graystone wrote:
But it is precisely because my ancestry is Elf and not a dwarf or halfling and my animal is a bear and not a gorilla or a shark. During level 1 I chose Acute Vision because it was part of what I imagined for my character who lived in caves with bears. At level two I chose Acute scent which has darkvision as a requirement, which seemed to me the perfect choice because it combined one feat with the other. From that point on I went up the level normally until I got to this level 8 trauma and found that I created my own trap. All I did was:
You can see from my photo and nick that this is the type of character I like and when I discovered that to become a bear I would have to waste a talent I was very surprised and frustrated. Hahaha imagine if I had caught Nimble Elf at level 1! lol But I give up here. The games will return next year and I will ask my GM to change this feat and give up turning into a bear.
Gortle wrote:
Can you imagine the expectation of a player who finally reaches level 8 and face such a feat? A player who has been following the animal instinct since level 1. 1- Of all ancestry of the core book, Human is the only one who does not have a special type of vision. 2- At level 1 you have the option to receive darkvision as a barbarian. 3- At level 2 you have the option to receive imprecise scent with a range of 30 feet. 4- At level 3 you are not even caught off guard against hidden creatures with deny advantage! Imagine arriving at the most important feat of your instinct and receiving +10 feet movement, low-light vision and imprecise scent. Since just by choosing a non-human ancestry, the chance that you will use "all these wonderful benefits at LEVEL 8" is very low. We have the option of not choosing this feat and killing all the hype and fun to have chosen this instinct and playing with enormous frustration.
Asethe wrote:
That is the main point of this Thread!!! Lifting aside my disappointed with this feat: The majority do not knows what are the benefits of Animal Rage feat. If you read the comments above of JackieLane or graystone you will see that there is some folks that interpret this feat in a way that you do not get the +5 bunos damage but there is folks like you the interpret that we do get the 5+ bonus damage. Why this is happening? In my opnion is due to the descripion of this feat and the magic. Is Bonus Damage a Statistc or Ability? This feat should tell us what it grant us in fact and not discribe what we don't gain and leave the rest to interpretation. I'm no tell you that you a wrong or they (greystone and JackieLane) are. But simply show you the poor description of this feat. Maybe the third level of the spell is for things like counteracting or maybe is because you do get the +5 bonus damage or maybe both but the problem is: We do not know officialy.
JackieLane wrote:
I understand you i really do but that is another issue If i pick another feat what happen with the flavor of finally transforming into your big FURRY animal instinct!!! I see this like a Flavor and a Reward:
If i don't choose this feat it would be like a Dragon instinct but i can't transforming into a dragon or actually i can but i have no reward for this, like, i can not fly or breath fire idk maybe this is not the best example but i hope people get what i think.
Thanks for the tip!
Description (Animal Rage Feat 8):
Instead of the feat describing what the barbarian will actually get from that it describes what the barbarian does not get and leaves the rest for you to go in the chapter of magic and trying interpret for yourself. In addition, there is still the question of the usefulness of this level 8 feat. I mean there are people who say that you receive only the sense of the animal and its movement, others say that because it specifies that the version of the spell is third level it means that you receive a +5 damage bonus. But then the damage bonus is a statistic so you don't get it or do you get it? why would be relevant to say that the spell needs to be third level if you get the movements and senses just in the basic version of the spell? My barbarian is an elf and his animal is a bear. What do I get from that? Just an imprecise 30-feet scent for a level 8 feat? Cool but i get that in level 2 (Acute Sense feat) yeah i can use with darkvision too. My barbarian now chose cat as an animal ah ok + 10 speed feet? Man this is a level 8 feat? For real? I really wanted an answer, I mean, not a list of the uses of this feat, but simply what you actually get from it officialy. About Jacen d'OrienSpoiler:
Jacen d'Orien
Human sorcerer 2 NG Medium humanoid (human) Init +1; Senses Perception +1 -------------------- Defense -------------------- AC 11, touch 11, flat-footed 10 (+1 Dex) hp 14 (2d6+2) Fort +1, Ref +1, Will +4 -------------------- Offense -------------------- Speed 30 ft. Spell-Like Abilities (CL 2nd; concentration +6) . . 1/day—dimension leap (DC 15) Sorcerer Spells Known (CL 2nd; concentration +6) . . 1st (5/day)—expeditious retreat, magic missile . . 0 (at will)—detect magic, disrupt undead, jolt[UM], mage hand, mending, prestidigitation, read magic . . Bloodline Arcane -------------------- Statistics -------------------- Str 9, Dex 12, Con 12, Int 15, Wis 12, Cha 19 Base Atk +1; CMB +0; CMD 11 Feats Eschew Materials, Favored In House, Least Dragonmark Traits charming smile, cunning soul, natural flier Skills Acrobatics +1 (+2 while flying), Bluff +9 (+7 for 24 hours when you fail an opposed Charisma based check), Diplomacy +5 (+3 for 24 hours when you fail an opposed Charisma based check), Disguise +4 (+2 for 24 hours when you fail an opposed Charisma based check), Fly +7, Intimidate +9 (+7 for 24 hours when you fail an opposed Charisma based check), Knowledge (arcana) +7, Knowledge (local) +3, Knowledge (HOUSE ORIEN) +7, Lore (HOUSE ORIEN) +7, Sense Motive +2, Spellcraft +7, Survival +3, Use Magic Device +8 (+6 for 24 hours when you fail an opposed Charisma based check) Languages Argon, Common, Riedran SQ arcane bond (orien), bloodline arcana (+1 DC for metamagic spells that increase spell level), vain Other Gear orien, arcanas, 100 pp -------------------- Special Abilities -------------------- Arcane Bond (ORIEN) (1/day) (Sp) Use object to cast any spell in your spellbook. Without it, Concentration required to cast spells (DC20 + spell level). Bloodline Arcana: Arcane (Ex) When a spell level is increased by a metamagic feat, it gains +1 DC. Eschew Materials Cast spells without materials, if component cost is 1 gp or less. Favored In House You are a member of one of the dragonmarked mercantile houses and wield some influence in that house. Least Dragonmark (Mark of Passage) You have a least dragonmark. Vain -2 to Cha checks for 24h after failing an opposed Cha check |