[PFS/DMK] Dawn of the Scarlet Sun (Inactive)

Game Master Kludde

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Welcome to the Dawn of the Scarlet Sun gameplay thread. Please take a moment to read the announcement (link above)

Scarab Sages

Alchemist 9 (Crypt Breaker); AC (30)/22/16/(22)18; HP 56/66; CMD 21 Init +10; Perc. +(19)15/+(23)19*; F +(12)10, R +(15)13, W +(9)7 (+6 to saves vs. poison, +2 to saves vs. enchantment, and +1 bonus on saves against fear and confusion effects.)

o

Liberty's Edge

Tiefling Shaman 11

Hi!

Hey Ruprecht, good to see you again (I was Asmodan in The Hellknight's Feast)

Scarab Sages

Alchemist 9 (Crypt Breaker); AC (30)/22/16/(22)18; HP 56/66; CMD 21 Init +10; Perc. +(19)15/+(23)19*; F +(12)10, R +(15)13, W +(9)7 (+6 to saves vs. poison, +2 to saves vs. enchantment, and +1 bonus on saves against fear and confusion effects.)
Naggy the Hag wrote:

Hi!

Hey Ruprecht, good to see you again (I was Asmodan in The Hellknight's Feast)

Howdy! Without giving out any spoilers, I can say we didn't exactly dominate Hellknight's Feast did we, lol? Basically as I recall we ran around in circles while bad things happened all around us!

Grand Lodge

Witch 6 [ HP 32/32 NL 0 | AC 16 T 13 FF 13 | CMD 15 | F +4 R +6 W +6 | Init: +7 Per: +10 & bird+10]

Depending on the group setup I have other 4th lvl characters I could bring but they are all on the caster side...
Also, guys I just started playing the Hellnight's Feast. Please lets change the subject.

Liberty's Edge

Tiefling Shaman 11

@Ruprecht: No comment ;)

@Variel: Don't worry, even though I'm a full caster I can still tank if needed... as my AC shows. (Just don't expect me to hit things in melee)

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

Dotting

Scarab Sages

HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1

Dot, going with the lvl 4 magus so we have a frontliner

Silver Crusade

AC 21 (T 15, FF 16). HP 32, Fort +10, Ref +10, Will +5 (+11 total vs charm & compulsion). Init +5, CMB/CMD 6/21, Speed 30f
Attacks:
Mwk Composite Longbow +9 (1d8+8, 20/x3) (+7/+7 RS, PBS, DA), Mwk CI Greatsword +6 (2d6+3, 20/x3)
Skills:
Bluff +4, Diplomacy +12, Intimidate +4, Perception -2, Use Magic Device +15

Dot


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Welcome everybody!

Venture-Captain Sheila Heidmarch's briefing was over rather swiftly:

For the past few days, the city of Magnimar has been in the grip of terror. A murderer stalks the city’s streets in the gloaming pre-dawn hours, and each morning it seems a new and freshly mutilated victim appears in an alley. There have been four bodies discovered to date—all worshipers of the goddess of healing and redemption, Sarenrae. The city guard desperately wants to catch the murderer, yet he is a cagey and elusive foe. In order to expedite the search, they have turned to the society to aid them in stopping the culprit before he slays again. I want you to meet up with the city guard. You primary point of contact is a woman called Kasadei. She will instruct you further. Dismissed.

Silver Crusade

AC 21 (T 15, FF 16). HP 32, Fort +10, Ref +10, Will +5 (+11 total vs charm & compulsion). Init +5, CMB/CMD 6/21, Speed 30f
Attacks:
Mwk Composite Longbow +9 (1d8+8, 20/x3) (+7/+7 RS, PBS, DA), Mwk CI Greatsword +6 (2d6+3, 20/x3)
Skills:
Bluff +4, Diplomacy +12, Intimidate +4, Perception -2, Use Magic Device +15

A luscious woman with blue hair and a strangely exotic look dressed in the most colorful of dresses joins the others for the meeting. She is armed with a beautifully decorated composite bow and greatsword.

"Though I am not a follower of her clergy, I like Sarenrae's beliefs, they are honorable and good. Why would anyone kill her worshippers." Xerance says with a sad voice.

