Jacen d'Orien
Human sorcerer 2
NG Medium humanoid (human)
Init +1; Senses Perception +1
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Defense
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AC 11, touch 11, flat-footed 10 (+1 Dex)
hp 14 (2d6+2)
Fort +1, Ref +1, Will +4
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Offense
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Speed 30 ft.
Spell-Like Abilities (CL 2nd; concentration +6)
. . 1/day—dimension leap (DC 15)
Sorcerer Spells Known (CL 2nd; concentration +6)
. . 1st (5/day)—expeditious retreat, magic missile
. . 0 (at will)—detect magic, disrupt undead, jolt[UM], mage hand, mending, prestidigitation, read magic
. . Bloodline Arcane
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Statistics
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Str 9, Dex 12, Con 12, Int 15, Wis 12, Cha 19
Base Atk +1; CMB +0; CMD 11
Feats Eschew Materials, Favored In House, Least Dragonmark
Traits charming smile, cunning soul, natural flier
Skills Acrobatics +1 (+2 while flying), Bluff +9 (+7 for 24 hours when you fail an opposed Charisma based check), Diplomacy +5 (+3 for 24 hours when you fail an opposed Charisma based check), Disguise +4 (+2 for 24 hours when you fail an opposed Charisma based check), Fly +7, Intimidate +9 (+7 for 24 hours when you fail an opposed Charisma based check), Knowledge (arcana) +7, Knowledge (local) +3, Knowledge (SHARN) +7, Lore (SHARN) +7, Sense Motive +2, Spellcraft +7, Survival +3, Use Magic Device +8 (+6 for 24 hours when you fail an opposed Charisma based check)
Languages Argon, Common, Riedran
SQ arcane bond (orien), bloodline arcana (+1 DC for metamagic spells that increase spell level), vain
Other Gear orien, arcanas, 100 pp
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Special Abilities
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Arcane Bond (ORIEN) (1/day) (Sp) Use object to cast any spell in your spellbook. Without it, Concentration required to cast spells (DC20 + spell level).
Bloodline Arcana: Arcane (Ex) When a spell level is increased by a metamagic feat, it gains +1 DC.
Eschew Materials Cast spells without materials, if component cost is 1 gp or less.
Favored In House You are a member of one of the dragonmarked mercantile houses and wield some influence in that house.
Least Dragonmark (Mark of Passage) You have a least dragonmark.
Vain -2 to Cha checks for 24h after failing an opposed Cha check