Pirate Queen

Joliryn, the Artist - pregen's page

28 posts. Alias of StephNyan.


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F Halfling Magus (Eldritch Scion)/7 (HP 41/59 | AC:20 | T:15 | FF:16 | CMB:+4 | CMD:18 | Fort:+10 | Ref:+9 | Will:+7; +2 vs. fear | Init:+4 | Perc:+1 | Speed 20)

Thanks for the sheet, and running the game! :)


F Halfling Magus (Eldritch Scion)/7 (HP 41/59 | AC:20 | T:15 | FF:16 | CMB:+4 | CMD:18 | Fort:+10 | Ref:+9 | Will:+7; +2 vs. fear | Init:+4 | Perc:+1 | Speed 20)

GM & 322:
If I'm allowed to use 322's hints, I'd say her mission was to capture Aram Zey's soul.

322, I'm not sure if I'm entirely correct, but thanks! ;)


F Halfling Magus (Eldritch Scion)/7 (HP 41/59 | AC:20 | T:15 | FF:16 | CMB:+4 | CMD:18 | Fort:+10 | Ref:+9 | Will:+7; +2 vs. fear | Init:+4 | Perc:+1 | Speed 20)

GM:
Hopefully this is a "get x out of y correct" thingy.

The Ambitious:
Wanted to find a traitor, or create one.

The Dragon:
I don't think this one counts, but he wanted to kill Aram Zey.

The Leader:
Wanted to obtain the Sky Key.

The Vengeful:
Freed the creatures in the zoo, and retrieved his stolen weapon from the vault.

1d2 ⇒ 2

The Experiment:
No clue.

The Professional:
Brought several statues on the Society grounds to life.

Awesome game! Loved to play the Aspis for once.

Never expected my magic missiles would take out Aram Zey during the last combat!


F Halfling Magus (Eldritch Scion)/7 (HP 41/59 | AC:20 | T:15 | FF:16 | CMB:+4 | CMD:18 | Fort:+10 | Ref:+9 | Will:+7; +2 vs. fear | Init:+4 | Perc:+1 | Speed 20)

Once the slow effect is finally gone, Joliryn pulls out her potion of cure serious wounds and drinks it.

CSW: 3d8 + 5 ⇒ (7, 6, 6) + 5 = 24

"I should've brought more healing items. I had only this."

Joliryn watches Zurnzal from a safe distance as he tries to retrieve the Sky Key.


F Halfling Magus (Eldritch Scion)/7 (HP 41/59 | AC:20 | T:15 | FF:16 | CMB:+4 | CMD:18 | Fort:+10 | Ref:+9 | Will:+7; +2 vs. fear | Init:+4 | Perc:+1 | Speed 20)

I was hoping Zey was dragged toward the floor, but he's not :(

If I may still take it, here's an action for last turn:
To eliminate as many of Zey's illusionary doubles as possible, Joliryn sends a magic missile at four of them.

Magic Missile: 1d4 + 1 ⇒ (3) + 1 = 4
Magic Missile: 1d4 + 1 ⇒ (3) + 1 = 4
Magic Missile: 1d4 + 1 ⇒ (2) + 1 = 3
Magic Missile: 1d4 + 1 ⇒ (4) + 1 = 5

This turn:
Joliryn continues to eliminate Zey's doubles with her magic missiles, and will send all the missiles that remain at Zey himself.

Magic Missile: 1d4 + 1 ⇒ (1) + 1 = 2
Magic Missile: 1d4 + 1 ⇒ (2) + 1 = 3
Magic Missile: 1d4 + 1 ⇒ (3) + 1 = 4
Magic Missile: 1d4 + 1 ⇒ (1) + 1 = 2


F Halfling Magus (Eldritch Scion)/7 (HP 41/59 | AC:20 | T:15 | FF:16 | CMB:+4 | CMD:18 | Fort:+10 | Ref:+9 | Will:+7; +2 vs. fear | Init:+4 | Perc:+1 | Speed 20)

I'll wait with posting till I know the result of Gazwyr's action. Will probably (slowly) go with the shocking grasp tactic if Zey's (slowly) coming down.


F Halfling Magus (Eldritch Scion)/7 (HP 41/59 | AC:20 | T:15 | FF:16 | CMB:+4 | CMD:18 | Fort:+10 | Ref:+9 | Will:+7; +2 vs. fear | Init:+4 | Perc:+1 | Speed 20)

Ref: 1d20 + 9 ⇒ (10) + 9 = 19

Joliryn took the full hit from Zey's spell, but quickly responds with some magic missiles.

