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To support Kyujaq in some way :

In the Magic section, under Duration :

"Instantaneous

The spell energy comes and goes the instant the spell is cast, though the consequences might be long-lasting.

[...]

Subjects, Effects, and Areas

If the spell affects creatures directly, the result travels with the subjects for the spell's duration. If the spell creates an effect, the effect lasts for the duration. The effect might move or remain still. Such an effect can be destroyed prior to when its duration ends. If the spell affects an area, then the spell stays with that area for its duration.

Creatures become subject to the spell when they enter the area and are no longer subject to it when they leave."

Meaning : For an Effect to be in place, a Duration is needed. An instantaneous duration create a Consequence, not an effect.

The result is :
Slippery Mind : Gives 1 extra save in every enchantement spell or effect situation, including from instantaneous spells and effects.
Hard to Fool (Hard Minded) : Gives an extra save every round against any mind affecting spell or effect with a duration.

But in the specific case of some spells, the spell wording is important.

Insanity for example :
Its instantaneous, so with only that fact you could suppose its not subject to Hard to Fool and only to Slippery Mind.
But, the spell states : "The affected creature suffers from a continuous confusion effect, as the spell."
So there is an effect and it applies as a spell, not the Insanity per say since its over, but its consequence is a continuous Confusion, so Hard to Fool provides a save against that effect every round until it is over.