Eeesh, 90% here, 50% there.
Each player is different. My current playgroup's cooperation rate is so high that we can take on very hard challenges and pull through.
The other thing is play length. I've seen this being split into 2 camps - groups that have very little playtime so they don't want to play through a scenario more than once or twice, and playgroups that play so much they burn through the content and ask why there isn't more.
There's also different reasons people play. Some people play games to win them, and some other people use games as social time. They'll also react differently to these.
I agree with this completely. I've been missing from the community for so long I had no idea how much this game had changed, some of the changes have been great, others have gone the opposite way I would have liked. WotR pushed me away, Mummy beckoned me back. PACG is a game of contradictions for me. I was on Tabletop Simulator the other night with a friend, going over some of my ideas for reimplimenting Skull and Shackles from the ground up, the game mechanics themselves are going to go through quite a change. This has been on the side of other things I'm working on, but I think for the kind of gamer I am, I've reached a wall with the current confines of the game system, and that includes the digital strategy for PACG which I think is a little too closed off and "appy."
I like a hard, mean challenge. I like sitting with my friends and making a serious game plan, all the metagaming that arises from cooperation and sacrifice. Pandemic at full volume, Robinson Crusoe, Mage Knight co-op with the fortresses turned to 11. Only then is the mettle of the team truly tested. I've had a couple years to think about why I stare at S&S at the back of my game closet, and why I stopped buying merch, it has to do with the Final Fantasy-ish/Diablo bent that the game has clung to. I know Diablo was actually an inspiration to it, so my fault there. But that doesn't mean I can't take Diablo and turn it into Dark Souls... That's kinda what I'm doing. :)