Jakaw Razorbeak

Izoki Stoneclaw's page

240 posts. Organized Play character for Vasari.


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Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

If I'm invited (I'm a bit confused if this is a continuing adventuring party or new group), Krux is wrapping of DMK's Quest of Perfection III but then he will be ready at 6.0 for Tome of the Righteous. We are at the final battle.

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3
Izoki Stoneclaw wrote:
I would love to join. Need to dust-off (and level) 9.0 tengu pure musket master and make equipment purchases.

I have 5 levels of credit to apply to a 4th level musket master, so I can retrain those classes or level into a different class to suit the needs of the party. He has a base 20 DEX and 16 wisdom, so lot's of flexibility in potential builds before playing a 9th level character.

I am toying with the idea of 9 levels of Empyreal (wisdom) Sorcerer or Divine Hunter with Healing Domain if the party needs crowd control or healing support. Or I can just remain a hired gunslinger. Whatever is best for the group.

I also have a very soon to be 6.0 Seeker Sorcerer (Krux) and 2.7 TBD class (Zakon).

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

I would love to join. Need to dust-off (and level) 9.0 tengu pure musket master and make equipment purchases.

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

I had fun too with our group! She's not a fan of cuddling. I loved the RP from Naggy. Nice build too!

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

Player: Vasari
Session: Dawn of the Scarlet Sun
PFS: 40402-4
Faction: Sovereign Court
Day Job, alchemy: 1d20 + 4 ⇒ (5) + 4 = 9

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

"She is not making it easy on you or me!"

RTA, RS, PBS+1, shaken, melee-4, cover-4: 1d20 + 8 - 4 - 4 ⇒ (2) + 8 - 4 - 4 = 2
cold iron magic dmg: 1d12 + 2 ⇒ (7) + 2 = 9

Rapid Shot 2: 1d20 + 8 - 4 - 4 ⇒ (9) + 8 - 4 - 4 = 9
cold iron magic dmg: 1d12 + 2 ⇒ (12) + 2 = 14

reroll 1st shot: 1d20 + 8 - 4 - 4 ⇒ (18) + 8 - 4 - 4 = 18
cold iron magic dmg: 1d12 + 2 ⇒ (4) + 2 = 6

I enjoy a long cackle.

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

Izoki fires twice again using cold iron cartridges.

RTA, RS, PBS+1, shaken, melee-4, cover-4: 1d20 + 8 - 4 - 4 ⇒ (8) + 8 - 4 - 4 = 8
cold iron magic dmg: 1d12 + 2 ⇒ (2) + 2 = 4

Rapid Shot 2: 1d20 + 8 - 4 - 4 ⇒ (10) + 8 - 4 - 4 = 10
cold iron magic dmg: 1d12 + 2 ⇒ (6) + 2 = 8

reroll 1st shot: 1d20 + 8 - 4 - 4 ⇒ (18) + 8 - 4 - 4 = 18
cold iron magic dmg: 1d12 + 2 ⇒ (9) + 2 = 11

How long does the fortune hex last on Izoki?

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

One reroll.

RTA, RS, PBS+1, shaken, melee-4, cover-4: 1d20 + 8 - 4 - 4 ⇒ (15) + 8 - 4 - 4 = 15
cold iron magic dmg: 1d12 + 2 ⇒ (9) + 2 = 11

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

Izoki fires twice again using cold iron cartridges, but this time aiming for the torso instead of vital organs.

Turning off deadly aim for better hit probability with soft cover from Ruprecht.

RTA, RS, PBS+1, shaken, melee-4, cover-4: 1d20 + 8 - 4 - 4 ⇒ (2) + 8 - 4 - 4 = 2
cold iron magic dmg: 1d12 + 2 ⇒ (3) + 2 = 5

Rapid Shot 2: 1d20 + 8 - 4 - 4 ⇒ (11) + 8 - 4 - 4 = 11
cold iron magic dmg: 1d12 + 2 ⇒ (3) + 2 = 5

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

"Cold iron it is!"

