Cyber-Soldier

Inquisitor Ophelia Van Kappel's page

1 post. Alias of GM-Gathrix.


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You begin to come to in the back of the repressor armoured transport. As you attempt to get comfortable within the confines of your bindings and the effects of the Arbites shock maul begin to wear off you begin to look around. Most of your companions are coming too also, except for one. Gorn, the feral worlder. He had always been too hot headed, and like the Arbites, not exactly built for holding back in combat. His wounds look near mortal, probably going to end up a servitor by end of the day. Hopefully this little ruse was worth it and word will travel to the local hive gangers.

The transport stops and the Arbites forcefully escort you and your comrades inside the Arbitrator Headquarters on Desoleum to dark and empty room with metallic reinforced walls. By the smell of fresh blood and screams down the hall you discern that this must be an interrogation chamber. You are thrown to the floor and the door behind you slams shut. You grunt as you roll on to your back, then to your knees. Suddenly a light at the end of the room illuminates the face of your employer. Inquisitor Ophelia Van Kappel.

Inquisitor Ophelia wrote:
About time. You were supposed to keep Gorn inline, now you will be down a man. This may work towards reinforcing your legitimacy though, Arbites rarely conduct a raid without casualties. Very well, here is your official brief.

Inquisitor Ophelia clears her throat and checks a chronometer on her wrist before she continues

Inquisitor Ophelia wrote:

Hive Desoleum holds many heresies and horrors, and you are gathered here for but one of them. There are increasing reports of horrible deaths within the hive's upper levels, with odd items of a possible xenos or archaeotech nature found with each corpse. Fellow nobles have related these were preceded with bouts of erratic and troublesome behavior, and worry that a hive noble named Lans Guljian has exhibited many of the same behaviours.

You are tasked with the Emperor's Work: to investigate the deaths and possible connections to any illicit artefacts, determine if they are potential dangers of a wider nature, and terminate their distribution. Recover and contain any items uncovered, lest they corrupt others.

Carry the Emperor's Light with you throughout the hive, for there is little proper illumination to be found in this festering, ancient edifice. Desoleum teeters on the blade's edge of damnation, and one further heresy could topple the entire hive into the abyss.

Now scream a little for me and make it sound convincing, I will remove your binders and open the secret tunnel that leads to dumping pit. I have secured your items there. Collect them and make haste.

Game Specifics:
Welcome to my recruitment of Dark Pursuits, the introductory module for Dark Heresy 2nd. I will be modifying it as those of you familiar with it are probably already aware, but it will remain true to its concept. I will be using the Core Book, the Game Master Kit, and Enemies Within for this, and you are welcome to use material from these sources for character building. Characteristics will be point buy-65 points with no more than 40 in one stat. 1200 exp to start. No Inquisitors, other Elite Advances will be on a case by case basis and should have some strong justification and backgrounds. I will choose characters Sunday Morning Oct 25th, The Game will start then. I will post 4 days a week Sun-Wed due to my work schedule. Please be prepared to post at least twice a week. Any questions post below.