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                 Male Halfling Wizard 2 | HP 9/12 | AC 14/T 14/FF 10 | F+2/R+4/W+4 | CMB - 12 | CMD 12 |init +4 | Perc +10(+12) | precience 6/6 | spells:  | conditions: familiar 
              
              
                
                   
	
		   diplomacy: 1d20 + 12 ⇒ (8) + 12 = 20 "Hopefully it is just a rumor, but if it is not, anything that you might know to handle them might keep us alive." Gubble asks as nicely as he can.  
 
            
              
                 Male Halfling Wizard 2 | HP 9/12 | AC 14/T 14/FF 10 | F+2/R+4/W+4 | CMB - 12 | CMD 12 |init +4 | Perc +10(+12) | precience 6/6 | spells:  | conditions: familiar 
              
              
                
                   
	
		   "A short stop to the temple to carry away the essence of a goddess to dispatch a potential evil..." Gubble muses, mulling over the words. No doubt he'd be taking out his journal to add a note when they stopped. happy to donate money for the cause  
 
            
              
                 Male Halfling Wizard 2 | HP 9/12 | AC 14/T 14/FF 10 | F+2/R+4/W+4 | CMB - 12 | CMD 12 |init +4 | Perc +10(+12) | precience 6/6 | spells:  | conditions: familiar 
              
              
                
                   
	
		   With their banner in hand and a wave to anyone watching them leave with even passing interest, the halfling and his Band depart. To the east. To look for a road north about a day's travel from here.  
 
            
              
                 Male Halfling Wizard 2 | HP 9/12 | AC 14/T 14/FF 10 | F+2/R+4/W+4 | CMB - 12 | CMD 12 |init +4 | Perc +10(+12) | precience 6/6 | spells:  | conditions: familiar 
              
              
                
                   
	
		   "Rumors about Eralion worshiping Thyr, about the tower being built by demons, and a shadowy figure having being seen there at night which the teller is convinced is a vampire. Though the fact no one is willing to be around the place even during the day seems to state that story is probably rather fanciful." he was scribbling it down in his Band journal though. "Does anyone know much about vampires?" he asks for reference. though this would be a great place for someone with religion knowledge to suggest the items Guthlag would like us to pick up. After rumors and stories are done, he also tells the most important part. "To the east, we should since a road north into the forest, about a day's travel from here. Unused since no one wants to go to this vampire infested demon tower, so we will have to keep a look out." he finishes his writing, that included several rough drawings for some reason, then packs it away again, grasps his banner and asks "All ready?"  
 
            
              
                 Male Halfling Wizard 2 | HP 9/12 | AC 14/T 14/FF 10 | F+2/R+4/W+4 | CMB - 12 | CMD 12 |init +4 | Perc +10(+12) | precience 6/6 | spells:  | conditions: familiar 
              
              
                
                   
	
		   It is the math for me, Naomi. And it isn't always, more the remembering to do so part and poof it is gone. SO if you are willing and want to, but occasionally need help doing so, I will endeavor to be helpful. And I never (rarely ever at least) get upset about being reminded about things. So no worries.  
 
            
              
                 Male Halfling Wizard 2 | HP 9/12 | AC 14/T 14/FF 10 | F+2/R+4/W+4 | CMB - 12 | CMD 12 |init +4 | Perc +10(+12) | precience 6/6 | spells:  | conditions: familiar 
              
              
                
                   
	
		   I am fine with 'make do'. Now that we know to expect it. What a party can handle typically includes the normal progression of gear. Weapons bonus, stat boosts, saving bonuses so on. Not as important given you are constructing the adventure and we're not in the standard pathfinder AP, which would assume that progression. With not knowing, it might be frustrating, either cause it is what we expect or we start to feel like our characters seem frustratingly ineffective. An personal example, only you would understand. I loved Cleo Gingerberry, but she stunk in a battle in anything other than healing. Most of that was me, building for the holes we kept getting in the party, but it also didn't help that TreasureFox's loot was sparse and often time custom, so her normal progression was way off. But he was running from an AP, so the fights were based on that. Long winded, sorry. But... um, thumbs up? yes, I think so. :)  
 
            
              
                 Male Halfling Wizard 2 | HP 9/12 | AC 14/T 14/FF 10 | F+2/R+4/W+4 | CMB - 12 | CMD 12 |init +4 | Perc +10(+12) | precience 6/6 | spells:  | conditions: familiar 
              
              
                
                   
	
		   Being encumbered doesn't come up as much for a wizard, without armor and lots of weapons. I am a lazy player, very much so, liking interactions and banter and story WAY more than tracking loot. Automatic bonus progression is very neat, though I only have had it used for one game so far.  
 
