erian_7 wrote:
Almost there...Summoner is done, although the Eidolon automation is not in place as yet. I'm going to knock out the Witch before tackling that.
Landscape Character Sheet File: PRPG_CS_L_v_0_7_15_5.zip
Ok, I was hesitant to use the Landscape view for the character sheets as my players are used to the "normal" 3.5/PFRPG character sheets but I wanted to see how you re-org'd the sheet.
I have a couple of issues that cropped up while moving one of my player's 2nd level fighter onto the 0.7.15.5 character sheet and a couple of things I’d like to see reviewed.
1. I'm unable to "Mod" the hps, it shows that the small box above the HP BOX should be able to be modified but I cannot. We use the Beta rules for racial bonus hps at character generation and I'm unable to add the bonus hps for Human. (On a side note I can mod the SP using the similar box for Skill Points)
2. Can't enter notes for Saves even though there is a field for "Notes" under each saving throw. Fighters get a +1 Save Vs. Fear and I would like to add that to the notes but I'm unable to edit that field.
3. I like to print the "Front" and "Back" sheets on the same piece of paper and use a clear plastic cover to make marks on the character sheets while playing using a dry erase marker, but on your current sheet you have the "Front" as Landscape, but you still have the "Back" as portrait. This makes it useless for us for having the "Front" and "Back" on the same sheet. (Not huge, but makes sense to have both "Front" and "Back" sheets the same orientation.)
4. The use of space on the “Back” sheet seems to be kind of wasted. I would either like to see the boxes changed on the “Back” sheet or the ability to move boxes from one sheet to another maybe in a modular type way. I think that there is far too much space used for general equipment it seems like you just didn’t know what else to put there so you used up all the same for equipment. I would like to see Feats and Class abilities moved on to the “Back” sheet and not the 3rd sheet; or at least an option for this.
Thanks
Jeff