are members of the Pathfinder Society, just like Ignizi. Unfortunately, one of her students was stolen away by some undead creature, and we are tasked with finding her. We were told you may be able to act as our guide and he..." Before the aasimar can finish his sentence, Stardust comes flying down from her scouting trip and interrupts.
57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8
As they approach the log where they expect to find Riddywhipple, Jorah takes a careful look around for the mysterious creature. "Ignizi did say that this creature is not fond of strangers. Perhaps it's hiding and trying to figure out our intentions." The aasmir calls out to the forest in case anyone is listening. "Hello there, Riddywhipple, are you here? We mean you no harm at all, we just seek your assitance. We are friends of Ignizi, and she said you'd be able to help us find a lost friend." Perception: 1d20 + 19 ⇒ (16) + 19 = 35
Jorah whispers over his shoulder to the azata sitting there. "Hmm, be a doll and fly around, see if you can find this creature will you?"
57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8
"Inteligent undead? It seems no mindless creature would kidnap someone like that. What can you tell us about these undead and where they come from. How about the student that was taken?"
57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8
Jorah calls forth another burst of blinding holy light from the Great Dreamer. Damage: 5d4 ⇒ (4, 2, 4, 3, 1) = 14 Casts Burst of Radiance DC18 at blue
57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8
Jorah moves to the middle of combat, being sure to stay out of the reach of the undead creatures. He starts to pray for Desna's aid, and a wave of divine energy washes over the battlefield Casting Prayer
57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8
Jorah shouts out in the celestial tongue, and you hear a response from Stardust. Celestial: "Watch out, there's something else here too, rustling in the brush near the path! Stardust, see if you can check it out."
57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8
Jorah takes a step to the side and starts muttering to himself in the celestail tongue, calling on Desna's aid. A blinding shower of sparkling lights surround one of the owlbears. Damage: 5d4 ⇒ (3, 3, 1, 1, 1) = 9 Casts Burst of Radiance DC18 at red.
57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8
A strikingly handsome man strides up to the group, or rather floats, his feet never touching the ground. He is of average height and has a slim build to him, yet is perfectly proportioned and in excellent physical shape. It's hard to judge his age as he appears much younger than he seems, having a youthful glow to him. His hair is a light blonde, almost platinum and with a particular sheen to it. Bright blue eyes that almost seem to sparkle like stars in the night sky look over the group gathered. His clothing is modest, similar to a clerics vestments, and impeccably clean, covered by a mithril breastplate. A gleaming morningstar hangs to one side of his belt and a dark wooden shield is strapped to his back, emblazoned with a blue and silver butterfly, the mark of Desna. "Could you tell us any more about this druid Dinnelletter?" I forgot to mention that Jorah has a constant levitate ability.
57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8
Whoops, realized I never posted all his info. Player Name: GM Turmoil
57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8
Saw this was up and just wanted to check in quickly. Will do a proper post when I have more time. This character needs some major profile updating as well.
57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8
@ Kelson: give that charge to Iso, Jorah has plenty of his own healing. CLW: 2d8 + 2 ⇒ (8, 5) + 2 = 15 Jorah pulls his wand out of his pack and tends to his own wounds before helping out Iso, now that he isn't resisting his blessings. [b]"I hope we do not have any more encounters. I have asked much of Desna today and fear I may not be able to ask much more."[/b[ CSW on Iso: 3d8 + 6 ⇒ (7, 1, 8) + 6 = 22
57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8
After avoiding the blow from the drow warrior, Jorah floats over to Iso and lays a hand on his shoulder, letting the Starsong's warmth wash through him. CSW: 3d8 + 6 ⇒ (3, 7, 8) + 6 = 24
57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8
Fort: 1d20 + 6 ⇒ (14) + 6 = 20 Desna's divine will aids Jorah in resisting the unholy energy, though some of it still burns his soul. @ GM: Is the raider next to me now or still in the mist?
57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8
Everyone remember to factor in Haste, Bless, and Inspire. Jorah rushes to Iso's aid and tries to disable the demon with a blast of colors. CL: 1d20 + 6 ⇒ (12) + 6 = 18 Casts Color Spray DC 19 Will save. Jorah also has the Awesome Display revelation which need to be factored in when calculating the HD effects.
Awesome Display Cha +6: Each creature affected by your illusion (pattern) spells is treated as if its total number of Hit Dice were equal to its number of Hit Dice minus your Charisma modifier (if positive).
This means the HD categories break down like this for Color Spray:
57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8
Kelson Bard character wrote: I thought on April 6th it was decided that it was just darkness? Yes no? :) Jorah had Daylight cast before the Deeper Darkness. Since they are the same spell level, they essentially cancel each other out and the prevailing light level returns. When dealing with light sources, only the highest level is taken into consideration. IE, a sunrod has no effect in an area of Daylight, they do not stack. So the Deeper Darkness negates all light effects of spell level 3 or lower, while Daylight cancels all darkness effects of spell level 3 or lower. Also, since sunrods are considered non-magical sources, they never have any effect in darkness created by magic. Light levels are a confusing set of rules. See HERE for more clarification.
57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8
The sunrod won't do anything because of the deeper darkness. We would need a spell that is a higher level than deeper darkness. After being hit with a bolt, Jorah moves towards the archer and begins a prayer to Desna to hide them from evil. Fog begins to billow out into the darkness from his shield, blocking all sight. Obscuring mist, as marked on map
57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8
Jorah calls on Desna to try and blind the evil drow with a blast of holy light. He then moves toward Wembley's side. Burst of Radiance DC 18 Damage: 5d4 ⇒ (2, 4, 1, 2, 4) = 13
57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8
Sethran-GM wrote: As with most rules it is open ^^. What I think makes sense is that both Spells cancel each other out, making it Normal Darkness. So Darkvision can see fine, everyone else is effectively blinded Yes that is my understanding of the way it works but I just wanted to clarify. Since they are spells of equal level, they cancel each other out and it returns to the prevailing light level.
57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8
Is there a new map? Survival aid: 1d20 + 4 ⇒ (7) + 4 = 11
Jorah floats down the passageways, following the others and keeping a close eye out for any signs of danger. I assume it hasn't been an hour since the last battle and Daylight is still active on Jorah's shield.
57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8
Jorah smiles at the burly barbarian "Good observation, my friend. I see that your mind can be just as effective as your muscles. The others may have heard us battling and fled. It is best to take a cautious approach and be prepared for an ambush."
57/57 HP, AC: 20, T: 11, FF: 19, CMD: 17, F: +6 , R: +5, W: +7, Init +4, Perception +19, NG Male Aasimar Oracle 7, Spell slots used: 3: 3/5 2: 2/8 1: 1/8
Though Jorah could spend hours studying the books in the room, he eyes the tunnel with interest. "I think it's safe to assume that the drow that captured Caldion escaped down this passage."
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