Duchess of Wintercrux Svetochka Elvanna

Iva Skipwith-Darling's page

348 posts. Alias of CariMac.


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AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

Thank you all for the great gaming experience. Have fun saving the country.


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

"Yes please. I would appreciate it. Gentlemen. I must leave you to your investigations. Perhaps we shall be assigned together during some future mission. For now this is goodbye."


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

"With all due respect your honor. This is not a use of mind control. It's more like the feelings a musician would make you feel when they play a piece with all their emotions. You feel sadness or joy, or peace. The musician is creating the thing that causes the feeling to happen in you. No mind control involved."


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

Know Barrister: 1d20 + 10 ⇒ (18) + 10 = 28

"I would like to add that he did not use mind control. The two witnesses were able to continue to fight after the Ambassador left the area. They were not made to do anything against their will. His character in my view is above reproach. The Ambassador has done nothing but represent the people of Ber to the best of his abilities. He acquitted himself well during a crisis that cold have brought both of our countries into war. He treated me and my colleagues with nothing but respect, and has never tried to influence us in anyway. Only his strength of character made an impression on me. I ask for a fair judgement for him. The loss of his position and title will do great harm to the country. Something that I believe Draken is hoping for. Don't fall under their control."

Know Barrister: 1d20 + 10 ⇒ (1) + 10 = 11


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

What he did was a spell like ability not a spell correct. He could say he did not use a spell. Which is the truth."

Your Honor, In light of Danor clearly meddling in the affairs of Ber, I move that this case be dismissed. This is clearly a case of a foreign entity trying to insert their agenda on this fine country's duly appointed officials."

Kow Barrister: 1d20 + 10 ⇒ (10) + 10 = 20


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

"Do you know Senor Manchausen's profession? Were you aware he's an agent of Danor when you agreed to start this brawl to ruin the Ambassador's reputation?"


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

Iva nods to her companions and moves forward to start another round of questioning. "Senor Foldero could you tell me what your friend Rush's last name is please? Why did you speak about he Ambassador? What did he tell you about the Ambassador? Just a description or something else? By the way, what is your friend Rush's race?"


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

"What was your motive for fighting in the first place? Is violence first generally part of your nature? Is that acceptable behavior on the streets of Ber? How did you recognize the Ambassador as the Ambassador? What are your feelings toward him and the job he does? Do you have a bias against those in power or him in particular?"

Profession Barrister: 1d20 + 10 ⇒ (14) + 10 = 24


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

Iva stands, and addresses the court.

"Thank you. I would like to question the witness now, please."

This urge that came over you as you say. Did you feel as if you had no choice to stop fighting as if your mind was not your own? Or did the desire to fight just diminish? If you had wanted to you could have continued to fight, correct? Why do you believe his staying "stop" was sorcery? Could it possibly have been his natural charisma and his status in the revolution made you fell like the fight shouldn't continue?"


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

I was going to bow out of the game today, but darn it Iva was made for this scene. So into the fray she goes. She can head back to Flint after this.


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

Sense Motive: 1d20 + 11 ⇒ (5) + 11 = 16

Iva gets the sense that someone is filling the group. She tries to get a sense of who that might be.


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

Iva takes the time to make herself look more plain. Gone is the blond hair, and the fine tailored clothing she normally wears. She tucks most of her gear into a rucksack.

Disguise: 1d20 + 12 ⇒ (15) + 12 = 27

Looking around at the crowd she sighs. This isn't the way to go about this. Using the law to change things is the best way to go about things." She looks for anyone who is paying more attention the group. She sees the knoll speak to Femi.

Standing a bit away from the other two constables she responds as if just overheard the conversation. "He's been arrested? How interesting. Is there a new Ambassador?"

Perception: 1d20 + 12 ⇒ (13) + 12 = 25
Sense Motive: 1d20 + 11 ⇒ (18) + 11 = 29


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

The tall blond woman wearing a well designed long coat over trousers and knee boots, nods as John asks one of the most pertinent questions. "Iva Skipwith-Darling." she says by way of introduction to John. She's wearing a satchel that hangs at her hip, and two kukri's on at her waist.