Liberty's Edge

Tiefling Shaman 11

An old lady with a humpback, bent from old age, scuffles in. She is clad in armor from top-to-toe, but doesn't seem to be able to properly carry the weight. She uses a tower shield as a walking frame, taking small steps before sitting down on her shield with a heavy sigh. She glances around before giving the blue-haired woman an aloof smile, revealing wickedly pointed black teeth. Her voice is creaky yet lively:

"Well hello there young 'uns! Say, would anyone mind if this old lady drinks a cup of tea before we head off? I've been walking around with my protective gear all day long and now my body aches all over! Sad business, this murderin'. Let's hope it's not one of those demons! I've had my share of those, and they never seem to like followers of the Dawnflower at all for some reason..."

As she takes out a waterskin and pours a cup, she contently nips it and pats the dodo on his head.

"Anybody want some tea...? I've got cookies..."

From her backpack suddenly peeks a dodo's head, nervously twitching and loudly proclaiming its discomfort.

"~Now, now, Frodo, don't worry. These are good people... No ghouls here, I tell ya! I'm Naggy, nice to meet you all. I used to be a crusader, but now i'm in retirement, only doing the off mission for the Society to keep me bones young. Some call me "The Hag", but pay no mind to them, as they are merely afraid of what I'm capable of. Normally i'm just a midwife in the area around Nerosyan... should any of you want to visit, ill have tea and cookies ready."

After a while, seemingly content with her tea, she dozes off into a loud snore with her chin on her chest.

Scarab Sages

HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1

A muscular dark-skinned Garundi man stood attentively listening the the Venture-Captain and replied "Yes ma'am" when she was done.

He has a quarterstaff in one hand and wears loose, yellow clothes. You can see a mithral chainshirt under the top layer of his clothes.

After Sheila Heidmarch has left the party to themselves he nods to the women "Well met, I am Kintampo. If I ever get to go to Nerosyan I will be certain to join you, as a matter of fact I was in your country recently. I do hope the trouble with those demons can be contained."

Scarab Sages

Alchemist 9 (Crypt Breaker); AC (30)/22/16/(22)18; HP 56/66; CMD 21 Init +10; Perc. +(19)15/+(23)19*; F +(12)10, R +(15)13, W +(9)7 (+6 to saves vs. poison, +2 to saves vs. enchantment, and +1 bonus on saves against fear and confusion effects.)

The elf in the corner had more tiny vials and bottles strapped to him than perhaps any person the others had seen. "I hope the murderer isn't another werewolf," he grumbles, remembering a past difficult mission.

"Is there anything else we need to know? I'm Ruprecht, by the way."

Liberty's Edge

Tiefling Shaman 11

*Snore*


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Why would anybody kills Sarenrae's followers? That is up to you to find out. As said, it seems the town guard has a plan, and they require your expertise. Please report back to me if your survive.

With that, Sheila wakes up Naggy, and signals for the group to leave the briefing room. The walk to the guard's barracks is but a short one, and Kasadei, a female member of the guard is waiting for the pathfinders.

Welcome, I've been expecting you.

It seems there is a serial killer on the loose. Whoever it is seems to have a specific hatred for cultists of the dawnflower. The victims were all traveling worshipers of Sarenrae, stabbed to death from behind in the early morning. A most gruesome detail: each of the bodies' hearts were cut out.

Our investigations have led us to a dead end, so we need your help. We plan to lure out the attacker with an ambush, which is where your expertise comes in.

None of our members has the right stealth or disguise skills to pull off such an ambush, so we count on you to lure the attacker out, while we stand by to make the arrest.

Of course, you will be well-compensated, she says, as she glanced sideways to a chest filled with gold.

Silver Crusade

AC 21 (T 15, FF 16). HP 32, Fort +10, Ref +10, Will +5 (+11 total vs charm & compulsion). Init +5, CMB/CMD 6/21, Speed 30f
Attacks:
Mwk Composite Longbow +9 (1d8+8, 20/x3) (+7/+7 RS, PBS, DA), Mwk CI Greatsword +6 (2d6+3, 20/x3)
Skills:
Bluff +4, Diplomacy +12, Intimidate +4, Perception -2, Use Magic Device +15

"How many Sarenrae worshipper do you have in the city? Sure we could dress one of us up as one, but the killer might go after someone else."

