![]()
About Jiggo MaelerantiPFS: 133608-2006
Minor Healing Potion
Pathfinder Provisions:
Jiggo's Eidolon, >Salera< Botting:
Jiggo's Story:
Boy meets girl. Girl disappears the next morning. Paladin is looking for a demon trickster. Boy is shunned. Jiggo left his temple, his village and his grandmother.
Jiggo found himself a natural-born leader and rallied forces to defeat the demon.
Jiggo and his wife travel as a duo, scouring the land for wrongs to right.
Spells:
Spell DC 21 [dice=Spell Attack]1d20+11[/dice] Unlimited Signature Spells Divine Tradition
2nd Rank (3 per day)
3rd Rank (2 per day)
Summoner Link Spells
Link Cantrips
>Staff of Healing<
Charges per Day = Jiggo's highest spell rank.
Cantrip (No charges)
Rank 1 (1 charge per cast)
Defenses:
HP 78 Speed 25 feet AC 19 Robust Health: Jiggo gets his level bonus to Treat Wounds or Battle Medicine. Battle Medicine cooldown is 1 hour. Incredible Initiative Saving Throws
Wand of >Summoner's Precaution<: ↺ Jiggo can unmanifest Sal'era if her HP is brought to 0. Languages
Offense:
Staff Group: Club Two Hand 1d8: Jiggo deals more damage if he holds it in 2 hands. [dice=Staff]1d20+7[/dice]
Dagger
Fist
Skills:
E [dice=Perception]1d20+10[/dice] Clever Improviser: Jiggo's Proficiency bonus to all Untrained skill checks is his level -1. He can make Trained checks even if he's untrained.
Medicine
Summoner Abilities:
Gear:
>Adventurer's Pack< (1.5 gp, Bulk 1) which includes: - backpack - bedroll - 10 pieces of chalk - flint and steel - 50 feet of rope - 2 weeks' rations - soap - 5 torches - waterskin Bedroll (0.02 gp, Bulk L)
Healer's Kit
--- History
Character Creation:
Ancestry: >Human< Ancestry Feat: Adapted Cantrip (Ignition) Heritage: >Versatile Heritage< Versatile Heritage Feat: Battle Medicine Background: >Translator<
Languages
Attributes
Skills
Saving Throws
Summoner Evolution Feat
Hit Points
Speed
Weapon and Spell proficiencies
Trained in unarmored defense Trained in spell attack rolls of your spellcasting tradition, determined by your eidolon
Link Spells
Link Cantrips (Cost 0 Focus Points)
Spells
Wand of Summoner's Precaution Spell repertoire
Divine Lance
1st list
Spells per day
Eidolon
Manifest Eidolon
Gear
Bedroll (0.02 gp, Bulk L)
Starting Gold: 15
Bulk Maximum: 5
2-11 The Pathfinder Trials:
(GM Credit) 3-99 Fate in the Future:
I'm Level 2:
Class: Alacritous Action Skill: Battle Medicine (GM Credit) 1-06 Lost on the Spirit Road:
3-08 Foundation's Price:
3-12 Fury's Toll:
I'm Level 3:
>Level 2 build< Proficiency +1 HP +10 +1 Toughness (47)
Spells:
New 2nd level spell: >Resist Energy< Can cast 1 level 2 spell per day.
3-02. The East Hill Haunting:
3-05. Inheritor's Rite:
B.21 Against the Unliving:
4-12 Negotiations for the Star Gun:
>Thread< >Chronicle< >Performance (Success)< earns me 0.2 gp
I'm Level 4:
Spell Repertoire Swap - Lose Resist Energy
New Rank 2 spell: >Gentle Breeze< Can cast 2 rank 2 spells per day Skill Feat: >Skill Training< (Deception) Class Feat: >Skilled Partner< - 1st level skill feat: >Intimidating Glare<
Purchase Striking Rune for Wraps of Mighty Blows
4-13 Within the Prairies:
>Chronicle< >Thread< Jiggo will spend 7 days of Downtime to retrain his Dual Studies feat into >Expanded Senses<. Jiggo's proficiency in Medicine will become Trained.
With his remaining 1 day of Downtime, Jiggo will Earn Income: Critical Success earns 0.5 gp
5-12 Mischief in the Maze:
GM Credit 2-23: An Agent's Obligation:
6-05: Silver Bark, Golden Blades:
Level 5:
Attribute Boosts: Dex (2), Con (3), Int (2), Cha (4 with partial) Int boost -> Trained in Performance Skill Increase: Expert Religion Ancestry Feat: Clever Improviser
Rank 2 Spell: Revealing Light
6-18 Symposium of a Fallen God:
Buying Fine Clothing for Sal'era TODO Wand of Bless
|