Izoki steps north and fires twice at the succubus still shaken from the carnage witnessed earlier.

RTA, RS, PBS+1, shaken, melee-4, DA-2: 1d20 + 6 - 4 ⇒ (15) + 6 - 4 = 17
cold iron magic dmg: 1d12 + 6 ⇒ (7) + 6 = 13

Rapid Shot 2: 1d20 + 6 - 4 ⇒ (12) + 6 - 4 = 14
cold iron magic dmg: 1d12 + 6 ⇒ (12) + 6 = 18

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

Izoki moves adjacent to Naggy and fires at the demon.

RTA, PBS+1, shaken, melee-4, DA-2: 1d20 + 8 - 4 ⇒ (4) + 8 - 4 = 8
magic dmg: 1d12 + 6 ⇒ (9) + 6 = 15

"Should I use cold iron or silver against her? I always get demons and devils confused."

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

Izoki double moves and currently adjacent to Xerance.

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

Izoki readies his aim for a visible threat.

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

Perception: 1d20 + 12 ⇒ (16) + 12 = 28

Izoki clears the jammed cartridge and shoots at the space where the prisoner stepped to.

50% miss chance, high is success: 1d100 ⇒ 7
RTA, PBS+1, shaken, cover-4, DA-2: 1d20 + 8 - 4 ⇒ (18) + 8 - 4 = 22
magic dmg: 1d12 + 6 ⇒ (11) + 6 = 17

Using 1 Grit to clear misfire as move action.

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

"NO!!!"

Izoki fires twice at the knife wielding prisoner. His aim is shaky.

Rapid shot 1, RTA, PBS+1, shaken, cover-4, melee-4: 1d20 + 8 - 4 - 4 ⇒ (1) + 8 - 4 - 4 = 1
magic dmg: 1d12 + 2 ⇒ (2) + 2 = 4

Rapid shot 2: 1d20 + 8 - 4 ⇒ (5) + 8 - 4 = 9
magic dmg: 1d12 + 2 ⇒ (9) + 2 = 11

The musket misfires and has the broken condition. If it was a double-barrel musket, then it would have been wrecked.

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

Izoki moves adjacent to Kintampo still trembling from the grisly sacrificial ritual.

Perception: 1d20 + 12 - 2 ⇒ (5) + 12 - 2 = 15

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

Fort save: 1d20 + 5 ⇒ (1) + 5 = 6

Izoki is breathless after he peeks around the hallway into the vaulted room. His body freezes except for his pupils that sift through the carnage.

"By all that is holy..."

The bloody scene of bird carcasses are too much for his constitution, and he uncontrollable vomits on himself before lowering his head to the ground. His body continues to shake for another minute as the images seem to burn into his consciousness.

"Poor, poor birds. This vile cult must be stopped. I will have vengeance!"

I am self imposing the shaken condition for 10 rounds.

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

Reflex: 1d20 + 11 ⇒ (14) + 11 = 25

"What? My hears are ringing. I accidentally stepped into a trap. What did you say?"

28/32 just a scratch

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

Quiet as a mouse I become shadow.

Izoki scouts ahead after warning the group.

Stealth, T10: 10 + 16 = 26
Perception, T10: 10 + 12 = 22

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

Izoki steps to the corner and fires twice again at the undead.

Rapid shot 1, RTA, bless, DA-2, cover-4, melee-4: 1d20 + 9 - 4 - 4 ⇒ (15) + 9 - 4 - 4 = 16
magic dmg: 1d12 + 6 ⇒ (12) + 6 = 18

Rapid shot 2: 1d20 + 9 - 4 - 4 ⇒ (2) + 9 - 4 - 4 = 3
magic dmg: 1d12 + 6 ⇒ (9) + 6 = 15

"Right behind you Naggy!"

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

Izoki steps southwest and fires twice at the undead. Two gunshots echo in the catacombs.