Liberty's Edge

Tiefling Shaman 11

"Wuh-what? Is it dinner time? Oh! Yes! The mission... ambush, you say? Now why would a frail old lady such as myself be fitting for an ambush? I can hardly lift a sword, let alone fire a bow!"

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

"Ikozi Stoneclaw at your service. I can shoot a gnat's wing from 10 paces away and cook a delicious rabbit stew."

Izoki stands with a slightly hunched back concealed by his black feathers, darkleaf studded leather and layers of white, brown and black furs. No melee weapons are visible, but a well polished musket is slung next to a heavy backpack and bandoleer of ammo. His large beak nods during the party introductions and speaks in a high pitched Taldoran accent.

GOOOOOOOOOOOOOOOOOLD!!!

Grand Lodge

Witch 6 [ HP 32/32 NL 0 | AC 16 T 13 FF 13 | CMD 15 | F +4 R +6 W +6 | Init: +7 Per: +10 & bird+10]

I dont like this plan. So many things could go wrong.
A young and skinny elf wearing a green silk jacket steps forward to adress the guard. The black bird perched at his shoulder looks inquisitively from one group member to the next bending its neck in a twisted and very bird-like way.

It sounds rather risky...for us. How are you planning this ambush?

Scarab Sages

Alchemist 9 (Crypt Breaker); AC (30)/22/16/(22)18; HP 56/66; CMD 21 Init +10; Perc. +(19)15/+(23)19*; F +(12)10, R +(15)13, W +(9)7 (+6 to saves vs. poison, +2 to saves vs. enchantment, and +1 bonus on saves against fear and confusion effects.)

Ruprecht knocks on all the armor Naggy was sporting. "It looks like the best target would be right here. I don't know what sort of murderer could get through all that metal."

Liberty's Edge

Tiefling Shaman 11

"Well, it is Nerosyan steel, after all... ment to counter nasty demon fangs! However, I'm not much of a Sarenrae-follower, Falayna bless her immortal soul. Unless someone could help me with that..."

The dodo lets out a terrified shriek when he doesn't hear Naggy's expected declination of the proposal.

"Calm down, Frodo. It's only some thug that likes to kill people... how could it be anything worse than that Vermlek we defeated the other day?"


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We have a young acolyte of the dawnflower who was willing to help us get to the bottom of this. Her name is Kyra. She has volunteered to act as bait, as long as your are there to prevent her from being killed.

Next morning, she will take a walk in her typical morning ritual. It is your duty to ensure the murderer takes the bait, and that you are there to catch him red-handed. Stopping for a moment at that, Kadadei corrects herself well, preferably before any hands get red.

GM rolls:

4d100 ⇒ (89, 15, 35, 82) = 221


A woman dressed in typical Qadiran style enters the room and says in a serious voice you called me?

As Kasadei explains, next morning I will take a walk. I need you to be close, but unseen. My walk will lead through the shadows, the quarter of the city where the murders have taken place so far. The murderer will probably strike in some alley.

Tell me how you want to plan this: you can try disguise, stealth, you can try bluff to make Kyra look more convincing as a target. Describe what you want to do, and roll a check

Scarab Sages

HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1

I guess the Venture Captains think I must have learned something from that disaster in Bloodcove, otherwise they wouldn't have selected me for this subterfuge thing.

Well met Kyra. To be honest I am not that good at pretending I am something that I am not, although I could pretend to be someone looking for trouble. Maybe my fellow pathfinders have a better idea.

Intimidate: 1d20 + 5 ⇒ (14) + 5 = 19

Silver Crusade

AC 21 (T 15, FF 16). HP 32, Fort +10, Ref +10, Will +5 (+11 total vs charm & compulsion). Init +5, CMB/CMD 6/21, Speed 30f
Attacks:
Mwk Composite Longbow +9 (1d8+8, 20/x3) (+7/+7 RS, PBS, DA), Mwk CI Greatsword +6 (2d6+3, 20/x3)
Skills:
Bluff +4, Diplomacy +12, Intimidate +4, Perception -2, Use Magic Device +15

"I'll stay nearby to make sure nothing bad happens to you. Let me just fiddle around with these bracers for a moment."
Xerance says and fiddles around with her bracers for a moment. After a while she looks like a plain commoner with a hood drawn over her blue hair so it doesn't stand out as much.

