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Okay, as someone who admittedly loves fighter sword and board I've looked a lot into the mechanics of shields and they just seem weak for what they are meant to do. Although the ac bonus they give are always nice and you can technically use them for two weapon fighting, blocking with a shield seems to just be a "just trash your shield" kinda thing. Real quick before I talk about shields I would like a small adjustment to shield weapons to be counted as agile(not sure if that would make them to good, but idk just an idea). Now as much as blocking with your shield is cool it just isn't worth losing your shield over, it feels like if you decide to block any non low level threat then you have a huge risk of your shield breaking which isn't fun and using your reaction in this game is no joke. In addition magical shields and better materials for shields seem useless compared to sturdy shields(which throw the whole shields exploding after two hits out the window) I saw one rule where shields take only one damage if the damage exceeds its hardness and maybe if you lower sturdy shield hp that could work, but idk. Any way I've rambled on enough, what do y'all think?