Spell Sovereign

Hannya Kotaro's page

9 posts. Organized Play character for JedMan.


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Lantern Lodge

FauxPas75 wrote:

Blackacre, Hannya Shou and BudFox, if you three are interested it looks like we should only need one more player, though I'm willing to take on up to three more players if they want to join.

If we can get at least one more player I expect we'll be able to start fairly soon, Once you have your characters rolled up and posted to your profile go ahead and introduce them in the Game play thread and after that I'll get the ball rolling.

The length of the game will depend on how many posts we get a day, I'd lke to get at least one post out of everyone a day. If its not possible for you to post for some reason try to let me know, I'll NPC you if we're in a fight, if not I'll just assume your standing quietly and listening.

I will probably check posts several times a day, first thing in the morning (for me), maybe over lunch at work, when I get home and probably before going to bed, so there is a good chance we could have several posts a day and advance fairly quickly (for a PbP anyway).

Looking forward to hearing from everyone and getting the game rolling...it'll be good to get some of the rust off and begin to DM again!

Yeah I'm in. (Hannya Shou By the way, using his half-elf cousin).

My Stats are on my profile. I'll type up later what the Samurai Archetype Sword Saint does.

Lantern Lodge

Interested player here. Samurai.

Lantern Lodge

The Gunblade is so ridiculous I can't think of anything for it.

Buster Sword, there's this weapon in a 3.0 sourcebook that can only be used in a full attack. It looks like you're weilding a tree with antlers. Use those stats.

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And Kotaro jizzes on it.

Lantern Lodge

Complete[ish] Character Info for Kotaro.

Spoiler:

Name:Hannya Kotaro
Race:Half-Elf
Class:Samurai [Archetype: Sword Saint, Ronin Order]
Country of Origin: Jinin
Gender:Male
Age:43
Alignment:Chaotic Good
Faction: Lantern Lodge
Languages:Elven, Common, Cyclops

Stats:
Strength 18 [Chosen stat]
Dexterity 12
Constitution 14
Intelligence 11
Wisdom 12
Charisma 10

HP:12
AC: 17 [Touch:11, Flatfoot:16] [-2 against non-challenged opponents, -4 until next turn after Iaijutsu Strike]
Saves: FORT 3, REF 1, WILL 1
Speed: 20 feet [no armour= 30 feet]
Initiative: 1
Base Attack Bonus: 1
CMB: 5
CMD: 16

Traits:
Anatomist: You have studied the workings of anatomy,
either as a student at university or as an apprentice
mortician or necromancer. You know where to aim your
blows to strike vital organs and you gain a +1 trait bonus
on all rolls made to confirm critical hits.

Ancient Explorer: You gain a +1 trait bonus on Knowledge (history) and Knowledge (local) checks, and one of these skills is a class skill for you. In addition, you gain Cyclops or Polyglot as a bonus language.

Feats:
Weapon Focus [Nodachi]: +1 bonus on attack rolls with Nodachi.
Skill Focus: +3 bonus to Perception

Ranked Skills:
Bluff 4 [1 rank + 3 class]
Sense Motive 5 [1 rank + 1 ability mod + 3 class]
Intimidate 4 [1 rank + 3 class]
Perception 7 [1 rank + 1 ability mod + 2 racial + 3 Skill Focus]

Equipment:
Four-mirror Armour [+6 AC, +2 Max Dex, ACP-5, 45gp]
Nodachi [1d10, Slash/Pierce, Crit:18-20x2, Brace, 60gp]

Racial Traits:
Low-Light Vision: Half-elves can see twice as far as humans in conditions of dim light.

Adaptability: Half-elves receive Skill Focus as a bonus feat at 1st level.

Elven Immunities: Half-elves are immune to magic sleep effects and get a +2 racial saving throw bonus against enchantment spells and effects.

Keen Senses: Half-elves receive a +2 racial bonus on Perception skill checks.

Class Features:
Challenge (Ex)
Iaijutsu Strike (Ex)
Resolve (Ex)

ATTACKS:
+6 to Hit [+1 Base, +4 STR mod, +1 Weapon Focus]

Damage: 1d10 + 6 [Nodachi, 2-handed] [+1 if Challenge] [+1d6 if Iaijutsu strike]

Crit: 18-20x2

Lantern Lodge

I dropped Meridian Strike for Ancient Explorer, as I posted earlier [under the name JedMan]. This was originally a backup character for PFSOP, then decided to use it for PBP instead.

I'll get that corrected.

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This be my Main Ability:

Spoiler:

Iaijutsu Strike (Ex):

A sword saint can perform a lightning quick iaijutsu strike against the target of his challenge to inflict devastating wounds while drawing his sword. After the sword saint has challenged a foe but before he has attacked the target of his challenge, he may choose to use his iaijutsu strike as a full-round action, making an attack roll with his weapon as normal. In order to use this ability, the sword saint’s weapon must be sheathed at the start of his turn. If he successfully hits his opponent with an iaijutsu strike, his attack deals an additional +1d6 points of damage. This bonus damage increases by an additional +1d6 at 3rd level and every two levels thereafter to a maximum of +10d6 damage at 19th level. Any extra damage as a result of a successful iaijutsu strike is not multiplied by a critical hit.

After making an iaijutsu strike, a sword saint takes a –4 penalty to his AC until his next turn, but his weapon is now drawn and he may continually to fight normally. Regardless of whether he hits his opponent with the iaijutsu strike, a sword saint cannot use this ability on the same foe more than once per day.

At 10th level, a sword saint learns to focus faster and is able to make an iaijutsu strike as a standard action, and the penalty to his AC is reduced to –2.

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Oh my. Yes, and I'll fix that.

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Wooo excited.