Got sleeves of many garments, which kinda works like disguise self but only for clothing. Does that give me a bonus for disguise? I wanted to buy a disguise kit as well. Seems to be helpful and I have a high charisma anyway, might as well use it ^^

Liberty's Edge

Tiefling Shaman 11

"Well, I could cast Alter Winds on our trailing party should the murderer indeed be a werewolf relying on scent, to deny him the opportunity we're near... Otherwise, I could cast Alter self on myself, but I'm not sure wether that would help."

Naggy seems lost for a moment, until a shriek from her Dodo wakes her from her pondering.

"Frodo, you are a genius! I will buy a scroll of Disguise other, making me look like a Dawnflower cultist! This will last for about 30 minutes. Would this be enough, Lady Kasadei?"

-150g

Use magic device: 1d20 + 3 + 1 ⇒ (2) + 3 + 1 = 6

Bloody scrolls...

Use magic device: 1d20 + 3 + 1 ⇒ (20) + 3 + 1 = 24

"Tadah! I'm going for the old Sarenrae Midwife look, I've seen some of those in my days. Let me see..."

Aid another from Frodo: Disguise: 1d20 - 2 ⇒ (5) - 2 = 3 ...never mind.

(Take 10) 10 +10 +1 -2 = 19! (+alter winds on those following)


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Intimidate seems a bit far-fetched to me. Do you have a different skill you can use?

The sleeves don't give an official bonus, but I'll grant a +2 for this use

Liberty's Edge

Tiefling Shaman 11

"If any of you need any help with creating a disguise, let my motherly instincts take care of that."

Guidance for anyone trying to create a disguise!

Scarab Sages

HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1

"That is an excellent idea Naggy! I will follow your advice"

Buys scroll of disguise self, subtracting 25 from wealth

UMD: 1d20 + 5 ⇒ (20) + 5 = 25
Disguise, guidance: 1d20 - 1 + 10 + 1 ⇒ (16) - 1 + 10 + 1 = 26

The strong Garundi man now leans heavily on his quarterstaff. With his beard powdered with flour and his clothes disheveled he seems years older.

Silver Crusade

AC 21 (T 15, FF 16). HP 32, Fort +10, Ref +10, Will +5 (+11 total vs charm & compulsion). Init +5, CMB/CMD 6/21, Speed 30f
Attacks:
Mwk Composite Longbow +9 (1d8+8, 20/x3) (+7/+7 RS, PBS, DA), Mwk CI Greatsword +6 (2d6+3, 20/x3)
Skills:
Bluff +4, Diplomacy +12, Intimidate +4, Perception -2, Use Magic Device +15

Xerance fiddles around with her new kit and sleeves to get the disguise all ready.

"There we go. I'll help dear Kyra as well, just a moment!"

After done herself she helps Kyra with some make-up and rearranges her clothing a little to make her look less fearsome and more of an easy target.

Taking 10 for both, 19 total Xerance and 17 total Kyra

Liberty's Edge

Tiefling Shaman 11

I just noticed that disguise self lasts only 10 minutes, whereas disguise other lasts 30 but is more expensive (150).

Scarab Sages

HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1

Disguise other it is then, I do not expect to walk into the ambush in the first 10 minutes

Liberty's Edge

Tiefling Shaman 11

"What a cute bunch we look! If I was a Taldan fascist, i'd jump in to murder these old and frail Sarenrae followers without hesitation!"

Frodo gives her an odd look.

Scarab Sages

Alchemist 9 (Crypt Breaker); AC (30)/22/16/(22)18; HP 56/66; CMD 21 Init +10; Perc. +(19)15/+(23)19*; F +(12)10, R +(15)13, W +(9)7 (+6 to saves vs. poison, +2 to saves vs. enchantment, and +1 bonus on saves against fear and confusion effects.)

