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Male Human Warpriest 1 (Asmodeus) | Blessings: 4 HP: 12 | AC: 18 T: 11 FF: 17 | Init: +1 | Fort: +3 Ref: +1 Will: +4 | Heavy Mace, +5, 1d8+4, Throwing Axe, +1, 1d6+4 |
Skills:
Diplomacy: 5, Intimidate: 10, Sense Motive: 6 ![]() I only want to use a Pregen because Jarek isn't a high enough level, and my OCD demands that I play story arcs with the same character all the way through. ![]()
Male Human Warpriest 1 (Asmodeus) | Blessings: 4 HP: 12 | AC: 18 T: 11 FF: 17 | Init: +1 | Fort: +3 Ref: +1 Will: +4 | Heavy Mace, +5, 1d8+4, Throwing Axe, +1, 1d6+4 |
Skills:
Diplomacy: 5, Intimidate: 10, Sense Motive: 6 ![]() If I play, I'll have to use a pregen, as I won't have time to level Jarek up to level 3. He's only 1.1 right now. Like I said, Harsk looks pretty solid... ![]()
Male Human Warpriest 1 (Asmodeus) | Blessings: 4 HP: 12 | AC: 18 T: 11 FF: 17 | Init: +1 | Fort: +3 Ref: +1 Will: +4 | Heavy Mace, +5, 1d8+4, Throwing Axe, +1, 1d6+4 |
Skills:
Diplomacy: 5, Intimidate: 10, Sense Motive: 6 ![]() For me I suppose it would matter how far off in the future you wanted to play. I run games all the time in real life in game stores and could possibly have Jarek leveled up quickly, i just need a time frame. ![]()
Male Human Warpriest 1 (Asmodeus) | Blessings: 4 HP: 12 | AC: 18 T: 11 FF: 17 | Init: +1 | Fort: +3 Ref: +1 Will: +4 | Heavy Mace, +5, 1d8+4, Throwing Axe, +1, 1d6+4 |
Skills:
Diplomacy: 5, Intimidate: 10, Sense Motive: 6 ![]() I would be willing to play part 2 with a pregen, and just wait to apply the credit to Jarek when he hits 3, if you guys would be willing to adventure with a pregen. I'm leaning toward Harsk. He looks pretty solid. ![]()
Male Human Warpriest 1 (Asmodeus) | Blessings: 4 HP: 12 | AC: 18 T: 11 FF: 17 | Init: +1 | Fort: +3 Ref: +1 Will: +4 | Heavy Mace, +5, 1d8+4, Throwing Axe, +1, 1d6+4 |
Skills:
Diplomacy: 5, Intimidate: 10, Sense Motive: 6 ![]() Player Name: Steven Stewart
I would love to play the next part. This guy would need a ton of GM credit to get to 3 though. ![]()
Male Human Warpriest 1 (Asmodeus) | Blessings: 4 HP: 12 | AC: 18 T: 11 FF: 17 | Init: +1 | Fort: +3 Ref: +1 Will: +4 | Heavy Mace, +5, 1d8+4, Throwing Axe, +1, 1d6+4 |
Skills:
Diplomacy: 5, Intimidate: 10, Sense Motive: 6 ![]() Subject: Field Report as Witnessed by Jarek Thrace, Hellknight in Service of the Godclaw. Mission Success. Orders received from the Pirate Venture Captain. As ordered, did not attempt to redeem her. Orders simple; find an artifact related to Society goals (see attachment: Orb of Stars) and categorize findings. Hostiles encountered on island, a barbarous group of humanoids overcome by a cannibalistic fever assumed to come from a tumor found later (see attachement: Necrotic Tumor). Hostiles did not pose much threat, and group made way into the tomb of a pirate of history (see attachement: Sevenfingers). Inside, magical trap caused one of the members of the party to attack and bite an ally, suspected to be related to the tumor as well. Undead were present in an alarming number, future expeditions would be wise to prepare for the same. One locked door was not bypassed, no platoon members possessed the skills or tools necessary. Recommend further exploration. A ghast controlled the undead in the tomb, and was dispatched. Unknown if the Ghast was related tot he tumor. Orb was secured and transferred to the Venture Captain. End Report. I, Jarek Thrace, Hellknight of the Order of the Godclaw, verify that this report is accurate on my personal honor. Profession, Mapmaker: 1d20 + 2 ⇒ (8) + 2 = 10 ![]()
Male Human Warpriest 1 (Asmodeus) | Blessings: 4 HP: 12 | AC: 18 T: 11 FF: 17 | Init: +1 | Fort: +3 Ref: +1 Will: +4 | Heavy Mace, +5, 1d8+4, Throwing Axe, +1, 1d6+4 |
Skills:
Diplomacy: 5, Intimidate: 10, Sense Motive: 6 ![]() I think the scenario was actually rather short, all things considered. Other than that, great game! ![]()
Male Human Warpriest 1 (Asmodeus) | Blessings: 4 HP: 12 | AC: 18 T: 11 FF: 17 | Init: +1 | Fort: +3 Ref: +1 Will: +4 | Heavy Mace, +5, 1d8+4, Throwing Axe, +1, 1d6+4 |
Skills:
Diplomacy: 5, Intimidate: 10, Sense Motive: 6 ![]() Knowledge Religion: 1d20 - 1 ⇒ (9) - 1 = 8 Jarek shakes his head and responds.
