Sir Torlgrith

Jiggo Maeleranti's page

427 posts. Organized Play character for chadius.


Race

♥️ 78 | AC 19 | Saves 12/9/10 | Perception 10 | Spells -/3/2 (DC 21) | Focus Point 1

Classes/Levels

PFS ID: 133608-2006 | Male Human Summoner 5 | ☘️ 2 | ◆◇◈ ↺ |

Gender

Battle Medicine:| Angel Emissary Salera |

Languages

Common, Elven, Celestial, Abyssal, Draconic

Strength 0
Dexterity 2
Constitution 3
Intelligence 2
Wisdom 1
Charisma 4

About Jiggo Maeleranti

PFS: 133608-2006
Faction: Radiant Oath
Gold: 37.66
XP: 51

Minor Healing Potion
Antiplague
Antidote

Pathfinder Provisions:
3rd rank scroll of Heroism

>Pathbuilder 2e sheet<

Jiggo's Eidolon, >Salera<

Botting:

>Boost Eidolon< on Sal'era
Sal'era will Stride then Strike
OR Jiggo will cast Divine Lance/Ignition

Jiggo's Story:

Boy meets girl.
Girl disappears the next morning.
Paladin is looking for a demon trickster.
Boy is shunned.

Jiggo left his temple, his village and his grandmother.
He was lost without his love, and he betrayed himself and his deity Shelyn.
But love works in mysterious ways.
The girl returned to him with a gift: their daughter.
Also, some baggage: her angry betrothed.

Jiggo found himself a natural-born leader and rallied forces to defeat the demon.
It came at the cost of his beloved's life.
He demanded payment, and the Heavens brought her back, on their terms.

Jiggo and his wife travel as a duo, scouring the land for wrongs to right.
He couldn't be happier.

Spells:

Spell DC 21
[dice=Spell Attack]1d20+11[/dice]
Unlimited Signature Spells

Divine Tradition
Cantrips (Unlimited)
Vitality Leash
Divine Lance
Ignition
Shield
Stabilize

2nd Rank (3 per day)
>Blazing Armory<
>Gentle Breeze<
>Revealing Light<

3rd Rank (2 per day)
>Summon Lesser Servitor<
>Heal< (Signature Spell, Staff of Healing provides +1 Hit Points)

Summoner Link Spells
1 Focus Point
Evolution Surge

Link Cantrips
Boost Eidolon

>Staff of Healing<
Any healing spell restores +1 Hit Points while using the staff.

Charges per Day = Jiggo's highest spell rank.
Jiggo can spend 1 charge + one of his own spells to cast a spell from the staff of the same rank instead of spending the full number of charges from the staff.

Cantrip (No charges)
- Stabilize

Rank 1 (1 charge per cast)
- >Heal< (Signature Spell, Staff of Healing provides +1 Hit Points)

Defenses:

HP 78
Speed 25 feet
AC 19
Robust Health: Jiggo gets his level bonus to Treat Wounds or Battle Medicine. Battle Medicine cooldown is 1 hour.

Incredible Initiative

Saving Throws
Fort (E) 12
Ref (T) 9
Will (E) 10

Wand of >Summoner's Precaution<: ↺ Jiggo can unmanifest Sal'era if her HP is brought to 0.

Languages
- Common
- Elven
- Celestial
- Abyssal
- Draconic

Offense:

Staff
Group: Club
Two Hand 1d8: Jiggo deals more damage if he holds it in 2 hands.