"I'm sorry, but I don't have many skills that would help with the Disguising of the cleric. I'm better at throwing acid at the one who attacks the cleric," he adds with a smirk.

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

"And I can snipe from the shadows. Being unseen is my specialty."

He illustrates his point with a demonstration.

Stealth, T10: 10 + 16 = 26

Izoki will always be stealthily moving if concealment or cover is available.

Liberty's Edge

Tiefling Shaman 11

"Well, Mr. Antillious, you seem awfully dexterous... how about you go with Mr. Stoneclaw here and see how far you come? I'm sure you can find some way to be more... sneaky? I've heard that elves skilled in alchemy such as yourself often use a spell called "Blend", might that be an idea?"

Buy a scroll of this for 25g, add it to your extracts, get a +4 to stealth for 10min/lvl!


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Still awaiting the action of Variel, but taking the opportunity to get my facts straight, and to ask for a perception roll

I would recommend to do some cross-aids on those disguise checks. Just a little hint ;-)

GM rolls:

S: 1d20 + 11 ⇒ (17) + 11 = 28

---
Is the following correct?
Naggy - Sarenrae midwife
Kintampo - disguised as old man
Xerance - disguises Kyra as 'easy target'. Plain commoner.
Izoki - Stealth, lurking out of sight
Ruprecht - Innocent bystander
Variel

---

As planned, the party, disguised and all, takes a walk about an hour before dawn.

---

Scarab Sages

Alchemist 9 (Crypt Breaker); AC (30)/22/16/(22)18; HP 56/66; CMD 21 Init +10; Perc. +(19)15/+(23)19*; F +(12)10, R +(15)13, W +(9)7 (+6 to saves vs. poison, +2 to saves vs. enchantment, and +1 bonus on saves against fear and confusion effects.)

Ru tries to help the others with their disguises, although it wasn't his best skill.

Aid Another Disguise 1d20 - 1 ⇒ (4) - 1 = 3

Liberty's Edge

Tiefling Shaman 11

Guys, don't forget I'm handing out guidances!

Naggy as well:

Disguise aid: 1d20 + 1 - 2 ⇒ (14) + 1 - 2 = 13

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

aid disguise: 1d20 - 2 ⇒ (4) - 2 = 2

Pulls a feather out and puts it in a hat.

Silver Crusade

AC 21 (T 15, FF 16). HP 32, Fort +10, Ref +10, Will +5 (+11 total vs charm & compulsion). Init +5, CMB/CMD 6/21, Speed 30f
Attacks:
Mwk Composite Longbow +9 (1d8+8, 20/x3) (+7/+7 RS, PBS, DA), Mwk CI Greatsword +6 (2d6+3, 20/x3)
Skills:
Bluff +4, Diplomacy +12, Intimidate +4, Perception -2, Use Magic Device +15

Xerance helps her companions with their disguises.
take 10 for auto aids or complete disguises at 17.

-Posted with Wayfinder

Liberty's Edge

Tiefling Shaman 11

Perception: 1d20 + 16 ⇒ (13) + 16 = 29


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The party takes a walk before dawn, in the shady district of the shadow, when suddenly, Naggy spots a draconic figure perched on top of a roof.

As she sights the figure, the surroundings fall silent (Silence spell, shaded area). A woman with red hair lurks in the shadow, holding a knife in her hand, ready to spring forward.

Only Ruprecht and Izoki do not notice the silence.

GM rolls:

init, Naggy: 1d20 + 8 ⇒ (16) + 8 = 24
init, Kintampo: 1d20 + 3 ⇒ (14) + 3 = 17
init, Izoki: 1d20 + 8 ⇒ (3) + 8 = 11
init, Xerance: 1d20 + 5 ⇒ (20) + 5 = 25
init, Variel: 1d20 + 7 ⇒ (12) + 7 = 19
init, Ruprecht: 1d20 + 6 ⇒ (1) + 6 = 7