As rolled for me:
Force: 4d4 + 4 ⇒ (3, 4, 3, 2) + 4 = 16

Joliryn's spider climb ability then stops working. Considering she's not even five feet above the floor, Joliryn hops off the wall and back to the floor. (Guess that counts as a 5-foot step?)

I'm an Eldritch Scion, which means I can spontaneously cast spells. So I could use a 3rd level spell slot for shocking grasp. Thing is, as you've pointed out, I'd have to get to Zey first...


F Halfling Magus (Eldritch Scion)/7 (HP 41/59 | AC:20 | T:15 | FF:16 | CMB:+4 | CMD:18 | Fort:+10 | Ref:+9 | Will:+7; +2 vs. fear | Init:+4 | Perc:+1 | Speed 20)

@Marnarius: Had already planned to do so! ;)

"Found him!" Joliryn yells as she pinpoints Aram Zey's true location and casts glitterdust to reveal him.

DC 16 Will negates the blinding effect only.


F Halfling Magus (Eldritch Scion)/7 (HP 41/59 | AC:20 | T:15 | FF:16 | CMB:+4 | CMD:18 | Fort:+10 | Ref:+9 | Will:+7; +2 vs. fear | Init:+4 | Perc:+1 | Speed 20)

Will: 1d20 + 7 ⇒ (6) + 7 = 13

Joliryn feels her body slow down and curses herself softly for not having a haste scroll on her. "Does anyone know haste?!"

Reaching into her eldritch pool, Joliryn enters a state of mystic focus and gives herself spider climb. Joliryn moves up to the door frame, grabs onto it, and climbs into the room via the wall instead of the floor.

Spent 1 point from my eldritch pool to gain spider climb for 2 rounds.

while inside the room Joliryn tries to figure out where the real Aram Zey's located.

Perception vs. invisible foe: 1d20 + 1 ⇒ (20) + 1 = 21


F Halfling Magus (Eldritch Scion)/7 (HP 41/59 | AC:20 | T:15 | FF:16 | CMB:+4 | CMD:18 | Fort:+10 | Ref:+9 | Will:+7; +2 vs. fear | Init:+4 | Perc:+1 | Speed 20)

Joliryn nods in agreement to 322's words. "Sounds like a good plan. I say we go with that!"


F Halfling Magus (Eldritch Scion)/7 (HP 41/59 | AC:20 | T:15 | FF:16 | CMB:+4 | CMD:18 | Fort:+10 | Ref:+9 | Will:+7; +2 vs. fear | Init:+4 | Perc:+1 | Speed 20)

No thanks!


F Halfling Magus (Eldritch Scion)/7 (HP 41/59 | AC:20 | T:15 | FF:16 | CMB:+4 | CMD:18 | Fort:+10 | Ref:+9 | Will:+7; +2 vs. fear | Init:+4 | Perc:+1 | Speed 20)

After the previous battle, Joliryn had extinguished the flames on her weapon and sheathed it. Now, she tries to stay quiet and let the others do the talking.

I'm decent at intimidating others, but that appears to be the wrong kind of skill here...


F Halfling Magus (Eldritch Scion)/7 (HP 41/59 | AC:20 | T:15 | FF:16 | CMB:+4 | CMD:18 | Fort:+10 | Ref:+9 | Will:+7; +2 vs. fear | Init:+4 | Perc:+1 | Speed 20)

Perception, aid: 1d20 + 1 ⇒ (11) + 1 = 12
Perception, aid: 1d20 + 1 ⇒ (16) + 1 = 17
Perception, aid: 1d20 + 1 ⇒ (5) + 1 = 6
Perception, aid: 1d20 + 1 ⇒ (12) + 1 = 13

Joliryn tries to aid The Professional in her search, and barely manages doing so.

"this whole search thing has never been my... well, thing."


F Halfling Magus (Eldritch Scion)/7 (HP 41/59 | AC:20 | T:15 | FF:16 | CMB:+4 | CMD:18 | Fort:+10 | Ref:+9 | Will:+7; +2 vs. fear | Init:+4 | Perc:+1 | Speed 20)

"One more to go!"

Joliryn speaks the command word to make activate her weapon's flaming ability, and moves closer to the last creature.


