Guillaume Levesque 96's page

No posts. Organized Play character for Kromkore.



Envoy's Alliance *

My question for this boon is about if we can use it for a common item. Let say I have a reward for a specific +1 weapon or armor. I don't mind to pay the 4 fame but just want to make sure I can. As of right now there an uncommon striking weapon that I could do it.

The cost of this boon is 4 Fame for an uncommon option, 8 Fame for a rare option, and 12 Fame for a unique option. Special You can purchase this boon multiple times. Each time you bequeath a different character option.

Envoy's Alliance *

the reward:
I have an issue with the fiery leopard that we can use for pfs. I'm trying to use it for my level 2 druid using order explorer. Should I use his d8 for the jaws and the build in grab my guess if yes.same for the immunity and weakness. But what is puzzling me is the fire damage for the jaws and claw. Should I just add 1 extra fire damage or replace one of the damage for fire and is there something else I'm not thinking about?

So any help about this is welcome

Envoy's Alliance

Im reading my last omens character guide and the armored skirt item is confusing me. The part about the Speed penalty, whatever the type of armor it is said to reduce the penalty by 2. should it be written by 5? seams odd to have a value other then a multiple of 5.

Envoy's Alliance

So if i have both the wild and the animal order, and im shifted in let say a cat. Can i command an aninal so he can do anything or i can't communicate with him

Envoy's Alliance

1 person marked this as FAQ candidate.

in the wilderness origins there the feat weapon shift and i have a few question about it

when it state :
Your natural attacks also gain all of the weapon’s properties (such as disarm), other than the double weapon property and the fragile weapon property; moreover, when using this feat to grant the trip property to your natural attacks, you gain a +2 bonus on combat maneuver checks to trip an enemy, but you cannot drop your weapon to avoid being tripped due to a failed trip attempt. Weapon Shift does not apply a magic weapon’s enhancement bonus to your natural attacks, nor does it grant your natural attacks any of a weapon’s magical special abilities.

does it incluse the crit range for exemple a weapon 18-20 would the natural attack also turn 18-20 crit range and let say adamantite weapon would it give the natural weapon the adamantine property in order to bypass dr?