init, Kyra: 1d20 + 1 ⇒ (7) + 1 = 8

Init, Gargoyle: 1d20 + 7 ⇒ (15) + 7 = 22
Init, Woman: 1d20 + 2 ⇒ (20) + 2 = 22

---
Xerance
Naggy

---
Gargoyle
Woman
---
Variel
Kintampo
Izoki
---
Kyra
---
Ruprecht
---

Silver Crusade

AC 21 (T 15, FF 16). HP 32, Fort +10, Ref +10, Will +5 (+11 total vs charm & compulsion). Init +5, CMB/CMD 6/21, Speed 30f
Attacks:
Mwk Composite Longbow +9 (1d8+8, 20/x3) (+7/+7 RS, PBS, DA), Mwk CI Greatsword +6 (2d6+3, 20/x3)
Skills:
Bluff +4, Diplomacy +12, Intimidate +4, Perception -2, Use Magic Device +15

will vs silence: 1d20 + 5 ⇒ (6) + 5 = 11

Unable to vocally warn the others, Xerance moves behind Kyra, while drawing her bow, to tap her on the shoulder and points at the redhead. She nocks an arrow should the woman try to strike.

ready attack should any one try to harm Kyra or her companions.

-Posted with Wayfinder

Liberty's Edge

Tiefling Shaman 11

Naggy points towards the place where she saw the figure perched on the roof, then pulls out her tower shield while moving towards the woman, trying to block her advance.

I'm assuming that the barrels etc is difficult terrain?


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All the stuff you see is difficult terrain, indeed. Feel free to move your own icon, I've just put Xerance behind, and Naggy in front of Kyra.

The woman charges up, blade in hand, and tries to move past Naggy without any regard for her own safety.

Xerance can roll her attack (you can put readied attacks in a spoiler for when they trigger), Naggy can make an AoO

Stab, Kyra: 1d20 + 8 ⇒ (3) + 8 = 11

The woman stabs at Kyra, but her knife just hits her armour. The gargoyle, meanwhile, swoop down and tries to grab the cleric. Grabbing the woman between his claw, the gargoyle starts trying to lift off.

Grab. Kyra: 1d20 + 9 ⇒ (15) + 9 = 24

Everybody can go!

---
Variel
Kintampo
Izoki

---
(Kyra)
---
Ruprecht
Xerance
Naggy

---
Gargoyle
Woman
---

Liberty's Edge

Tiefling Shaman 11

I'm not carrying any weapons, so no AoO for me

Naggy will take a 5-foot step out of the silence, and use her Heaven's Leap (wandering hex) to teleport Kyra 25 feet backwards, in between her allies.

"Ruprecht, Izoki! Take care of her while we deal with the girl and the gargoyle!"

Naggy then tries to identify the gargoylesque creature by digging through her substantial memory: Knowledge(Nature): 1d20 + 6 ⇒ (16) + 6 = 22

Scarab Sages

Alchemist 9 (Crypt Breaker); AC (30)/22/16/(22)18; HP 56/66; CMD 21 Init +10; Perc. +(19)15/+(23)19*; F +(12)10, R +(15)13, W +(9)7 (+6 to saves vs. poison, +2 to saves vs. enchantment, and +1 bonus on saves against fear and confusion effects.)

Ru takes a 5' step forward, plucking a vial from his belt as he does so. He throws it at the woman with the knife.

Use Precise Bomb. Damage 3d4 + 5 ⇒ (2, 2, 1) + 5 = 10

RTA 1d20 + 10 ⇒ (13) + 10 = 23

Sovereign Court

HD 9 | HP 63 | AC 26 (30 w/ mutagen) T 17 FF 20 | F+10 R+13 W+7 | Init +10 | CMD 26 | Perc+17 | Grit 3/3

Izoki obeys the senior citizen and focuses fire using a magical musket on the knife lady until she falls unconscious. Two gunshots echo in the streets.

Rapid shot 1, RTA, PBS+1, DA-2, cover-4: 1d20 + 8 - 4 ⇒ (19) + 8 - 4 = 23
magic dmg: 1d12 + 6 ⇒ (11) + 6 = 17

Rapid shot 2, RTA, PBS+1, DA-2: 1d20 + 8 - 4 ⇒ (15) + 8 - 4 = 19
magic dmg: 1d12 + 6 ⇒ (3) + 6 = 9

EDIT: subtracted 1 from attack roll. Last game had mythic feats.

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