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Male Human Warpriest 1 (Asmodeus) | Blessings: 4 HP: 12 | AC: 18 T: 11 FF: 17 | Init: +1 | Fort: +3 Ref: +1 Will: +4 | Heavy Mace, +5, 1d8+4, Throwing Axe, +1, 1d6+4 |
Skills:
Diplomacy: 5, Intimidate: 10, Sense Motive: 6 ![]() I'm having a major WiFi headache. It should be sorted in a couple of days. Posting will probably be scarse, so bot me if needed please. ![]()
Male Human Warpriest 1 (Asmodeus) | Blessings: 4 HP: 12 | AC: 18 T: 11 FF: 17 | Init: +1 | Fort: +3 Ref: +1 Will: +4 | Heavy Mace, +5, 1d8+4, Throwing Axe, +1, 1d6+4 |
Skills:
Diplomacy: 5, Intimidate: 10, Sense Motive: 6 ![]() Fortitude Save 1: 1d20 + 3 ⇒ (5) + 3 = 8
So.... paralyzed for four rounds? What did I do to anger the dice gods? ![]()
Male Human Warpriest 1 (Asmodeus) | Blessings: 4 HP: 12 | AC: 18 T: 11 FF: 17 | Init: +1 | Fort: +3 Ref: +1 Will: +4 | Heavy Mace, +5, 1d8+4, Throwing Axe, +1, 1d6+4 |
Skills:
Diplomacy: 5, Intimidate: 10, Sense Motive: 6 ![]() Round 1 Jarek charges forward, and attacks the closest undead! Number 3 Attack: 1d20 + 5 ⇒ (10) + 5 = 15
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Male Human Warpriest 1 (Asmodeus) | Blessings: 4 HP: 12 | AC: 18 T: 11 FF: 17 | Init: +1 | Fort: +3 Ref: +1 Will: +4 | Heavy Mace, +5, 1d8+4, Throwing Axe, +1, 1d6+4 |
Skills:
Diplomacy: 5, Intimidate: 10, Sense Motive: 6 ![]() Surprise Round Jarek activates his fire blessing, causing his mace to burn bright with flames! ![]()
Male Human Warpriest 1 (Asmodeus) | Blessings: 4 HP: 12 | AC: 18 T: 11 FF: 17 | Init: +1 | Fort: +3 Ref: +1 Will: +4 | Heavy Mace, +5, 1d8+4, Throwing Axe, +1, 1d6+4 |
Skills:
Diplomacy: 5, Intimidate: 10, Sense Motive: 6 ![]() Jarek's fingers twitch on his mace at the mention of the giant leech.
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Male Human Warpriest 1 (Asmodeus) | Blessings: 4 HP: 12 | AC: 18 T: 11 FF: 17 | Init: +1 | Fort: +3 Ref: +1 Will: +4 | Heavy Mace, +5, 1d8+4, Throwing Axe, +1, 1d6+4 |
Skills:
Diplomacy: 5, Intimidate: 10, Sense Motive: 6 ![]() Jarek growls and drops his mace, and then barrels toward Ptolomeo, wrapping his massive arms around the Oread and tackling him!