[dice=Staff]1d20+7[/dice]
[dice=Bludgeoning]1d4[/dice]

Dagger
Group: Knife
Agile: Jiggo takes a -4 penalty for Multiple Attacks.
Finesse: Jiggo can apply his Dex bonus to attacks.
Thrown 10 ft.: Jiggo can throw this as a ranged attack
Versatile S: Jiggo can deal Slashing Damage instead.
[dice=Dagger]1d20+7[/dice]
[dice=Piercing]1d4[/dice]

Fist
Handwraps of Mighty Blows (+1)
Agile, Finesse, Nonlethal, Unarmed, Magical
[dice=Fist]1d20+9[/dice]
[dice=Damage]2d4[/dice]

Skills:

E [dice=Perception]1d20+10[/dice]

Clever Improviser: Jiggo's Proficiency bonus to all Untrained skill checks is his level -1. He can make Trained checks even if he's untrained.
T [dice=Acrobatics]1d20+9[/dice]
T [dice=Athletics]1d20+7[/dice]
T [dice=Deception]1d20+11[/dice]
T [dice=Diplomacy]1d20+11[/dice]
T [dice=Intimidation]1d20+11[/dice]
T [dice=Lore, Scribing]1d20+9[/dice]
E [dice=Medicine]1d20+10[/dice]
T [dice=Performance]1d20+11[/dice]
E [dice=Religion]1d20+10[/dice]
T [dice=Society]1d20+9[/dice]
T [dice=Stealth]1d20+9[/dice]
T [dice=Thievery]1d20+9[/dice]

Medicine
>Battle Medicine<

Gear:

>Adventurer's Pack< (1.5 gp, Bulk 1) which includes:
- backpack
- bedroll
- 10 pieces of chalk
- flint and steel
- 50 feet of rope
- 2 weeks' rations
- soap
- 5 torches
- waterskin

Bedroll (0.02 gp, Bulk L)
Staff (0 gp, Bulk 1)
Dagger (0.2 gp, Bulk L)
Handwraps of Mighty Blows +1, Striking
Religious Symbol of >Shelyn< (0.2 gp, Bulk L)
Religious Symbol of >Nocticula< (0.2 gp, Bulk L)

Healer's Kit

--- History

Character Creation:

Ancestry: >Human<
Ancestry Feat: Adapted Cantrip (Ignition)
Heritage: >Versatile Heritage<
Versatile Heritage Feat: Battle Medicine

Background: >Translator<
Background Skills: Society, Scribing Lore
Background Feat: >Multilingual<
Languages from Background: Abyssal, Draconic

Languages
- Common (Ancestry)
- Elven (Ancestry and High Int)
- Celestial (Eidolon)
- Abyssal (Background)
- Draconic (Background)

Attributes
- Summoner Cha
- Background: Con, Cha
- Human: Int, Cha
- Free: Dex, Con, Wis, Cha
Final: Str 10, Dex 12, Con 14, Int 12, Wis 12, Cha 18

PFS
School of Scrolls

Skills
Eidolon: Diplomacy, Religion
Background: Society, Scribing Lore
Summoner: Perception, Acrobatics, Stealth
Summoner Feat: Medicine
Int: Athletics
PFS: Library Lore

Saving Throws
Expert in Fortitude
Trained in Reflex
Expert in Will

Summoner Evolution Feat
Dual Studies
Medicine - Jiggo is Trained in Medicine
Deception - Salera is Trained in Deception
>Expanded Senses< - Salera gains Scent as an Imprecise Sense.

Hit Points
Ancestry: 8
Summoner: 10

Speed
25 feet

Weapon and Spell proficiencies
Trained in simple weapons
Trained in unarmed attacks

Trained in unarmored defense

Trained in spell attack rolls of your spellcasting tradition, determined by your eidolon
Trained in spell DCs of your spellcasting tradition, determined by your eidolon

Link Spells
1 Focus Point
Evolution Surge (Costs 1 Focus Point)

Link Cantrips (Cost 0 Focus Points)
Boost Eidolon

Spells
2 Trained + 1 Level + 4 Cha = 7
Spell DC 17

Wand of Summoner's Precaution

Spell repertoire
Cantrips
Ignition (Adapted Cantrip)

Divine Lance
Healing Plaster
Shield
Stabilize

1st list
Heal
Runic Weapon

Spells per day
5 Cantrips
1 1st list

Eidolon
Salera, the Reformed
Angel
Angelic Emissary
Teaches Summoner Divine tradition

