Guy Humual's page

Organized Play Member. 4,170 posts (8,352 including aliases). 3 reviews. No lists. 1 wishlist. 3 Organized Play characters. 22 aliases.


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Sovereign Court

Male hu-man Paladin
David M Mallon wrote:
Patrick Curtin wrote:
Well worth a journey, the scenery is amazing. Plus the area has a Louisiana tie-in, as Nova Scotia was once ‘Arcadia’, until the French colonists were taken off their lands and unceremoniously plunked down in Louisiana (thus Arcadian became ’Cajun’)
For reference

It's a good song but not exactly correct, the Pains of Abraham took place after the expulsion, not before it, and the reason given for the expulsion was securing the flank as England geared up for the final push into Quebec.

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Male hu-man Paladin

They have a lot of reenactors that take their jobs seriously as well.

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Male hu-man Paladin

The Northern part of Nova Scotia, Cape Breton, has the fortress of Louisbourg, which was France's Eastern most fortress in North America, and the southern part of Nova Scotia was Acadia which had the biggest population of Acadians around a place called Port-Royal. There were pockets all over Atlantic Canada of course, from New Brunswick to PEI, but Port-Royal was where the French initially settled and the people living there would eventually become the Acadians. The people around Louisbourg were decidedly French, many of them were only a generation at most removed from France, but the Acadians had been living in North America for over a 100 years before the expulsion and so many of them found France as alien as we might find Australia. That's why many choose to stay in North America.

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Male hu-man Paladin

Cape Breton is the big island part of Nova Scotia

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Male hu-man Paladin

So Hurricane Fiona just passed over my part of the world, we got out pretty lucky in my part of Nova Scotia, quite a few weren't as lucky, but I had no downed trees and no flooding.

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Male hu-man Paladin

Stuff happens

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Male hu-man Paladin

Yeah, I've been pretty busy with baseball, but thankfully that's all slowing down this week and it should be done early next month

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Male hu-man Paladin
Ragadolf wrote:

Not according to the feat/lvl up list, ??

The level up page here

Looks like 1 feat every odd level. PLUS the bonus feats for your class of course, not on this page.

Ah, pathfinder leveling is different from 3.5

Duskblades get 0 bonus feats, I was looking at 3.5 leveling

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Male hu-man Paladin

we get feats every 3 levels, 12 is divisible by 3, therefor everyone should get a feat at level 12

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Male hu-man Paladin

At level 12 we get along with normal leveling bonuses (skills, HP, Attacks, Saving throws):
+ 1 feat
+ 1 attribute increase

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Male hu-man Paladin

Man, Karrin never got to go back and ring that bell.

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Male hu-man Paladin

I am an atheist but I'm very glad your religion sustains you, especially in these trying times. It's dealing with things like this were I can appreciate the power of faith, also being able to say to someone "I'll pray for you" or something like that is a nice gesture, but I can still hope for the best and send you my well wishes. Hopefully you won't be sidelined too long and can get in from time to time to let us know how you're doing if nothing else. Karrin might have to step up her posting now that our wizard is going to be taking time of.

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Male hu-man Paladin

Oh damn, that's bad news Rags, but I hope you manage to deal with this and make a full recovery

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Male hu-man Paladin

deleting the cookies does work for sure, this was the second time I had this issue with firefox.

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Male hu-man Paladin

Welcome back, I'm still here as well, checking in every now and then.

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Male hu-man Paladin

What what? In the . . .
Still here.

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Male hu-man Paladin

The passwords and cookies are usually kept separate on most browsers these days. I didn't need to re-enter my passwords after I deleted the cookies

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Male hu-man Paladin

I was having issues with logging in, I had to clear out all the cookies on Firefox to fix the problem. Basically the "log into account" button was doing nothing. After I cleared out the cookies I can log in again.

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Male hu-man Paladin

Happy Birthday, over here in Nova Scotia we got hit with freezing rain and I lost power for almost 23 hours.

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Male hu-man Paladin

Happy New Year

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Male hu-man Paladin

Merry Christmas everyone

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Male hu-man Paladin

Same Bat time? Same Bat channel?

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Male hu-man Paladin

Awoooo!
Happy Halloween, I'm still here but I'm only checking in once a week these days.

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Male hu-man Paladin

Good luck!

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Male hu-man Paladin

It's almost, and hear me out here, it's almost like the climate his . . . changed.

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Male hu-man Paladin

Glad it missed you, and hopefully your inlaws aren't dealing with too much property damage

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Male hu-man Paladin

Well the good news for Justin is that he has that flight spell so if Karrin breaks both his legs he'll still be able to keep up with everyone.

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Male hu-man Paladin

Mystery Men is such a great movie.

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Male hu-man Paladin

No, Olli isn't a member of a borg collective, he got the boot because he's a free thinker, he was pretty sad about it for a long time.