Rapid shot 1, RTA, bless, DA-2, cover-4: 1d20 + 8 - 4 ⇒ (20) + 8 - 4 = 24
magic dmg: 1d12 + 5 ⇒ (11) + 5 = 16

Rapid shot 2, RTA, bless, DA-2, cover-4: 1d20 + 8 - 4 ⇒ (6) + 8 - 4 = 10
magic dmg: 1d12 + 5 ⇒ (2) + 5 = 7

confirm crit: 1d20 + 8 - 4 ⇒ (1) + 8 - 4 = 5
additional dmg: 3d12 + 15 ⇒ (4, 10, 2) + 15 = 31

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

Perception: 1d20 + 12 ⇒ (19) + 12 = 31

"Look over here. There is a door covered by overgrowth. It seems to be locked, but let's try using the key the woman was carrying."

Izoki proceeds to open the door near the back of the shrine.

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

Perception: 1d20 + 12 ⇒ (17) + 12 = 29

Izoki raises his loaded musket to the gargoyle and steadies his rifle waiting for it to fly within 30 feet. Steady aim is a move action that grants him 50' range increment.

"Come to papa." He mutters under his breath.

Readied Attack:
musket, RTA, DA, PBS: 1d20 + 10 ⇒ (4) + 10 = 14
magic blunt dmg: 1d12 + 6 ⇒ (12) + 6 = 18

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

This current group of Pathfinders are true professionals.

Izoki prods the woman to start moving as they start their journey to Kasadei.

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

Izoki stares at the red woman with his beady little eyes. His musket is loaded and lowered at the moment, but sticks it into the small of her back if she refuses to move with the group.

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

Izoki obeys the senior citizen and focuses fire using a magical musket on the knife lady until she falls unconscious. Two gunshots echo in the streets.

Rapid shot 1, RTA, PBS+1, DA-2, cover-4: 1d20 + 8 - 4 ⇒ (19) + 8 - 4 = 23
magic dmg: 1d12 + 6 ⇒ (11) + 6 = 17

Rapid shot 2, RTA, PBS+1, DA-2: 1d20 + 8 - 4 ⇒ (15) + 8 - 4 = 19
magic dmg: 1d12 + 6 ⇒ (3) + 6 = 9

EDIT: subtracted 1 from attack roll. Last game had mythic feats.

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

aid disguise: 1d20 - 2 ⇒ (4) - 2 = 2

Pulls a feather out and puts it in a hat.

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

"And I can snipe from the shadows. Being unseen is my specialty."

He illustrates his point with a demonstration.

Stealth, T10: 10 + 16 = 26

Izoki will always be stealthily moving if concealment or cover is available.

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

"Ikozi Stoneclaw at your service. I can shoot a gnat's wing from 10 paces away and cook a delicious rabbit stew."

Izoki stands with a slightly hunched back concealed by his black feathers, darkleaf studded leather and layers of white, brown and black furs. No melee weapons are visible, but a well polished musket is slung next to a heavy backpack and bandoleer of ammo. His large beak nods during the party introductions and speaks in a high pitched Taldoran accent.

GOOOOOOOOOOOOOOOOOLD!!!

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

Dotting

Sovereign Court

DM Kludde wrote:
I also have two spots free on dawn of the scarlet sun, to be enjoyed with a tier 4-6 character...

I'll take a spot on Scarlet Sun! 4th level Musket Master (single barrel only)

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

Since there is already a musket master at this table, then I am swapping out for my 3rd level oracle/sorcerer, Krux Crushtooth.

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

Purchases: cloak of resistance+1, upgrade MW buckler to +1, 2 pots of CLW, blur and bless weapon for 2,800 gp.

Sovereign Court

DM Kludde wrote:
I'll set up the second 5-02 game as soon as that last spot is filled. Any takers?

I can join as well. 4th level musket master.

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

He looks to his right and left after Eadie's whisper.

Perception: 1d20 + 11 ⇒ (17) + 11 = 28

"Where are you puppeteer?"

