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![]() Algarik wrote:
How do weapons scale with level? my azumth laser rifle still shoots the same dmg. ![]()
![]() Sorry guys but the above build is not RAW there for not legal in PFS. Reynolds posted in a similar discussion on magic item creation feats, that spell like abilities do not count towards prerequisites for the feat because you are not actually casting the spell, dont get an actual caster level, etc. So no that build is wayyyy off. There simply isn't anyway to cheat the system when it comes to being able to increase your actual caster level for spell progression effects other than to level up. ![]()
![]() James Jacobs wrote:
I think its because they are suppose to just get a daisho for free. ![]()
![]() JonHeimerTheOne wrote:
Also I forgot this will work with any paralysis type spell. Because Undines curse also specifically states you need to be able to take physical action. You cannot take any action while paralyzed. Which just makes this level one spell that much better. ![]()
![]() Doomed Hero wrote:
You are purposefully misreading this spell and how suffocation rules work. 1. The spell says if you fall asleep this spell still works. 2. Suffication DOES NOT cause damage, an ability that reduces your hp doesn't automatically do damage. No where in the suffication rules (accept slow suffication) does it say you take damage. Undines curse specifically states that you start to suffocate, not that you start to suffocate slowly. 3. But let's say your right. You're automatically at zero hp and you fall unconscious again because now you have zero hp. Undines curse doesn't stop working just because you take dmg. So now your unconscious again, and in 3 turns you die. So either way, if you wake up or dont, you will die in 3 or 4 rounds from this combination. It is an extremely powerful spell if used correctly. Because no matter what it drops thr creaTure to zero hp (if they were asleep). So now let's say I'm still wrong and they are awake, ok, but your still at zero hp and can't take any strenuous actions or you will fall unconscious again, and again die in 3 rounds. ![]()
![]() JonHeimerTheOne wrote:
I forgot to mention that the attack is per hit with the monk. So at 3rd level that's actually 3d6, 6d8, str, +6. ![]()
![]() TheThousandfold wrote: Since Monks are MAD already, I was curious if anyone has used any dips into other classes to shore up their utility outside of combat. Are there any archetypes that help with this? Yes actually, multiclass between Rogue (knife master archtype) and Monk (Master of the open hand archtype) Very simply put once you have +3 BAB you are a God. What you do is this: For your feats, take the Sap Adept feat tree. Enchant your dagger to do nonlethal damage.and then take Catch off guard feat. So basically, your flurrying now with knives, and each attack adds double your sneak attack level worth of dice, and they are d8s instead of d6s. So at 4th level overall (3 monk 1 rogue) your attack does, 1d6 +2d8, +str, +2 (sap adept). And then your d6s for your knives will eventually increase to other dice sizes. And you continue to add more sneak attack. And then with the catch off guard feat, basically every single attack you make is a sneak. Because all weapons are considered improvised for you, and that means catch off guard triggers. ![]()
![]() I recently had a GM tell me i could not purchase a medlance because I don't own the technology guide. But it was on a chronical sheet of mine. So if that is true than everyone who plays a PAthfinder AP who gets the chronical sheet has to own that book. And also any custom magic items on a chronical sheet from a reg. Scenario will require anyone who wishes to purchase said item to first buy the scenario? Is that right? ![]()
![]() I was prompted to start this thread because I couldn't find the answer anywhere else. Normally casting spells with the "evil" effect is considered evil and will eventually require atonement. But what if they are used for good. Specifically in my case. I am playing a LG Dhampir Inquisitor (Kinslayer), and I need negative energy to heal me. Positive energy would actually hurt me. So my question than because is it ok to cast to Inflict Lights Wounds etc. on myself without it being evil? What is the RAW? Obviously in homebrew its whatever but I am still curious about the official rules. Panticles has not created a profile. |