Lem

Haakon Sullivan's page

RPG Superstar 6 Season Star Voter, 7 Season Star Voter. 12 posts (14 including aliases). No reviews. No lists. No wishlists. 1 alias.


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I am shocked to hear this. He always did a bang up job and he was a swell guy. He will be missed.

Star Voter Season 6, Star Voter Season 7

Isaac Duplechain wrote:
I was incredibly impressed by the monsters. There are about twenty-five that are good enough to get into the Top 32, and the rest aren't bad. That's a better deal than we get most years for the Top 32.

It just goes to show that the new voting and sorting system to find the top 32 works really well. This is a good batch of monsters.

Star Voter Season 6, Star Voter Season 7

Waterway Mistress
Timberjiff
Filth Dragon
Shattered Dryad
Portrait Phantom
Chimney Troll
Nightflower
Chwal

Star Voter Season 6, Star Voter Season 7

Congratulations! Good luck in the future rounds!

Star Voter Season 6, Star Voter Season 7

The author must have meant arrows sized for medium sized bows. I guess arrows for small sized bows would be small and arrows for large sized bows would be large.

I would love to see a colossal arrow. Having a creature fire that thing would probably be like launching a full sized oak tree.

A lot of these items are growing on me. I didn't like them at first but reading them multiple times makes me like them more.

Star Voter Season 6, Star Voter Season 7

1 person marked this as a favorite.

Here was my process:

Step 1: Look at the RPG Superstar website and realize that the deadline for entries is tomorrow.

Step 2: Write up the first idea that comes to mind.

Step 3: Format the entry.

Step 4: Carefully read the entry and make sure that it is well balanced, falls within the rules, and it is something that someone will want.

Step 5: Make a few changes.

Step 6: Submit at last minute.

Step 7: Slap forehead realizing that there are a few glitches and typos in the entry (especially with the last minute ideas inserted from step 5).

This process is not recommended. Rushing an entry takes some of the fun out of writing it and mistakes will be made. Then again, it had the upswing of not overthinking every little detail of the entry. That's what messed it up last year.

Star Voter Season 6, Star Voter Season 7

4 people marked this as a favorite.

I have to say, even though plenty of these entries have terrible errors, I am impressed with the creativity of almost all of the entries. It's like we're all getting a glimpse of what people do with the Pathfinder system around their own gaming tables.

I hope that the people who don't make it past the first round don't give up on designing things for Pathfinder or any other RPGs. With a bit of fine tuning on the item write ups, it could easily become a hard task of picking 32 finalists from many more hundreds of creative, Superstar quality contestants.

Anyway, that's what's on my mind as I vote on these items.

Star Voter Season 6, Star Voter Season 7

Congratulations Steven!


Thank you for taking the time to read and review the adventure Endzeitgeist! I'll keep this review in mind when writing the next one.

Star Voter Season 6, Star Voter Season 7

I love monsters that get more powerful with every successful strike. This is a creature I would definitely vote for and put into one of my games.

However, from the description and attacks it doesn't seem like an ooze to me. I know there is no rule set in stone, but oozes usually have only one slam attack (like grey oozes, gelatinous cubes, etc.) and are not hard enough to form claws or jaws. It would be kind of like having Jello biting or clawing at you. It's just too soft to slash anything. Maybe having the Thoughtstealer as an aberration would have been a better choice?

That's just a minor nick-pick. Great work with this!

Star Voter Season 6, Star Voter Season 7

I'm pretty sure that my item was disqualified from the very start because of an impulsive last minute change that stopped it from being a wondrous item.

Harming Harp
Aura faint necromancy; CL 3rd
Slot none; Price 4000 gp; Weight 8 lbs.;

Description
This murderous two-feet tall harp is light and portable enough for any battle musician and requires two hands to use. Playing the harp properly requires a DC 15 Perform(string instruments) check as a standard action. When attempting to use the harp, a roll of a 1 on the perform check is always considered a failure as the harp wants to murder the performer at that time and refuses to play. On a success, the performer may choose from one of the following effects:

-All enemies within a 30ft. radius must make a will save or be shaken for one round. This is a fear effect.
-One target within 30 ft. takes 3d6 points of non-lethal damage. A successful reflex save negates this damage.
-Everyone within a 30 ft. radius (excluding the performer) must make a fortitude save or be deafened for one round.

The DC of any of the above saves is 15 but it increases to DC 20 if the performer beats the Perform(string instruments) check by 10 or more. Creatures who are mindless or deaf are immune to the above three effects.
If two consecutive Perform(string instruments) checks are failed while trying to use the harp or if the harp gets the broken condition, the strings detach from the harp and attack everyone within a 10 ft. radius dealing 3d6 slashing damage (no save) by whipping around with its suddenly razor sharp edges in a murderous frenzy. The harp and its strings are then considered destroyed.

The harp also has bladed edge along the front so the performer could use it as an exotic close combat weapon (1d6 slashing, 19-20/x2) (the offending line).

Construction
Requirements Craft Wondrous Item, cause fear, blindness/deafness; Cost 2000 gp

I'm kicking myself because it probably didn't even get a chance to be voted on. On a second glance, maybe having a harp that wants to murder its user wasn't Superstar material in the first place.

Star Voter Season 6, Star Voter Season 7

Congratulations everyone! I'm looking forward to seeing what you guys can cook up in the later rounds.