Kevin Andrew Murphy wrote:
Let's go through the various troubles people have with Kender in order.
Trouble #1: Kender lie.
Explanation A is true. Kender, like any other race, have a capacity for lying. We can assume that capacity is close to that of other races (but see Explanation B).
Assertion: Kender, like any other race, can lie without being evil.
Explanation B is true - when it comes to the taking of things. They are not to be trusted to answer honestly when asked where they got that dagger/goblet/origami crane.
Assertion: Kender are capable of learning from experience - but their low wisdom means they may not get, process, and/or survive the experiences that would cause their behavior to change.
Explanation C is unknown. Some pathological liars are delusional in the face of their lies, some aren't. If we assume that most kender are delusional about their lies, it's still a false leap in logic to assume they'll turn psychopathic or start eating their own poo.
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Trouble #2: Kender steal
Explanation A is mostly false for kender (due to the kender's stated cultural dislike of thievery) but again, kender can have this quality like any other race.
Assertion: N/A - I won't derail the thread with a debate on theft being "evil" vs. "unlawful".
Explanation B is true.
Assertion: Same as 1-B above.
Explanation C is true.
Assertion: Kender learn that pain isn't fun and for some strange reason, other people threaten/chase/hit/beat them when they see the kender. However, they usually don't understand -why- other people feel that way.
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Trouble #3: Kender have ADHD
Basically true (I won't quibble on short attention span vs. ADHD). Kender who reach a certain age are afflicted with "wanderlust". I agree with you here, and "wanderlust" should have a duration. But I suspect that from a D&D perspective, the timeframe became "as long as your game lasts".
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Trouble #4: Kender are incredibly annoying and taunt people to the point of apoplexy
Kender can be incredibly annoying (as many people reading this thread already know). Regardless, the "correct" explanation is B, and you can either suspend your disbelief or you can't.
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For what it's worth, a "typical" kender at a party should be more or less equally interested in the punch bowl, princess, malevolent-looking duke, crooked mirror, candleabra, etc. A good player (or an average player who trusts his DM) will do the stupid thing if it seems interesting and in-character, whether they're playing a kender or anyone else. I have witnessed a very few gamers play believable kender without irritating the other players -or- the DM.