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Male hu-man Paladin

I think the only thing Karrin would be interested in doing in her off time would be trying to send a letter, along with money, to her adopted dad. She was just in Grey Hawk but the nature of the adventure made it impossible for her to get word to her father on the surface.

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Male hu-man Paladin

Wow, we can finally say the Wand of Orcus, I have no idea how long I've been waiting to say that. As I'm pretty familiar with D&D lore I knew we were dealing with Orcus and his wand for quite some time but I had to keep Karrin's knowledge separated from my own knowledge. Pretty cool reveal that's been a long time in the works.

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Male hu-man Paladin

No worries Pat, we've had waits before.

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Male hu-man Paladin

Karrin's axe has never actually exploded anyone but Karrin is a natural liar and if it's a story that works she'll continue to use it.

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1 person marked this as a favorite.
Male hu-man Paladin

Oh congrats on being a grand dad!

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Male hu-man Paladin

Down to the Q line, not sure what those circles are but Karrin probably can't charge though them. Q11 looks fine to me.

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Male hu-man Paladin

Oh, maybe I misremembered that then. I got the impression he was referring to some ancient war between his god and an insect god, and later when we found out there was Drow involvement I assumed Lolth had a greater role.

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Male hu-man Paladin

That's what the giant undead guy we fought said.

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Male hu-man Paladin

so there's another insect lady?

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Male hu-man Paladin

Oh, something just occurred to me . . . Loth hasn't gotten involved in this dispute right? Even thought the besieging side is worshiping some other god, Kiransalee, but Loth, as far as we know, is the one that helped seal this magical artifact away (I know what it is because I know some of the D&D lore, but I'm not sure if Karrin and the rest of the group know what we're after or not). So I'm just thinking that Loth might be staying out of this conflict because she's not interested in killing this only source of information about the item, but the moment we restore that knowledge all bets are off . . .

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Male hu-man Paladin

Assuming that these guys aren't immune to crits I suppose

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Male hu-man Paladin

So, knowing how these adventures work, and just based on the sure amount of secret melding of the gods, Karrin is assuming that Erehe is inside of the besieged house of Tormtor, and the group's guides might be able to get them inside. However Karrin is thinking here that it's best that their guides come up with the idea of sneaking them inside their base and not the other way around, as sneaking heroes into their base is probably something that'd be frowned upon, and it's best not to appear too eager for that sort of thing especially when there's already a siege on.

Always best in this situation to appear dumb and easily manipulated

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Oh, Patrick, I switched improved cleave for Combat reflexes, I figure that it'll be fare more useful than improved cleave, and seeing as we're in a situation where it might come up I figured I'd better bring it up.

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Male hu-man Paladin
Patrick Curtin wrote:
Guy Humual wrote:

Well Karrin was going to offer to sign it but if Justin, Hamar, and Memmon have all agreed to sign that means she's free from any contracts.

You are forgetting your contract with Veria? She still holds that favor

Oh wow, that was like 11 years ago, can't imagine why that slipped my mind :D

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Male hu-man Paladin

Well Karrin was going to offer to sign it but if Justin, Hamar, and Memmon have all agreed to sign that means she's free from any contracts.

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Male hu-man Paladin

The answer was "love" after all

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Male hu-man Paladin
Dungeon Monkey wrote:
Karrin Kind wrote:

"Dwarficide?" Karrin asks as she casts a firebolt at the ice elemental.

5d6

Any reflex save on that?

Derp. Karrin uses spells so rarely I forgot, DC 14 Reflex save.

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1 person marked this as a favorite.
Male hu-man Paladin
David M Mallon wrote:
Hamar of the Hyena Tribe wrote:
Plus, who wants to live forever hey?
Linked for you.

I just re watched the Highlander movie the other day. Such a fun movie, so glad they never made any sequels or, like a TV show out of it, or something stupid like that like you'd think they'd have been tempted to do. I mean it'd be easy money, but much like my other favorite movie from the 80s, Ghostbusters, there's only the one movie in existence and nothing to tarnish the legacy . . . although in the case of Ghostbusters, a cartoon would be acceptable I suppose, but that's as far as I'm willing to go. Although I'd prefer if they got the actual stars to voice their own lines, and not, say, the voice of Garfield voicing Peter Venkman or something stupid like that.

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Male hu-man Paladin

We're at the point in the adventure where someone could yell "Hey lady, nice t%%&!" and bring the adventure to a sudden halt :D

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Male hu-man Paladin

I prefered the sister comic, but both were amazing

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Male hu-man Paladin
Alessia of Keoland wrote:
Dungeon Monkey wrote:

The ice turtle roars and a spreading cloud of blue vapor engulfs the party.

Everyone left on the ledge has to make a DC 23 Fort save

There's a chance that Alessia might be immune to this--not quite sure how the effect works

[dice="Fortitude (if needed)]1d20+12

[dice="Strength (if needed)]1d20+5

Alessia goes before the turtle, if you stay on the ledge you're hit, if you moved off the ledge to fight you're not even targeted

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