Sovereign Court

If you are looking for a fifth player, I'd like to submit Izoki, 4th level musket master.

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

Is this a final farewell for this merry crew? Or should we find another adventure?

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

A big thank you for GM Tektite for running scenarios for this group over the past year. It's been a great time!

Day Job, craft bullets: 1d20 + 4 ⇒ (3) + 4 = 7

PFS# 40402-6

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

Izoki votes for Tahonikepsu, a time dragon, as it is time for a change.

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

"It's rock 'em sock 'em construct time!"

Izoki moves northest fires two shots at the uncontrolled construct.

Ranged Touch: 1d20 + 11 - 4 - 4 ⇒ (13) + 11 - 4 - 4 = 16 includes cover
Magic Damage B/P: 1d12 + 6 ⇒ (11) + 6 = 17

Ranged Touch, Distant Barrage: 1d20 + 11 + 3 - 4 ⇒ (13) + 11 + 3 - 4 = 23 ignores DR, cover, concealment
Magic Damage B/P: 1d12 + 6 ⇒ (10) + 6 = 16

3/9 mythic power

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

Perception: 1d20 + 11 ⇒ (3) + 11 = 14

Izoki fires two shots at the southern construct.

Ranged Touch: 1d20 + 11 ⇒ (3) + 11 = 14
Magic Damage B/P: 1d12 + 6 ⇒ (5) + 6 = 11

Ranged Touch, Distant Barrage: 1d20 + 11 + 3 ⇒ (12) + 11 + 3 = 26 ignores DR, cover, concealment
Magic Damage B/P: 1d12 + 6 ⇒ (8) + 6 = 14

4/9 mythic power

Rapunzel, would you mind delaying until after Izoki so he has a clear shot?

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

"How do I pass?!?"

INT: 1d20 ⇒ 19

His eyes widen and frantically waves his arms at the Sapphire Sage. Izoki takes three deep breaths after a brief moment and imitates Amenopheus. He glares at the reflective crystal and calmly presents himself.

"I am Izoki Stoneclaw, an associate of The Sapphire Sage, and seek the Diamond Sage."

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

Get out of my head! It's crowded enough already!

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

"Life is short, so let's be quick about it."

If either hesitates, then Izoki raises his musket toward them.

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

aid intimidate or diplomacy: 1d20 - 2 ⇒ (19) - 2 = 17

"What he said."

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

Attempts to aid another on two Heal checks.

Heal aid on Kafar: 1d20 + 3 ⇒ (1) + 3 = 4
Heal aid on Nefti: 1d20 + 3 ⇒ (14) + 3 = 17

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

Izoki shoulders his musket and calmly binds their hands and feet using silk rope per Fastenhyme request.

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

Yes, Izoki will delay and lower his musket.

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

AC 25 with fighting defensively

Izoki maintains his flank with Rapunzel (beak threatens) and defensively shoots another unstoppable shot at both targets. Provokes AoO for firing ranged weapon in melee.

Ranged Touchboth targets: 1d20 + 11 - 4 - 4 ⇒ (13) + 11 - 4 - 4 = 16
Damage: 1d12 + 6 ⇒ (2) + 6 = 8
Mirror Image target 1: 1d4 ⇒ 3

5/9 mythic power

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

"Do you need to excuse yourself? It really stinks out here."

Izoki climbs to the ground while aiming his musket to hit both targets in a straight line. He fires a second shot quickly at the target in the cloud.

Ranged Touch, Unstoppable Sho both targets: 1d20 + 11 - 4 ⇒ (10) + 11 - 4 = 17
Damage: 1d12 + 6 ⇒ (9) + 6 = 15
concealment: 1d100 ⇒ 75

Ranged Touch, Distant Barrage: 1d20 + 11 + 3 - 4 ⇒ (3) + 11 + 3 - 4 = 13 ignores concealment and cover penalty but includes firing into combat penalty
Damage: 1d12 + 6 ⇒ (11) + 6 = 17

5/9 mythic power

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