            
              
                 Male Halfling Wizard 2 | HP 9/12 | AC 14/T 14/FF 10 | F+2/R+4/W+4 | CMB - 12 | CMD 12 |init +4 | Perc +10(+12) | precience 6/6 | spells:  | conditions: familiar 
              
              
                
                   
	
		   "Lived there?" Gubble seemed surprised "No, never, I've never even been to the place. My master's tower was another, and the one I found the amulet at was another another. I've Read about this tower I've never been to, but that is all. I do apologize if I mislead anyone when I talked about wizard towers, I promise it was not intentional." he seems rather sincere about that. "I can ask around though, people have stories about everything, so even if they have never been, if you get enough data points you can find almost anything." so the halfling begins just that. Asking people about the whereabouts of the nearest abandoned tower or ruin or source of woe and folly, always leading the responder toward what he wants to know. diplomacy for gather information: 1d20 + 12 ⇒ (20) + 12 = 32
  
 
            
              
                 Male Halfling Wizard 2 | HP 9/12 | AC 14/T 14/FF 10 | F+2/R+4/W+4 | CMB - 12 | CMD 12 |init +4 | Perc +10(+12) | precience 6/6 | spells:  | conditions: familiar 
              
              
                
                   
	
		   I wasn't asking for inside knowledge. Just character knowledge verses the utter lack of player knowledge (on my part at least, since without google maps I couldn't find my work place, somedays). :) But okay. Carry on we can.  
 
            
              
                 Male Halfling Wizard 2 | HP 9/12 | AC 14/T 14/FF 10 | F+2/R+4/W+4 | CMB - 12 | CMD 12 |init +4 | Perc +10(+12) | precience 6/6 | spells:  | conditions: familiar 
              
              
                
                   
	
		   Good enough directions to find it, or do we need to see if we can find more? I ask from the perspective of our characters, since I am in no way a good direction kind of person, my left and right keep getting mixed up and all.  
 
 
            
              
                 Male Halfling Wizard 2 | HP 9/12 | AC 14/T 14/FF 10 | F+2/R+4/W+4 | CMB - 12 | CMD 12 |init +4 | Perc +10(+12) | precience 6/6 | spells:  | conditions: familiar 
              
              
                
                   
	
		   Gubble nods as the others talk, though he seems a little distracted by the oatmeal. He lifts his spoon, turns it over and sees if Any bits at all drip or splatter back into the bowl. "the most consistent oatmeal in all the land." he says quietly, already constructing it into a legend in his brain. "I agree, by the way. Sooner is probably best." he doesn't elaborate, though it is easy enough to fathom what he mean is best.  
 
            
              
                 Male Halfling Wizard 2 | HP 9/12 | AC 14/T 14/FF 10 | F+2/R+4/W+4 | CMB - 12 | CMD 12 |init +4 | Perc +10(+12) | precience 6/6 | spells:  | conditions: familiar 
              
              
                
                   
	
		   Gubble has won over the GM! Just has to work on his band mates some more :) "So today is another branching point for us, I believe.  Bandits, orcs, or ignore both to hurry to our destination?" the halfling asks any and all that come to breakfast.  
  
 
            
              
                 Male Halfling Wizard 2 | HP 9/12 | AC 14/T 14/FF 10 | F+2/R+4/W+4 | CMB - 12 | CMD 12 |init +4 | Perc +10(+12) | precience 6/6 | spells:  | conditions: familiar 
              
              
                
                   
	
		   "They got drunker." the halfling shrugged. "I prodded, they ignored, and added an insulted here and there. Nothing more than normal I'd say." the halfling said, cheering up considerably as Stew arrives. "Is this beef, or pork, or..." he chews the delightful but mysterious meat and decides "hmmm, I should stop asking, shouldn't I?"  
 
            
              
                 Male Halfling Wizard 2 | HP 9/12 | AC 14/T 14/FF 10 | F+2/R+4/W+4 | CMB - 12 | CMD 12 |init +4 | Perc +10(+12) | precience 6/6 | spells:  | conditions: familiar 
              
              
                
                   
	
		   Gubble sighes, it is a long long sigh and well practiced in truth. "Pay it no mind, I am the vocals, in your example I guess." he half jumps off the chair, and retrieves his barely drunk ale "Well good night gentlemen, I wish you well, stay away from bandits, live a good life, and all that." then the halfling goes back to his table to eat an abundance of warm food.  
 
