I know the best tactic, but it's just awful.
Forgetting any spell with incapacitation flag and spell attack are also worthless.
incapacitation flag, they only work on normal mob with high sloth, which is for anyone who understands something about any game, a bad trade.
With spell attack your accuracy is even more horrible and usually there are no conditions when it fails and remember we are always betting that you will fail because that is literally what propability says.
So always cast slow because it is the best effect when you fail to do what you want and you will fail.
pf2's magic system is actually worse than dnd 4e. That's the truth.
cool, Dpr is not everything. You really want to use a solo fight boss to advocate that the fighter is not superior compared to a wizard?
Solo boss, really?
My answer was to a person who didn't seem to understand that fighter's superiority isn't just accuracy. even if it had the same accuracy it would still have better dpr, if it still had the same pdr it would still have better defense.
The best condition to apply to an opponent is death, the second best is dying. Kill fast someone is way better than any other strategy and fighters are way better to do this.
Fighters have more actions per hounds(factually) more accuracy per action and more damage per hit. Apart from the fact that fighters are simply a better class (AC, HP, proficiency, saves, etc).
I always find it strange how one might think that buff items for casters is bad because it's boring but for martials it's good.
still arguing that the usefulness of half of the classes relying on the same mechanics is not a bad thing. or mathematical buff / debbuf (+ 1, -1) is boring or not.
If so, it should not be the central mechanics of any class. Especially when it's anti-thematic, as it is for wizards and sorcerers.
This whole debate about a hypothetical one action electric arc that functions completely differently seems like it's kind of getting away from the point of the thread a bit.
I agree. The problem with casters is that the way to be efficient is to choose the spell that gives the best little debbuf when you fail to do what you really want to do.
It is not their role.
IT SHOULD NOT BE CASTER'S ROLE TO BE BUFFER OR DEBUFFER. Unless he wants to.
If the only way the caster can be efficient is as a support, it is undoubtedly weak and without any flexibility.
My argument was that debuff is not really a wizard thing and I gave a playful example.
You isolated the example and called it an argument.
The answer to my argument would be to show that yes debuff is central to the wizard archetype and to give a good example.
*and at least he cast shield against the balrog, produce flame and pirotecnic.
1-wizard are weaker than most classes, perhaps alchemist being worse; 2-are boring to play.
1- it's a bad thing 2- it's a terrible thing * The obsession with not empowering the wizard that some people demonstrate seems pathological to me. As a trauma, which can be understood depending on your experiences but it is not correct that the game is based on it.
I wonder which wizard is really good. For those who want to talk about flexibility, no, not even that. Try to defend the class design and eliminate debbuf from your dictionary and you will be mute.
A class that has no option but to be a debuffer is not a flexible class.
Debuff is not even something wizards should focus on, considering the gaming and literature background. Remember when Gandalf threw a debuff on someone? I do not. It has always been something minor and now is the center point in the main part of the game. *1 And yes the game revolves around fights, is a group of adventurers carrying weapons. Not the UN ambassadors carrying flowers. *2wizards are not even really good at debuff *3 The debuff version is as boring as possible. I feel like a bad teacher giving -1 to everyone.
Utility? Most spell lasts for one minute. Good luck with ALL this utility. Reach? 30 feet most spells. But why? to be able to sell metamagic and make casters "interact" with the three action system.
Finaly.For me the desiners spent all the time thinking. "ah is the wizard no matter if he is not so good at it or that" but they forgot to do something that he is good at and good to play with.
Long bow 100ft range. Most magic 30ft.
If he can't do anything, nobody can then.
There are levels of competence in the game and that's enough to make a ranking system.
A person opens a thread because feel that anyone who disagrees with the majority is attacked.
Two people start making veiled accusations.
Congratulations! you guys proved his point.
observation1. On holidays, people have more time to write posts.
observation2. The world is big and not everyone knows that in the US is a holiday.