Jinotad |
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^_^ Thanks for all of the input guys. This topic has taken off with a life of its own when I wasn't watching.
The situation has been resolved, and I now know how these things work for the future.
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As for spending the resources to resurrect the players. It was primarily a roleplay decision. The characters spent who knows how long together on that boat getting to know each other. And as the level 5 with level 1's, it felt more like a Naruto situation, where I was the one responsible for the fresh pathfinders.
In her mind, she blamed herself for them dieing, because she step in to intervene sooner. And when she did, she took her hands off the helm to cast a spell. Said a prayer, and left the boat to the gods. Dropped the final foe, ending the combat. Unfortunately, the River God (RNG dice), decided to sent the boat into a rock, and throw all of my charges into the water.
So because of these reasons and more. Clayr felt that she had failed her charges, and took responsibility for them. And was a lot more aggressive, and protective of her charges. Not holding back at all.
These traits she developed from these experiences are being passed down to her children, whom I plan to start playing soon.