Manifest Eidolon
Act Together
Share Senses

Gear
>Adventurer's Pack< (1.5 gp, Bulk 1) which includes:
- backpack
- bedroll
- 10 pieces of chalk
- flint and steel
- 50 feet of rope
- 2 weeks' rations
- soap
- 5 torches
- waterskin

Bedroll (0.02 gp, Bulk L)
Staff (0 gp, Bulk 1)
Dagger (0.2 gp, Bulk L)
Religious Symbol of Shelyn (0.2 gp, Bulk L)

Starting Gold: 15
Total Cost: 1.92 gp
Remaining Gold: 13.08 gp

Bulk Maximum: 5
Total Bulk: 2.2
Remaining Bulk: 2.8

B10 Hillcross Roundup:

GM 1-10 Tarnbreaker's Trail:

Thread

Chronicle

Jiggo did not participate, but he did get credit.

B15 Treasure Off The Coast:

2-11 The Pathfinder Trials:

(GM Credit) 3-99 Fate in the Future:

I'm Level 2:

Class: Alacritous Action
Skill: Battle Medicine

(GM Credit) 1-06 Lost on the Spirit Road:

>Chronicle<
>Thread<

Jiggo did not participate, but he did receive credit.

3-08 Foundation's Price:

3-12 Fury's Toll:

I'm Level 3:

>Level 2 build<

Proficiency +1

HP +10 +1 Toughness (47)
Skill Increase: Now Trained in Performance (Jiggo +9, Salera +7)
Shared Vigilance: Jiggo and Salera are now Expert in Perception. (Jiggo +8, Salera +8)

Spells:
Unlimited Signature Spells (Heal and Concordant Choir can be Heightened)

New 2nd level spell: >Resist Energy<

Can cast 1 level 2 spell per day.

3-02. The East Hill Haunting:

>Thread<
>Earn Income roll< Failure, 0.64 gp earned
>Chronicle<

3-05. Inheritor's Rite:

B.21 Against the Unliving:

4-12 Negotiations for the Star Gun:

>Thread<
>Chronicle<

>Performance (Success)< earns me 0.2 gp
Jiggo retrained his level 3 Skill Increase.
- Now Untrained in Performance
- Expert in Medicine

I'm Level 4:

Spell Repertoire Swap

- Lose Resist Energy
- Gain >Blazing Armory<

New Rank 2 spell: >Gentle Breeze<

Can cast 2 rank 2 spells per day

Skill Feat: >Skill Training< (Deception)

Class Feat: >Skilled Partner<

- 1st level skill feat: >Intimidating Glare<
- 2nd level skill feat: >Courtly Graces<

Purchase Striking Rune for Wraps of Mighty Blows

4-13 Within the Prairies:

>Chronicle<
>Thread<

>Downtime Retraining<

Jiggo will spend 7 days of Downtime to retrain his Dual Studies feat into >Expanded Senses<.

Jiggo's proficiency in Medicine will become Trained.
Salera will become Untrained in Deception.

With his remaining 1 day of Downtime, Jiggo will Earn Income: Critical Success earns 0.5 gp

5-12 Mischief in the Maze:

GM Credit 2-23: An Agent's Obligation:

>Chronicle<
>Earn Income<, 2.4 gp
>Thread<

Jiggo didn't play, but he did get credit.

6-05: Silver Bark, Golden Blades:

Level 5:

Attribute Boosts: Dex (2), Con (3), Int (2), Cha (4 with partial)
Int boost -> Trained in Performance
Skill Increase: Expert Religion

Ancestry Feat: Clever Improviser
Retrain Level 3 General Feat: Untrained Improviser -> Robust Health

Rank 2 Spell: Revealing Light
Rank 3 Spells: >Summon Lesser Servitor<, Heal (Signature)

6-18 Symposium of a Fallen God:

Buying Fine Clothing for Sal'era

>Thread<

TODO Wand of Bless
TODO Scroll of Robust Body etc
TODO 2nd-rank scroll of >clear mind<
TODO Armor +1 rune on plain clothes