"Are there legal precedents that I can study regarding the trade negotiations. Do we have any idea what they might be asking in trade for the gnome. He's clearly a hot commodity at the moment." She pulls out a notepad from her satchel, and begins to take notes. "What are we authorized to offer?"

Know Barrister: 1d20 + 10 ⇒ (2) + 10 = 12


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

Iva spends the two months working on her cases. She'd been called in on the prosecution of the cases several times. Her knowledge of law was certainly getting a work out. She also practiced with her assigned weapons daily. Tired of having her her prey escape her she works on stepping up into battle.

-------------

She reads the paper and sighs when she sees the note. "I knew we'd be called in sooner or later. I guess we should see what our assignment is."

Taking a seat in the office she gives the rude woman a quick glance. She may not want to know our names, but I trust she's good enough at teleporting people. She'll get us to the correct place without too much trouble. That's all that matters to me." She can be rude with the best of them when she wishes.

I assume if this gnome build the colossus, that he's intelligent. But is he street smart? If he's an intellectual, he might not know how to hide his tracks.... Good god what is that noise?" She goes to the window and looks on in shock as Cretien climbs out of his steam machine. She turns to the others on her team with a small smile. "This is going to be interesting." she takes her seat and continues her thought. As I was saying he may not be good at hiding his tracks if he's not street savvy. Does he have family in Ber?"


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

Hello


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

HP: 1d10 ⇒ 8
HP Aristocrat: 1d8 ⇒ 2

Loads and loads of skills between the two levels.

Feat: Step Up

I replaced my +1 Keen Kukri that got thrown across the room when the colossus was crawling out of his hole. 8K Unless is was magically found or replaced.

I replaced my armor with +2 Mithral Chain Shirt. 5,100 GP


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

Here's a link to the skills for aristocrat.

Skills


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

"I think that we shouldn't damn the country for what the leaders are doing. They are the leaders however, and should no must be held responsible in some way for what they did here to Flint. Let those on the ship be heroes, and let us search out proof of whom in the monarchy needs to be cut from the limb as Femi so colorfully pointed out.


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

HP: 1d10 ⇒ 1

Can I reroll that please?


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

Since you’re going to be recruiting, please recruit a player to take my place. I need to lower the number of games I’m involved in. I’ve enjoyed this game very much.

If you want me to I can play until you find a replacement or I can bow out now.


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

”Good work all. Let’s go home. We saved the city today.” she says as she stands after kneeling to the king.


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

"We're almost there. We can do this men!" Iva continues to yell to be heard above the crashing sounds.

Diplomacy: 1d20 + 12 ⇒ (18) + 12 = 30
Attack: 1d20 + 16 ⇒ (7) + 16 = 23


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

Iva yells as the train is hit. "Come on me we have his attention! Keep it up. My team will release the caboose. We need to keep hitting it."

Diplomacy: 1d20 + 12 ⇒ (15) + 12 = 27
Attack: 1d20 + 16 ⇒ (1) + 16 = 17


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

"We've got his attention, men! Let's keep it. Iva screams at her team as she holds to something as the train says back and forth.

Diplomacy: 1d20 + 12 ⇒ (19) + 12 = 31
Attack: 1d20 + 16 ⇒ (6) + 16 = 22


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

"Good job. Keep it up men." Iva calls out as she feels the train speeding up.

Diplomacy: 1d20 + 12 ⇒ (8) + 12 = 20
Attack: 1d20 + 16 ⇒ (17) + 16 = 33


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

Iva stands tall and tries to keep the morale of her crew up as she asks them to draw the collosus back toward them.

Diplomacy: 1d20 + 12 ⇒ (19) + 12 = 31
Attack: 1d20 + 16 ⇒ (7) + 16 = 23


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

Iva watches as the attacks hit, and the golem turns. "It's working. He's following us now. Keep it up. We have to keep his attention."