            
              
                 Male Halfling Wizard 2 | HP 9/12 | AC 14/T 14/FF 10 | F+2/R+4/W+4 | CMB - 12 | CMD 12 |init +4 | Perc +10(+12) | precience 6/6 | spells:  | conditions: familiar 
              
              
                
                   
	
		   "What? No No No... and adventuring Band. Have not heard of the Tiny Silver Daggers, or the Kings of the Wylde, or Martha's Pungent Posts." the bespectacled halfling grows animated, even more than with their own story. "All some of the greatest Adventuring bands in existence. Though Martha's fame could be debated, in-depth, about whether it was her bear's famous smell or their marital prowess that made her them great."  
 
            
              
                 Male Halfling Wizard 2 | HP 9/12 | AC 14/T 14/FF 10 | F+2/R+4/W+4 | CMB - 12 | CMD 12 |init +4 | Perc +10(+12) | precience 6/6 | spells:  | conditions: familiar 
              
              
                
                   
	
		   Nope, Gubble is smart. His size coupled with his lack of dinner is enough to know keeping up with their drinking to be a bad idea. sense motive: 1d20 + 2 ⇒ (3) + 2 = 5 Hmm, while he is smart, he does trust way too easily it seems "Miserable in temperment, not appearance, is what I've meant." he explains quickly, which is true, but also in truth it could have been applied to both. "Why do I care? Cause as I've said, I am in the Band of the Six... or wait, I might have failed to include my own membership, authors have a tendency to do that don't they." he adjusts his glasses, cleans them, considers "Bands are not your typical legends, made up of shining knights without flaws, we're closer to the people, cause that is what we are. So the people is who we'll protect, you see. Do you understand?"  
 
 
            
              
                 Male Halfling Wizard 2 | HP 9/12 | AC 14/T 14/FF 10 | F+2/R+4/W+4 | CMB - 12 | CMD 12 |init +4 | Perc +10(+12) | precience 6/6 | spells:  | conditions: familiar 
              
              
                
                   
	
		   Gubble does smile, all it takes for a conversation to start is a simple opening. "Negotiation IS a fine skill to cultivate, so... yes." he gestures to the server "A drink for two tale. A tale from me and then a tale from you." he pulls a chair over and sits with his mug. perform storytelling: 1d20 + 3 ⇒ (20) + 3 = 23 !!! "First mine..." he weaves the tale of their battle with the bandits, surprisingly well, given his over use of adjectives and sound effects. "And that gentleman is the story of The Band of the Six, new name pending, vs the Rotten Ravenous Ravens, name still being investigated." diplomacy: 1d20 + 12 ⇒ (9) + 12 = 21 Since he enjoyed that way too much, he ordered another round of drinks for his audience, "So gentlemen, a tale from you. About bandits or maybe just about yourselves since you seem about a miserable as one can be." an image of a cat after a bath and getting punched a few times comes to his mind, which he keeps to himself.  
 
            
              
                 Male Halfling Wizard 2 | HP 9/12 | AC 14/T 14/FF 10 | F+2/R+4/W+4 | CMB - 12 | CMD 12 |init +4 | Perc +10(+12) | precience 6/6 | spells:  | conditions: familiar 
              
              
                
                   
	
		   Gubble considers, then nods. He slips out of the oversized chair with an ale produced from somewhere. Ambling pleasantly up to the three rough-looking men with daggers and clubs, Gobble greets them with a "Hello" a pleasing smile if nothing else follows "A lovely evening, don't you know, and one we barely made it here to enjoy. Would you like to hear our story? You, fine gentlemen, look like you would enjoy a good story about daring heroics in the face of wicked banditry. Or maybe you, yourselves, had dealt with the detestable lot?" bluff?: 1d20 + 10 ⇒ (12) + 10 = 22  
 
            
              
                 Male Halfling Wizard 2 | HP 9/12 | AC 14/T 14/FF 10 | F+2/R+4/W+4 | CMB - 12 | CMD 12 |init +4 | Perc +10(+12) | precience 6/6 | spells:  | conditions: familiar 
              
              
                
                   
	
		   "Professional bonding, or did he have a particular reason?" he asks with curiosity. An emotion that is billowing up in a torrent, since even with his thick round glasses he has noticed Jalros' focus. Leaning toward his big companion the halfling also adds "I could go on a chatting expedition, if knowledge on those two parties would ease a worried potential." are the three rough looking men sporting obvious weaponry?  
 