F Halfling Magus (Eldritch Scion)/7 (HP 41/59 | AC:20 | T:15 | FF:16 | CMB:+4 | CMD:18 | Fort:+10 | Ref:+9 | Will:+7; +2 vs. fear | Init:+4 | Perc:+1 | Speed 20)

With the chameleons down, Joliryn turns toward the lizard. Joliryn figures the blue lizard's about to go down, and shoots one scorching ray at each of the lizards.

Scorching Ray vs. Blue: 1d20 + 9 ⇒ (12) + 9 = 21 Fire Damage: 4d6 ⇒ (4, 3, 2, 4) = 13
Scorching Ray vs. Yellow: 1d20 + 9 ⇒ (16) + 9 = 25 Fire Damage: 4d6 ⇒ (5, 1, 3, 3) = 12


F Halfling Magus (Eldritch Scion)/7 (HP 41/59 | AC:20 | T:15 | FF:16 | CMB:+4 | CMD:18 | Fort:+10 | Ref:+9 | Will:+7; +2 vs. fear | Init:+4 | Perc:+1 | Speed 20)

"Whoa! Didn't expect that!" Joliryn steps away from the living chameleon statue and points a finger at it. Two scorching rays shoot from her finger and head for the blue chameleon.

Scorching Ray: 1d20 + 9 ⇒ (9) + 9 = 18 Fire Damage: 4d6 ⇒ (4, 4, 1, 5) = 14
Scorching Ray: 1d20 + 9 ⇒ (15) + 9 = 24 Fire Damage: 4d6 ⇒ (6, 4, 2, 4) = 16


F Halfling Magus (Eldritch Scion)/7 (HP 41/59 | AC:20 | T:15 | FF:16 | CMB:+4 | CMD:18 | Fort:+10 | Ref:+9 | Will:+7; +2 vs. fear | Init:+4 | Perc:+1 | Speed 20)

Joliryn double moves so she's inside the room with the enemies. While moving, Joliryn draws her kukri.

"Got it!" Joliryn announces after hearing the translation of 322's words.


F Halfling Magus (Eldritch Scion)/7 (HP 41/59 | AC:20 | T:15 | FF:16 | CMB:+4 | CMD:18 | Fort:+10 | Ref:+9 | Will:+7; +2 vs. fear | Init:+4 | Perc:+1 | Speed 20)

"I speak Common, Halfling, and Infernal. I picked the last one up for fun, it has some funny sounds in it and scares the crap out of people."

Joliryn steps into the vaults and looks around for the notes.

Perception: 1d20 + 1 ⇒ (18) + 1 = 19

I'm not used to characters with such a low Perception modifier at such at this level!


F Halfling Magus (Eldritch Scion)/7 (HP 41/59 | AC:20 | T:15 | FF:16 | CMB:+4 | CMD:18 | Fort:+10 | Ref:+9 | Will:+7; +2 vs. fear | Init:+4 | Perc:+1 | Speed 20)

Joliryn nods to show her agreement, and follows the others inside.

Stealth, Take 10, +Patrol Info: 10 + 8 + 2 = 20


F Halfling Magus (Eldritch Scion)/7 (HP 41/59 | AC:20 | T:15 | FF:16 | CMB:+4 | CMD:18 | Fort:+10 | Ref:+9 | Will:+7; +2 vs. fear | Init:+4 | Perc:+1 | Speed 20)

"Guys, listen," Joliryn says once everyone's gathered, and quickly tells the others what info she gained at the Wall of Names.

Everyone, please read the handout at the 3rd slide of "Maps and Handouts."

"Tapestry first?" she asks the others.


F Halfling Magus (Eldritch Scion)/7 (HP 41/59 | AC:20 | T:15 | FF:16 | CMB:+4 | CMD:18 | Fort:+10 | Ref:+9 | Will:+7; +2 vs. fear | Init:+4 | Perc:+1 | Speed 20)

Round 2:
Take 20 on Diplomacy for a total of 24 to gather info.

If I can't take 20: Diplomacy: 1d20 + 4 ⇒ (4) + 4 = 8

Joliryn spends the next hour asking people how to get to the museum where the Sky Key's kept, enthusiastically telling everyone how much she looks forward to seeing this great relic with her own eyes. "It always excites me when the Society shows off their findings of the past year!"


F Halfling Magus (Eldritch Scion)/7 (HP 41/59 | AC:20 | T:15 | FF:16 | CMB:+4 | CMD:18 | Fort:+10 | Ref:+9 | Will:+7; +2 vs. fear | Init:+4 | Perc:+1 | Speed 20)

Round 1, ongoing:
Did Balon just really die in another game? :S

"Thank you," Joliryn replies as she snatches the papers from the man. "Now get out of here, shoo!"