Diplomacy: 1d20 + 12 ⇒ (17) + 12 = 29
Attack: 1d20 + 16 ⇒ (15) + 16 = 31


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

Iva stands in the front of the car and calls out to her crew. "Come on people. Get these loaded. We need to get the creatures attention to save the city. Look lively. There are lives hanging the balance."

Diplomacy: 1d20 + 12 ⇒ (14) + 12 = 26
Attack: 1d20 + 16 ⇒ (7) + 16 = 23


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

Perception: 1d20 + 12 ⇒ (7) + 12 = 19

"I thought were were just trying to keep it's attention. That's what I thought the guns were for to get it's attention back if we lose it."


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

I'll give it a reroll

Iva steps up standing tall, and speaks as if addressing a crowded courtroom. "Dock Workers of Flint City. We have a plan to save the city from this creature, but we need your help. We have to get guns moved from ship to rail as quickly as possible. You are the only ones who have the skills to do this quickly and safely. Once they are loaded we can draw the creature out of the city, and away from your homes and your families. Please help us do this."

Diplomacy: 1d20 + 11 ⇒ (16) + 11 = 27


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

Iva finds her own group of workers and doc hands. "This city needs you. We need this train loaded and staffed. You can make the difference in the fight for your families and neighbors. With your expertise we can draw this menace away from your homes. Join us."

Diplomacy: 1d20 + 11 ⇒ (4) + 11 = 15


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

Iva pulls out a notebook and starts making notes. "Are we sure two cars with cannons will be enough? I think we can get at least two on each side offset from each other? A total of four per car. If we have three cards that would be twelve cannons."

I'll make my rousing speech after we know how many cannons we can fit.


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

"I would prefer to lessen the loss of life, and go for the harbor. Bridges can be rebuilt, and people are aware of the danger now. If we lead it into the countryside those villages have no way to protect themselves if one gains it's attention."


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

I'm sorry for the slow posting. I'll get caught up tomorrow. Life got super busy. I don't know why adults can't act like adults when things aren't going their way.


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

Iva moves as quickly through the city as she can. She dodges fleeing people, and skirts around the construct as she heads toward the hotel at a full run. Breathing hard when she arrives she takes a moment to smooth down her hair, and then enters the war room.

She listens carefully, and suggests "What if we drew it out into the sea? The ships could take care of it there. I don't want something that large falling on an entire section of the city. I know the creature getting into the water would cause waves, but the higher portions of the city should be fairly safe. This is not how the evening was supposed to go."


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

"Cretien go. We'll follow as fast as we can." she moves toward the ladders.


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

I'll be away from good computer access May 23-May 27 (Paizo Con) and completely away from the computer May 30-June 3 (family visiting). Feel free to bot me as needed.


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

Perception: 1d20 + 11 ⇒ (8) + 11 = 19
Gather Info: 1d20 + 12 ⇒ (16) + 12 = 28

Iva looks at the sky and sighs. "That did NOT go as planned, and I'm sure my new dagger is somewhere in the rubble." she looks perturbed.


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

"Come now we're all going to die if you don't open that door. We'll see what we can do about freeing you yes." Iva responds to the person.

Diplomacy: 1d20 + 12 ⇒ (15) + 12 = 27


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

Perception: 1d20 + 12 ⇒ (13) + 12 = 25

"There's someone in the walls. Let's see if we can find him. It could be an escape route for us." She starts looking around for seams or hidden doors.


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

"South. Let's go through the double doors south. I don't think we're going to get back up the elevator." Iva points south, and if there are no objections run toward them. "Hopefully they open."


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

I was healed to full between the healing from my potions and Rognar. I had 31 of 70 and then Rognar healed me and the Infernal healing gets me up to 65/70.

Iva takes a step where she can get into a flank on the golem. She swaps her Kukri to her left hand. (her main hand), and attacks.

