Gav

Ivan Zannovich Holst's page

85 posts. Alias of I'm Hiding In Your Closet.


Race

Dhampir

Classes/Levels

Bard 5

Spoiler:
|AC 18, T 13, FF 15|HP: 30/30|F +2, R +8, W +4 (+2 vs disease/MA, +4 vs confusion/fear/insanity/Aberration Su)|Init +3, Perc +4|CMB +3 CMD 16|18/18 Performance, 1/1 Lore Master, 3/3 detect undead

Gender

male

Size

medium

Age

133

Special Abilities

musical genius, polymathy, eldritch euphonics, horrific harmonics

Alignment

Chaotic Neutral

Deity

Yog-Sothoth

Location

The Boneyard

Languages

Common, Necril, Varisian, Aklo, lip reading

Occupation

adventuring musician

Strength 10
Dexterity 16
Constitution 10
Intelligence 16
Wisdom 8
Charisma 22

About Ivan Zannovich Holst

6'1'', 175 lbs.; dull-silver skin, black hair;

Laurels:

Experience: 4,910 10,000? 15,000?

Travails: 0

Statistics:

Hit Points: 30 (5d8+2)
Initiative: +3
AC: 19, touch 13, flat-footed 16 (+4 armor, +2 shield, +3 Dexterity)

Speed: 30 feet

BAB: +3
CMB: +3
CMD: 16

Attacks: +1 Heavy Mace +4 (1d8+1) or mithril dagger +4 (1d4/19-20) or darkwood light crossbow +7 (1d8/19-20)

Other: +1 trait bonus to attack and damage rolls vs Undead

Saving Throws:
Fortitude: +2
Reflex: +8
Will: +4

Other: +2 vs disease and mind-affecting, +4 vs confusion, fear, insanity, supernatural abilities of Aberrations; +2 effective Constitution for determining threshold of death

Skills: Acrobatics +8, Appraise +8, Climb +3, Escape Artist +8, Knowledge (Arcana, Religion) +12, Knowledge (Dungeoneering, History, Planes) +10, Knowledge (Engineering, Geography, Local, Nature, Nobility) +5, Linguistics +7, Perception +4, Perform (Stringed, Wind)* +12, Profession (any) +1, Sense Motive +4, Sleight of Hand +6, Spellcraft +10, Stealth +10, Survival +7, Use Magic Device +13

* = Background skills

Other: +2 racial bonus to Diplomacy checks when dealing with rats, bats, and wolves; +2 competence bonus on Knowledge (Religion) checks to identify Undead

Favored Class: Bard (+2 hit points, +1 Cantrip, +2 1st-level spells)

Favored Class Bonus for Dhampir Bards: Add one spell from the Occultist's Conjuration and/or Necromancy spell lists to the Bard’s spell list and known spells. This spell must be at least 1 level lower than the highest-level spell the Bard can cast.

Abilities:
Racial Abilities:
Negative Energy Affinity
Low-Light Vision
Darkvision 60 feet
Light Sensitivity
Resist Level Drain
Vampiric Empathy
detect undead, 3/day

Traits:
Campaign: The Outsider
Race: Undead Slayer
Religion: Starlit Hexer

Feats:
Breadth of Experience
Armor Proficiencies (Light)
Shield Proficiency
Weapon Proficiencies (Bard)
Eschew Materials
Spell Focus (Conjuration)
Augment Summoning

Class Features:
Mute
Cantrips
Bardic Performance 18 rounds/day
Countermusic
Distraction
Fascinate (DC 18)
Soundstrike 1d4+5
Dulled Horror
Insights From Beyond
Symphony of Silence +2

Inventory:

GP: 4,175.3

explorer's outfit
Handy Haversack
masterwork violin
masterwork flute
+1 Heavy Mace
mithril dagger
darkwood light crossbow
16 bolts
masterwork heavy steel shield
+1 Studded Leather
flint and steel
bedroll
grooming kit
mess kit
canteen
waffle iron
gear maintenance kit
scrivener's kit
7 sheets of parchment
chalkboard
20 pieces of chalk
7 days of trail rations
100 doses/5 uses of essential salt
24 doses/4 uses of spirit of wine
20 doses/5 uses of myrrh
5 doses/5 uses of reagent-grade gold
4 flasks of acid
2 flasks of alchemist's fire
bag of marbles
dice
sturdy deck of fancifully-painted cards (5 sp)
nice chess set (5 sp)
quality dominoes set (5 sp)
Headband of Alluring Charisma +2
Cloak of Resistance +1
Cracked Amethyst Ioun Pyramid
Tourmaline Ioun Sphere
Lesser Rod of Extend Spell
wand of inflict light wounds (50 charges)

Magic:

Spells Per Day:
Cantrips (DC 16/17*)
1st - 6 (DC 17/18*)
2nd - 4 (DC 18/19*)

* = curses and Conjuration

Spells Known:
0 - read magic, prestidigitation, daze, ghost sound, grave words, grasp, open/close
1st - lesser confusion, timely inspiration, summon monster I*, hold portal, itching curse*, grease*, inflict light wounds, grasping corpse
2nd - summon monster II*, blur, blindness/deafness*