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D3stro 2119 wrote:
James Jacobs wrote:
D3stro 2119 wrote:

In other news, what is the most overpowered homebrew or house rules you have seen a player/GM try to justify? My personal favorites are:

-[PF] a player claiming that a modern gun crits on 10-20/x4 and has a 50% chance to instakill anything it crits "because guns can easily cripple people and are very accurate."
-[Exalted] a player claiming an assault rifle allows him to make 30 attacks "because it has 30 bullets on full auto."
-[PF] a player claiming that a modern gun should deal constitution damage because "it rips into bone and flesh, causing more than hp damage"
-[PF] a player claiming that a concussion grenade deals force damage because "the sheer force of the blast destabilizes the molecules in the air."

I'm fortunate enough that the players I play with don't try to do this sort of thing, lately, but the most overpowered stuff I've seen in the past invariably has to do with psioncs shenanigans.
As in, 3.5 Psion or the Occult Psychic magic classes?

To clarify - the Scurrying Swarmer feat says it that it provides no benefit to the ally (non-ratfolk), however, you are saying that the text of feat should be more clear that it does not negatively impact the ally and that the ally may remain occupying the same space at the end of its turn, even though the human ally does not possess the ability to share space - negating the penalties in the squeezing section regarding being squeezed when moving past a creature and the ability to end their turn in the space of another crature?


> A creature can squeeze past a creature while moving but
> it can’t end its movement in an occupied square.

It says that a creature can 'squeeze' past, and if it is occupied they cannot stay there.

If feats like Scurrying Swarmer change the ability to stay in that square then it would be this section that did apply.

There are references that do make note of creatures being obstacles, like the "Paralyzed" condition, like the operation and definition of "Crowds" as being just common everyday coming and going and not just a huddle of masses, like 'Charge' combat option, and the 'Burst Through' text in Champion class ability.


https://www.reddit.com/r/lfg/comments/hn9eko/offlinemarysville_wapf1epdt_sa t_12p8p/

Pathfinder (1e) game at a home in Marysville, WA, every Saturday 12p-8p.

Existing group is 1 GM + 5 players (5 male, 1 female), age range is 29-45. Male or Female players, both welcome, prefer 21+.

Fun group, respectful, entertaining, moderate levels of RP (not required), all members are quite knowledgeable and glad to assist (new or beginner players are welcome). No materials necessary - we have a printed character sheet and have links to online content you can use if you need them.


Marysville, WA - Looking for Player - Pathfinder/D&D - Saturday's 12p-8p
https://www.reddit.com/r/lfg/comments/hn9eko/offlinemarysville_wapf1epdt_sa t_12p8p/

Pathfinder (1e) game at a home in Marysville, WA, every Saturday 12p-8p.

Existing group is 1 GM + 5 players (5 male, 1 female), age range is 29-45. Male or Female players, both welcome, prefer 21+.

Fun group, respectful, entertaining, moderate levels of RP (not required), all members are quite knowledgeable and glad to assist (new or beginner players are welcome). No materials necessary - we have a printed character sheet and have links to online content you can use if you need them.


Table of 4 players, plus 1 DM, looking for 2 additional players.

We play, weekly, Saturdays,12p-8p, at a table, in a home, in the 98036 zip code.

The age range of our current group is 30-45.

New players are welcome to learn at our table.

Looking for regular, reliably present players.


Table of 4 players, plus 1 DM, looking for 2 additional players.

We play, weekly, Saturdays,12p-8p, at a table, in a home, in the 98036 zip code.

The age range of our current group is 30-45.

New players are welcome to learn at our table.

Looking for regular, reliably present players.


5 person coed player group looking for 6th player.


5 person coed player group looking for 6th player.