The sheer mass of the warpriest isn't enough, however, and his shoulder tackle just glanced off the side of the mountain! ![]()
Male Human Warpriest 1 (Asmodeus) | Blessings: 4 HP: 12 | AC: 18 T: 11 FF: 17 | Init: +1 | Fort: +3 Ref: +1 Will: +4 | Heavy Mace, +5, 1d8+4, Throwing Axe, +1, 1d6+4 |
Skills:
Diplomacy: 5, Intimidate: 10, Sense Motive: 6 ![]() Jarek looks at Ptolomeo and gestures with his mace.
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Male Human Warpriest 1 (Asmodeus) | Blessings: 4 HP: 12 | AC: 18 T: 11 FF: 17 | Init: +1 | Fort: +3 Ref: +1 Will: +4 | Heavy Mace, +5, 1d8+4, Throwing Axe, +1, 1d6+4 |
Skills:
Diplomacy: 5, Intimidate: 10, Sense Motive: 6 ![]() Jarek walks to the front of the group, and looks back over his shoulder.
Jarek will take first, unless a sneaky type wants point. ![]()
Male Human Warpriest 1 (Asmodeus) | Blessings: 4 HP: 12 | AC: 18 T: 11 FF: 17 | Init: +1 | Fort: +3 Ref: +1 Will: +4 | Heavy Mace, +5, 1d8+4, Throwing Axe, +1, 1d6+4 |
Skills:
Diplomacy: 5, Intimidate: 10, Sense Motive: 6 ![]() Jarek turns his head to the Chelaxian woman and nods briskly, before continuing into the darkness. ![]()
Male Human Warpriest 1 (Asmodeus) | Blessings: 4 HP: 12 | AC: 18 T: 11 FF: 17 | Init: +1 | Fort: +3 Ref: +1 Will: +4 | Heavy Mace, +5, 1d8+4, Throwing Axe, +1, 1d6+4 |
Skills:
Diplomacy: 5, Intimidate: 10, Sense Motive: 6 ![]() Jarek shrugs at Henrikuaxian.
The large man hefts his mace and starts to enter.
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Male Human Warpriest 1 (Asmodeus) | Blessings: 4 HP: 12 | AC: 18 T: 11 FF: 17 | Init: +1 | Fort: +3 Ref: +1 Will: +4 | Heavy Mace, +5, 1d8+4, Throwing Axe, +1, 1d6+4 |
Skills:
Diplomacy: 5, Intimidate: 10, Sense Motive: 6 ![]() Jaren continues his assault, smashing his mace toward the barbarian's chest.
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Male Human Warpriest 1 (Asmodeus) | Blessings: 4 HP: 12 | AC: 18 T: 11 FF: 17 | Init: +1 | Fort: +3 Ref: +1 Will: +4 | Heavy Mace, +5, 1d8+4, Throwing Axe, +1, 1d6+4 |
Skills:
Diplomacy: 5, Intimidate: 10, Sense Motive: 6 ![]() Jarek shrugs at Emma's statement, and then rushes around the pit, once again shouldering his way through the underbrush. He bursts out of the branches like a righteous hurricane, swinging his mace in a sweeping horizontal arc at the barbarian.
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Male Human Warpriest 1 (Asmodeus) | Blessings: 4 HP: 12 | AC: 18 T: 11 FF: 17 | Init: +1 | Fort: +3 Ref: +1 Will: +4 | Heavy Mace, +5, 1d8+4, Throwing Axe, +1, 1d6+4 |
Skills:
Diplomacy: 5, Intimidate: 10, Sense Motive: 6 ![]() I enjoy roleplay between characters, and that includes ideological debates. The only time I start to worry is when it causes inter-player fights. As long as it stays in character, it's fine by me ![]()
Male Human Warpriest 1 (Asmodeus) | Blessings: 4 HP: 12 | AC: 18 T: 11 FF: 17 | Init: +1 | Fort: +3 Ref: +1 Will: +4 | Heavy Mace, +5, 1d8+4, Throwing Axe, +1, 1d6+4 |
Skills:
Diplomacy: 5, Intimidate: 10, Sense Motive: 6 ![]() Jarek calls his reply to Kitajo over his shoulder as he readies his mace for a downward swing onto the skull of the barbarian closest to him.
