The Thread about Castle Ravenloft got me thinking about this adventure concept:
The adventurers are summoned to an ancient graveyard. People have gone missing from the small village nearby. There are rumors that an ancient evil has emerged from one of the crypts. Just as the player characters walk down the stairs leading to the crypt, we
- CUT -
to the characters that awaken in their coffins. Warriors in mail, crusader types, open their coffins, eager to slay some vampire tonight. The characters have no clue how they got here.
So the main adventure would resolve around the characters having to find out what happened in the crypt dungeon, how they became vampires - playing out some of the dungeon in flashbacks - and how they can return to their mortal selves. (Since actual vampires are a little too powerful I´d probably use vampire spawn.)
So what do you think? Railroady as hell? :)