Joliryn reads the papers, hoping they contain info that could be useful for today's mission.


F Halfling Magus (Eldritch Scion)/7 (HP 41/59 | AC:20 | T:15 | FF:16 | CMB:+4 | CMD:18 | Fort:+10 | Ref:+9 | Will:+7; +2 vs. fear | Init:+4 | Perc:+1 | Speed 20)

Round 1, ongoing:
Intimidate: 1d20 + 14 ⇒ (12) + 14 = 26

"I don't want to harm you, but this could end very badly if you don't tell me what I want to know."

Using prestidigitation, Joliryn makes her eyes flare up with orange flames. "The info. Now."

Sense Motive: 1d20 - 1 ⇒ (8) - 1 = 7

No idea why he's being so difficult!


F Halfling Magus (Eldritch Scion)/7 (HP 41/59 | AC:20 | T:15 | FF:16 | CMB:+4 | CMD:18 | Fort:+10 | Ref:+9 | Will:+7; +2 vs. fear | Init:+4 | Perc:+1 | Speed 20)

Round 1, ongoing:
"I honestly can't say," Joliryn replies to the man.

Geez, can't he just give me the info already?

Joliryn casts a nervous glance around, to see how many others are around.
Perception: 1d20 + 1 ⇒ (18) + 1 = 19

"It's not like killing's our hobby," she whispers. "The Society just constantly gets in our way. We want a relic? Oh no, we can't have it. It has to be snatched away from us, preferably by killing our agents first."

Joliryn sighs impatiently. "Are you going to give me the info, or not?"


F Halfling Magus (Eldritch Scion)/7 (HP 41/59 | AC:20 | T:15 | FF:16 | CMB:+4 | CMD:18 | Fort:+10 | Ref:+9 | Will:+7; +2 vs. fear | Init:+4 | Perc:+1 | Speed 20)

Round 1, ongoing:
"Maybe so," Joliryn replies to the man.

"I'm here to retrieve info. What can you tell me?"


F Halfling Magus (Eldritch Scion)/7 (HP 41/59 | AC:20 | T:15 | FF:16 | CMB:+4 | CMD:18 | Fort:+10 | Ref:+9 | Will:+7; +2 vs. fear | Init:+4 | Perc:+1 | Speed 20)

Joliryn nods at Marnarious. "I see. If more of us indeed received extra missions, it may be in our best interest if we help each other out."

"I was told to head over to the Wall of Names and meet one of our spies, to gain information that may be beneficial to us. I'll do that first, and I'll try to figure out how to get to the small museum where the Sky Key's kept afterward."

Round 1:
Joliryn heads over to the Wall of Names and looks for a Chelish man. When she spots someone who looks like he could be Arminaldi Chartagnion she'll tell him, in a poetic tone of voice, "The wall slithers like a snake through grass."

Round 2:
Diplomacy: Gather Info, take 20: 20 + 4 = 24

Joliryn spends the next hour asking people how to get to the museum where the Sky Key's kept, enthusiastically telling everyone how much she looks forward to seeing this great relic with her own eyes. "It always excites me when the Society shows off their findings of the past year!"


F Halfling Magus (Eldritch Scion)/7 (HP 41/59 | AC:20 | T:15 | FF:16 | CMB:+4 | CMD:18 | Fort:+10 | Ref:+9 | Will:+7; +2 vs. fear | Init:+4 | Perc:+1 | Speed 20)

"That would be clever," Joliryn muses. "Anyway, I'm glad to see our leader's still alive. We'll need everyone for this mission."

"I'm not the best at intelligence gathering, but I can ask around for the latest rumors," Joliryn tells her allies. "What do you think, is there any specific info I should try to get my hands on?"

Diplomacy +4. If there's anything specific you'd like me to look into during 1 of my 2 rounds, go ahead and tell me. Else I'll spend both rounds we get to gather generic info.


F Halfling Magus (Eldritch Scion)/7 (HP 41/59 | AC:20 | T:15 | FF:16 | CMB:+4 | CMD:18 | Fort:+10 | Ref:+9 | Will:+7; +2 vs. fear | Init:+4 | Perc:+1 | Speed 20)

StephNyan here!

It's a shame there's not (yet) a picture of Joliryn in the avatar database. Her art on the pregen sheet is awesome.