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Male Human Warpriest 1 (Asmodeus) | Blessings: 4 HP: 12 | AC: 18 T: 11 FF: 17 | Init: +1 | Fort: +3 Ref: +1 Will: +4 | Heavy Mace, +5, 1d8+4, Throwing Axe, +1, 1d6+4 |
Skills:
Diplomacy: 5, Intimidate: 10, Sense Motive: 6 ![]() Sense Motive: 1d20 + 6 ⇒ (4) + 6 = 10 Jarek shrugs.
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Male Human Warpriest 1 (Asmodeus) | Blessings: 4 HP: 12 | AC: 18 T: 11 FF: 17 | Init: +1 | Fort: +3 Ref: +1 Will: +4 | Heavy Mace, +5, 1d8+4, Throwing Axe, +1, 1d6+4 |
Skills:
Diplomacy: 5, Intimidate: 10, Sense Motive: 6 ![]() Jarek lowers one shoulder, charging through the brush and blowing past his ally, and then raises his shield and swings his mace in a deadly uppercut at the barbarian. Number 3 You would be wise to understand your place in the world, savage! Feel the wrath of Asmodeus, and greet him in the afterlife! Attack: 1d20 + 5 ⇒ (13) + 5 = 18
He glares at the other barbarian, daring him to attack. ![]()
Male Human Warpriest 1 (Asmodeus) | Blessings: 4 HP: 12 | AC: 18 T: 11 FF: 17 | Init: +1 | Fort: +3 Ref: +1 Will: +4 | Heavy Mace, +5, 1d8+4, Throwing Axe, +1, 1d6+4 |
Skills:
Diplomacy: 5, Intimidate: 10, Sense Motive: 6 ![]() Yeah, I felt bad because everytime we almost got into a fight Hennet would get us out with a massive diplo check. I think that's the first scenario I've ever seen where there wasn't a single combat. Ah well. I'm hoping so too because this character is pretty much just a big divine beatstick. Jarek shakes his head.
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Male Human Warpriest 1 (Asmodeus) | Blessings: 4 HP: 12 | AC: 18 T: 11 FF: 17 | Init: +1 | Fort: +3 Ref: +1 Will: +4 | Heavy Mace, +5, 1d8+4, Throwing Axe, +1, 1d6+4 |
Skills:
Diplomacy: 5, Intimidate: 10, Sense Motive: 6 ![]() I'll say one thing, this is the most lawful party I've ever seen. I bet a paladin would feel at home here. ![]()
Male Human Warpriest 1 (Asmodeus) | Blessings: 4 HP: 12 | AC: 18 T: 11 FF: 17 | Init: +1 | Fort: +3 Ref: +1 Will: +4 | Heavy Mace, +5, 1d8+4, Throwing Axe, +1, 1d6+4 |
Skills:
Diplomacy: 5, Intimidate: 10, Sense Motive: 6 ![]() Jarek nods imperceptibly at Emma, as though they've reached a silent understanding, and sighs outwardly.
He gestures to the others as he speaks his next sentence.
The large man shifts under his armor again, this time confidently, as though there was a strap or plate out of order, and his movement put it back where it went, in its proper place. ![]()
Male Human Warpriest 1 (Asmodeus) | Blessings: 4 HP: 12 | AC: 18 T: 11 FF: 17 | Init: +1 | Fort: +3 Ref: +1 Will: +4 | Heavy Mace, +5, 1d8+4, Throwing Axe, +1, 1d6+4 |
Skills:
Diplomacy: 5, Intimidate: 10, Sense Motive: 6 ![]() Jarek replies to the woman with a nod, and pulls the chair out for her, his massive hand nearly dwarfing the thing.
Infernal:
Not at all, milady. It is good to see that I am not alone amidst lawless brigands. The warrior listens to the views of Kaleena, politely letting her finish while absorbing her speech.
To Henrikuaxian, he gives a curt nod.
