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![]() Kayerloth wrote:
The trap itself is a damaged and perverted rod of of Cancellation, that's why i want it to do something serious. ![]()
![]() Fedorchik1536 wrote: actually begin to suspect that my GM is a cheating bastard. But I respect his choice if he actually is. For now xD If you want i can just stop rolling any dices in secret. Even damage. But don't be surprised when you suddenly die. I can swear on DMG and/or PHB that i do not lie about NPC's save results. P.S. i think i should bad phase locking spell! :D Besides I just love the frustration and hate in their eyes. "I may be bad — but i feel good"© ![]()
![]() Ring_of_Gyges wrote: I'd rule that the gear stays in the extradimensional location and the bag is just an empty normal bag until it is fixed. Well i'm not sure, the mage disjunction actually CAN destroy an artifact... so it's not really fair. From the other side just taking all of PS's belongings that they DO keep in HHH or bag of holdings is't quite fair. I need a golden middle i guess. ![]()
![]() Hello guys, i wonder what happens with Handy Haversack and Bag of Holding when it's magic have been calceled? Does it looses all that was in there? does it looses a ''path'' to it's dimension? i've met a trap with Mage's Disjunction and i'm not quite sure what will hapenn with all the items, artifacts and etc. that my PC's posses? would like to hear your opinion. thank you. ![]()
![]() avr wrote: The Twin Shot Knockdown deed should help to keep her busy. You may want to get Signature Deed on that. Could you please be little more specific, have not seen that deet, to be honest. ![]()
![]() magispitt wrote: Remind me again what choices went into making a gunslinger? All jesting aside, will this goblin be alone in the encounter or will he have backup? Is he expected to fight the elf alone or does he have to survive the party's attacks while attacking her? That must be a gunslinger, yes. Goblin'll be alone. He'll be fighting 1v1 for a first few rounds, may be minute. magispitt wrote: To counter her use of invisibility specifically, try looking into some magic items powered by spells like "see inivibility" or "true seeing". Failing that you could have the goblin know how to use a few scrolls of glitter dust to detect her, or keep a few dogs (as they have scent). the problem's that she have Really high stealth bonus. Thanks ^ ^ ![]()
![]() Hello guys, today i've desided to generate a goblin pistoliero to help one of my PC develop (or maybe even finish) her backstory line.
Oh, and she's an elf. PB: 25
would love to hear some advice or may be even a ready character. Thank you. ![]()
![]() Guys if you're stil reading this tred can you give me some advice? I'm wondering how's better show my PC's chamber of reduction. They should be very disoriented, yet i'm still now sure how i should make it happens. they're not so big fans of huge introductions and might even brutally skip this room. i'd want to hold them there for a while. may be you have some quck tips? ![]()
![]() Ian Bell wrote: My group decided to split up, one person per entrance to town, despite having plentiful access to dimension door, etc. The results were a total mess. Well it's more fun at least, when you have troubles. I'm GM'ing only for 3 players playing this AP, they kinda underleveled sometimes but still cool and know their strong sides. I was very offended during this encounter. The main melee damage dealer went out of the town to kill the few giants on the northen part of the town. that was one. Wizzard've killed Longtooth with one damn fireball conjured to cold with a few metamagics. that was two. Bard charmed and/or domintated EVERY SINGLE giants that went in town, and after quick question-answer game killed EVERY SINGLE ONE except for Teraktinus... Now he's a forester, that keeps Sandpoint in safe. P.S. sorry for bad english. ![]()
![]() Hello, sorry for my enlish ^ ^
Also Wizard outdrink the elder of that clan... well technically. They both have drunk 1 full glass of dwarven moonshine and both (dwarf got a fumble) lost consciousness ![]()
![]() Mathmuse wrote:
Slayer's already have ring of invisibility Mathmuse wrote:
Oh god i and Fedorchik1536 laughed aloud :D That was a really good one, mate! ![]()
![]() About the Rouge i must speak. It's a slayer thet went to the Viled Moon school from the PoW, so it's not actually usuall kind of rouge, he doesnt even need the rest of the party to kite'n'kill almost everybody + he have custom magical beast horse that i've createted (kinda fun and have it's own character, that sometimes frighten and shock players, especially the slayer, coz the horse's half paladin and the slayer's evil), so he's a lone wolf
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![]() rkotitan wrote:
He's actually use this spell sometimes :D, i even were so kind that i cut off some hands of monsters when he cast it, it was tonns of fun ![]()
![]() *Khan* wrote:
You know, it's good that they're killing them before thay can speak, course they could know just to much for the moment. That is the point with i actyally happy :) P.S. Note taken ![]()
![]() Guru-Meditation wrote:
The problem is that they use all 50 charges after 1 encounter Guru-Meditation wrote: I see no problem with more than 1 encounter per day. They often have more than 1 encounter per day, sometimes even 3-4, but you know those casters, start to whine after they've casted a few spells :S Guru-Meditation wrote: You skewer clas balance and classes like Fighter, Rogue and most other martials become weaksauce and overshined by those that can go nova for 1 fight and then are exhausted and at much lesser power for the rest of the day. Like Magus or Casters that can always cast top-down with the highest spellevels. Normally those classes have to think hard when to use those burst of power. Well we have only 1 kinda-rogue player (he's a slayer, actually, but roguelike one), and he doesn't mind to have fewer encounters in sake of play, not everyone enjoys fully combat games. I admit that i'm not best DM, but i'm trying to do my best ^ ^ ![]()
![]() Laureth wrote:
Their acctual problem is that they doesn't have any healler, exept for the bard with Cure Light Wounds wands so they can't afford to have too many encounters. Plus i, personally, prefer to spend more time on game itself rather than combat encounters. The party's around 10 level now, but they progress really fast, tho playing on medium exp progression. Dont want to turn it to slow, because it'll kill em. Don't want to lover the CR of important encounters, it will make them not that good as i want to be. The bard is fully specialized on perform skills (have aroung +30 on lvl 10, just dont ask how), and charm/compulsion spells, so now she actually can do some serious bullsh*t that mess up with my game and sometimes i just don't have enough time to suicide some important all knowing NPC, so i start to bully other players from the name of that captured NPC, they're characters are pretty prideful and feel offended and may even kill somebody even before they've got some piece of information. |