Jonathan "Bonebutt" Tarquirian's page

35 posts. Alias of pad300.


Full Name

Jonathan Tarquirian - "Bonebutt"

Race

Undead

Classes/Levels

Sorcerer (Wildblooded - Umbral) 5, HP 20/35

Gender

M

Size

M (5'10", 159 lbs)

Age

4 (since sentientization)

Special Abilities

See text

Alignment

CG

Deity

???

Location

City of York in Brettonia

Strength 10
Dexterity 12
Intelligence 14
Wisdom 12
Charisma 19

About Jonathan "Bonebutt" Tarquirian

Jonathan Tarquirian – “Bonebutt”

Background:

A merchant in Margavia before the conquest, he got his wife and three children onto one of his ships, safely off to Brettonia. He himself, though it was foolish, stayed too long, trying to protect his business. The Lich's navy closed the port; Jonathan was part of the slaughter when *** (the city) fell. That was 17 years ago. Four year ago, a skeletal warrior serving the lich regained sentience... Now he is a citizen of Margavia. He does not know what happened to his wife and children, only that his ship did not make port in Brettonia... Some combination of despair and his undead state have opened a doorway in his ?soul?, unleashing his sorcerous abilities. He searches the world for his lost kin, feeling responsible for not protecting them

Stats:

CG Male Undead
Sorcerer 5 (wildblooded : Umbral (Shadow))
Init +1 (Dex)
Speed 30 ft
Darkvision 90 ft

Defense
AC : 12
HP = 6 +5*4 (cha) + 4d6 ⇒ (2, 3, 2, 2) = 9 = 35
Fort +6 = +1+4(Cha)+1 enhancement
Ref + 4= +1+1(Dex) +1 enhancement+1 trait
Will +6 = +4+1(Wis) +1 enhancement
CMD : 13

Offense

BAB : +2
Melee: +2 Longspear 1d8 +2 Cestus 1d4
Ranged: +3 Light Crossbow 1d6
CMB : +3

Stats
Str = 8 + 2 (racial)=10
Dex = 14 -2 (racial )=12
Con = NA
Int = 14
Wis = 10 + 2 (racial) = 12
Cha = 18 +1 (lvl 4) = 19

Feats : Eschew Materials (Bonus), Skill Focus (Perception) (lvl 1),Eldritch Heritage (Accursed – Horrific Visage) (lvl 3), Craft Wondrous Item (lvl 5)

Traits : Finding your Kin (campaign - he had children before he was killed and animated; he wants to find them again), Deft Dodger (Combat)

Skills (2+2(int)+1(trait)/lvl) + 3 FCB (Ranks, skill roll. NOT INCLUDING ACP)
Spellcraft (5,+10), Stealth(5,+9), UMD (5,+12), Perception (5,+10), Intimidate (3,+10), Bluff (5,+12)

Background Skills (2/lvl) (Ranks, skill roll. NOT INCLUDING ACP)
Profession Merchant (1, +5) , K History, (5,+7), K Nobility (4, +8)

Languages : Common, Orc, Elven

Special Abilities : Undead immunities, Bloodline Arcana (Whenever you cast a spell in an area of dim light or darkness, your effective caster level is increased by 1.), Cloak of Shadows, Nighteye (+30 ft darkvision, bloodline (3)), Horrific Visage (Eldritch Heritage)

FCB (Human) (every level after 3, added to spells known)

Spells
L0 (*/day, 6) Detect Magic, Read Magic, Prestigidation, Daze, Message, Mage Hand
L1 (6+1/day, 4+2 FCB+Bloodline) Ray of Enfeeblement, Grease, Magic Missile, Summon Minor Monster, True Skill, Vanish, Ear Piercing Scream
L0 (4+1/day, 2+Bloodline) Darkvision, Glitterdust, Burst of Radiance

Equipment: (10500 gp)

Cloak of Resistance +1 1000gp
Hat of Disguise 1800 gp
Ring of Spell Knowledge 1 1500 gp
Lvl 0 scrolls (Scriveners Chant, Mending, Arcane Mark) 50 gp
Lvl 1 scrolls (Mage Armor, Identify, Crafter’s fortune, Detect Secret Doors, Endure Elements, Expeditious Construction, Expeditious Excavation, Unseen Servant) 200 gp
Handy Haversack 2000 gp
Wand of Cause Light Wounds (50) 750 gp
Eyes of the Eagle 2500 gp

9800gp + Mundane Equipment

Weapons: Longspear, Cestus, Dagger, Light Crossbow, 20 bolts

Armor: Haramaki

Equipment :
Bear trap (X4), 100 ft hemp rope, Explorer’s outfit, String 50 ft, belt pouch, chalk, flint and steel, pipe, tobacco pouch, steel flask of high quality brandy, Notebooks, pen & ink, 193 gp in assorted coinage

Description:
A fleshless skeleton (male, but …), 5’10”, 26 lbs (the skeleton is 15% of a normal human’s weight). Eyes have a greenish yellow tinge. Normally hidden behind an illusion from his hat of disguise (typical seeming male human, brown hair, green eyes).