Hey Henrikuaxian! Good to see you again. I doubt this character will be as adept at getting us out of fights as Lucky was, but hey, gotta mix it up right? ![]()
Male Human Warpriest 1 (Asmodeus) | Blessings: 4 HP: 12 | AC: 18 T: 11 FF: 17 | Init: +1 | Fort: +3 Ref: +1 Will: +4 | Heavy Mace, +5, 1d8+4, Throwing Axe, +1, 1d6+4 |
Skills:
Diplomacy: 5, Intimidate: 10, Sense Motive: 6 ![]() Jarek shifts uncomfortably under his scalemail, and grimaces.
He glares disdainfully at the alcohol being passed around, but doesn't say anything, briskly declining if offered any himself.
He gives the Venture Captain a wry grin and chuckles.
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Male Human Warpriest 1 (Asmodeus) | Blessings: 4 HP: 12 | AC: 18 T: 11 FF: 17 | Init: +1 | Fort: +3 Ref: +1 Will: +4 | Heavy Mace, +5, 1d8+4, Throwing Axe, +1, 1d6+4 |
Skills:
Diplomacy: 5, Intimidate: 10, Sense Motive: 6 ![]() Jarek very much like being embiggened. Very, very much. So much so that his second PP purchase is a wand of enlarge person. ![]()
Male Human Warpriest 1 (Asmodeus) | Blessings: 4 HP: 12 | AC: 18 T: 11 FF: 17 | Init: +1 | Fort: +3 Ref: +1 Will: +4 | Heavy Mace, +5, 1d8+4, Throwing Axe, +1, 1d6+4 |
Skills:
Diplomacy: 5, Intimidate: 10, Sense Motive: 6 ![]() Also, Jarek is now fully posted online and ready to go. An fyi to everyone, Jarek can not spontaneously heal. I also do not have any GM credit on him, so I do not have a wand of clw yet. If you need healing from him, I will gladly tap you with your own wand. He does have an interesting domain power that helps buff the party in combat though, so that will be nice. ![]()
Male Human Warpriest 1 (Asmodeus) | Blessings: 4 HP: 12 | AC: 18 T: 11 FF: 17 | Init: +1 | Fort: +3 Ref: +1 Will: +4 | Heavy Mace, +5, 1d8+4, Throwing Axe, +1, 1d6+4 |
Skills:
Diplomacy: 5, Intimidate: 10, Sense Motive: 6 ![]() Player Name: Steven Stewart
The only thing Jarek has is spontaneously casting inflict instead of cure spells, intimidating prowess to add str and cha to intimidate, toughness, and weapon focus heavy mace. ![]()
Male Human Warpriest 1 (Asmodeus) | Blessings: 4 HP: 12 | AC: 18 T: 11 FF: 17 | Init: +1 | Fort: +3 Ref: +1 Will: +4 | Heavy Mace, +5, 1d8+4, Throwing Axe, +1, 1d6+4 |
Skills:
Diplomacy: 5, Intimidate: 10, Sense Motive: 6 ![]() Jarek is currently level 1, but I may be running a game of face to face PFS tonight at a local shop. If I do, he'll be level 1 with 1 xp. :) ![]()
Male Human Warpriest 1 (Asmodeus) | Blessings: 4 HP: 12 | AC: 18 T: 11 FF: 17 | Init: +1 | Fort: +3 Ref: +1 Will: +4 | Heavy Mace, +5, 1d8+4, Throwing Axe, +1, 1d6+4 |
Skills:
Diplomacy: 5, Intimidate: 10, Sense Motive: 6 ![]() A single dot flutters into the thread, borne aloft by hopes and dreams of the players mustering for adventure. It sways gently back and forth on the breeze of enthusiasm, and all is well with the world. That is, until a man clad in full armor, with a giant shield and an even giant-er mace bashes the dot! The mace swings in a frenzy, back and forth, hammering the dot into the wall, smashing the little purple circle until pieces of it litter the air around the man, and the rest of its smashed, broken, dotty body is smushed into the wall, a new decoration against the white background of a new thread. The corpse of the dot flutters once as its nerves spasm one last time, and then the dot lays still, destroyed by the zeal of the iron-clad man. The man stares intently at the dot for a moment, mace raised high, daring it to move, and lets out a satisfied grunt when it doesn't. He hangs the mace on his belt, lowers his shield, and sits, waiting for his role in the adventure to reveal itself, now that the dot has been destroyed.
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