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I was thinking things with some mechanical purposes like Drugs, Kaava musk, Barbarian chew. Things with spell-like effects but made through natural means (low magic campaign). Something a barbarian who lives in the wilds can do.


I'm trying to make a character that can make basic items made from natural substances (Antidotes, chews, musks, etc). Any suggestions on how to go about this, or should I just use alchemy as a baseline and limit my capabilities RP-wise?