+1 Silver Kukri, Haste, Flank: 1d20 + 16 + 2 ⇒ (12) + 16 + 2 = 30
Attack and Sneak: 1d4 + 5 + 2d6 ⇒ (4) + 5 + (3, 5) = 17

+1 Silver Kukri, Haste, Flank: 1d20 + 16 + 2 ⇒ (17) + 16 + 2 = 35
Attack and Sneak: 1d4 + 5 + 2d6 ⇒ (2) + 5 + (4, 1) = 12

+1 Silver Kukri, Haste, Flank: 1d20 + 11 + 2 ⇒ (13) + 11 + 2 = 26
Attack and Sneak: 1d4 + 5 + 2d6 ⇒ (4) + 5 + (6, 1) = 16


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

I'm lost are the gold robot looking creatures enemies or allies?


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

Hoping for a speedy recovery for you Rognar.


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

Iva pulls and drinks another Cure Moderate Wounds. Now she looks like she's ready to get back into the fight.

CMW: 2d8 + 3 ⇒ (6, 5) + 3 = 14


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

Iva bleeding badly takes a step back. "Hey I just bought that. I'll have it back soon enough." She downs a potion of cure moderate wounds.

CMW: 2d8 + 3 ⇒ (5, 6) + 3 = 14


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

Iva steps to where she can get into flank with the solider just to her north. 1 Square up. She pulls out both her daggers and then goes to town on the golem. "You are no gentleman.

+1 Keen Kukri: 1d20 + 16 + 2 ⇒ (17) + 16 + 2 = 35
Damage, Sneak Attack: 1d4 + 3 + 2d6 ⇒ (1) + 3 + (1, 4) = 9
+1 Keen Kukri: 1d20 + 16 + 2 ⇒ (5) + 16 + 2 = 23
Damage, Sneak Attack: 1d4 + 3 + 2d6 ⇒ (3) + 3 + (6, 6) = 18
+1 Keen Kukri: 1d20 + 11 + 2 ⇒ (12) + 11 + 2 = 25
Damage, Sneak Attack: 1d4 + 3 + 2d6 ⇒ (4) + 3 + (1, 5) = 13

+1 Silver Kukri: 1d20 + 16 + 2 ⇒ (7) + 16 + 2 = 25
Damage, Sneak Attack: 1d4 + 2 + 2d6 ⇒ (4) + 2 + (3, 4) = 13
+1 Silver Kukri: 1d20 + 16 + 2 ⇒ (12) + 16 + 2 = 30
Damage, Sneak Attack: 1d4 + 2 + 2d6 ⇒ (2) + 2 + (3, 6) = 13
+1 Silver Kukri: 1d20 + 11 + 2 ⇒ (18) + 11 + 2 = 31
Damage, Sneak Attack: 1d4 + 2 + 2d6 ⇒ (3) + 2 + (1, 4) = 10

+1 Keen Kukri Crit Confirm: 1d20 + 16 + 2 ⇒ (7) + 16 + 2 = 25
Damage, Sneak Attack: 1d4 + 3 + 2d6 ⇒ (2) + 3 + (1, 3) = 9
+1 Silver Kukri Crit Confirm: 1d20 + 11 + 2 ⇒ (9) + 11 + 2 = 22
Damage, Sneak Attack: 1d4 + 2 + 2d6 ⇒ (2) + 2 + (1, 6) = 11


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

"Anyone want to try to disable those elevators for a little while?" She thinks of ambushes or someone calling the elevators and making them climb up the ladders as a group.


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

"Let's leave the detachment and move on." she stands guard as the two gents look through the lab.


AC 22, T 16, FF 17 hp 84/85 Female human aristocrat 1/slayer (bounty hunter) 9 Init +7; Senses Perception +12 | Fort +10, Ref +14, Will +7

Iva moves back and shares what she saw with the others.

"Two people in a kitchen a one armed Bleak Gate affected woman, armed, and a normal man wearing a lab coat. They seem to be preparing sandwiches. Three exits One to the to the north and west and what looks to be a small man sized utility shaft bolted shut to the south. Do we want to clear this room and head through the utility shaft?"

I'm not clear. Is this were we need to be or should we still try to get through the utility tunnels?

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