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Tyler Reid wrote:I can agree with that! I only disagree with it being a player choice, when it's a system choice =) It's a system decision I'm 100% behind, thoughIziah Gile wrote:It's also required to increase ability scores in Pathfinder, but in Pathfinder you kind of have to keep raising that main ability score or you're going to fall behind when it comes to the enemies, making your character even more "shoeboxed" into it's role. I personally think it's great that at higher levels the character can grow into a smarter, wiser, version of themselves from adventures ago, where as Pathfinder we're kind of the same guy except better at what we were already good at.
So, I feel it's less "SF encourages you to spread out your attribute points", more "SF FORCES you to spread out your attribute points as you go up in level". Not that I think this is bad, just that it's required, not agency of the player.
Coming back to this after a night of sleep, Pathfinder, via overall game balance, encourages players to Min-Max attributes to a point. Like you said, if you don't continue investment, you risk falling behind.
It'll be interesting to see how that plays out in Starfinder. With less bonuses available overall, Hitting opponents is already less guaranteed, ect ect. Will this act as a reason to diversify mechanically, or will it encourage ppl to hyperfocus their builds to gain any little scrap of advantage they can? If you've only got a 25% chance at hitting, for example, even gaining a +1 is a 20% increase in your chance to hit. But that's wandering from the concept of attributes specifically.
I'm thinking of going with an 8 Con. Would never do that in PFS, but thinking the effect is not as bad in SFS.
Lashunta Pilot Mystic S10 D15 Cn8 I12 W16 Ch12. Healer. S5/HP9/R4 Specializing in Pilot and Diplomacy, so can work as Pilot or Captain in Ship Combat.
Any other thoughts of going with 8 Con?
Thanks!
I mean, it's a risk, but between what seems to be lower damages generally, negative HP being written out, starship combats where your character is not personally at risk, and a combined health pool (stam + HP) higher than PF, I can see it potentially working out. Easily working out if you wanted to focus on starship combat mods.