 
            
              
                 Male Halfling Wizard 2 | HP 9/12 | AC 14/T 14/FF 10 | F+2/R+4/W+4 | CMB - 12 | CMD 12 |init +4 | Perc +10(+12) | precience 6/6 | spells:  | conditions: familiar 
              
              
                
                   
	
		   "Oh yes" Gubble says pleasantly, as he awkwardly gets into the human sized chair. "I have a particularly vulnerability to the pervasiveness of pokey straw. No matter if I am fully clothed and on top of layers of blankets, the golden irritate gets in rather unmentionable places." He breathes in deep the smells, sounds, and ambiance before asking "What have you found to be especially delightful in the way of food and beverage?" he asks the two men... two? "Where is Hamish?"  
 
            
              
                 Male Halfling Wizard 2 | HP 9/12 | AC 14/T 14/FF 10 | F+2/R+4/W+4 | CMB - 12 | CMD 12 |init +4 | Perc +10(+12) | precience 6/6 | spells:  | conditions: familiar 
              
              
                
                   
	
		   Gubble is looking forward to a pint of something and a nice Bed, so he nods to Guthlag since he desires to stay behind and goes to the inn, keeping an eye out for dangers as he does so.  
 
            
              
                 Male Halfling Wizard 2 | HP 9/12 | AC 14/T 14/FF 10 | F+2/R+4/W+4 | CMB - 12 | CMD 12 |init +4 | Perc +10(+12) | precience 6/6 | spells:  | conditions: familiar 
              
              
                
                   
	
		   Gubble nods back at Naomi then looks at Anna. "Naomi would be much better at telling the story than I would be at the moment, so if you please, I will leave it to her." he says goodbye again then heads at to the inn.  
 
            
              
                 Male Halfling Wizard 2 | HP 9/12 | AC 14/T 14/FF 10 | F+2/R+4/W+4 | CMB - 12 | CMD 12 |init +4 | Perc +10(+12) | precience 6/6 | spells:  | conditions: familiar 
              
              
                
                   
	
		   Gubble pauses at Guthlag'S declaration of desire. He looks, and then nods in agreement, thinking, yes a garden is worth a moment. More than a moment, and if the time comes with it isn't, well... he doesn't know what then, but surely it won't be good. "I grew tomatoes once in the tower's balconies. They worked remarkably well with what soil I could get and the abundance of dreary rainstorms."  
 
            
              
                 Male Halfling Wizard 2 | HP 9/12 | AC 14/T 14/FF 10 | F+2/R+4/W+4 | CMB - 12 | CMD 12 |init +4 | Perc +10(+12) | precience 6/6 | spells:  | conditions: familiar 
              
              
                
                   
	
		   "Early would be best for the potential of distance." the halfling states in his odd way, thinking distance away from normal folk would be good just in case their luck continues with horrors falling in their path and presence... ...his mind settles on the face of a dead child and he HATES again with such blinding redness that words have to stop... A minute goes by, then somehow he manages to breathe again. "But, family is worth a delay. In all things." he looks up and smiles at Naomi, hoping she can drink in all things good for just a little bit. "Meaning we'll wait on you, no matter how long you might need." he nods, thanks the grandparents again, and asks "Guthlag, are you going to stay here or come to the inn?" in truth, he imagines there to be a third choice of neither, the woods is better than both, but while Guthlag is and always will be a good friend, Gubble doesn't always understand him.  
 
            
              
                 Male Halfling Wizard 2 | HP 9/12 | AC 14/T 14/FF 10 | F+2/R+4/W+4 | CMB - 12 | CMD 12 |init +4 | Perc +10(+12) | precience 6/6 | spells:  | conditions: familiar 
              
              
                
                   
	
		   "Thank you mam, but i will join our other companions at the inn. I nice bed after so many nights on the ground is too intoxicating to pass on." he smiles in thanks and gives his good buys and nice to meet you's, respectfully and warmly.  
 
            
              
                 Male Halfling Wizard 2 | HP 9/12 | AC 14/T 14/FF 10 | F+2/R+4/W+4 | CMB - 12 | CMD 12 |init +4 | Perc +10(+12) | precience 6/6 | spells:  | conditions: familiar 
              
              
                
                   
	
		   "Not all Bullies are Orcs, and not all Orcs are Bullies." says without judgement, just expanding labels, all while reaching for another cookie. "What did the orc bullies try and do?"  
 
            
              
                 Male Halfling Wizard 2 | HP 9/12 | AC 14/T 14/FF 10 | F+2/R+4/W+4 | CMB - 12 | CMD 12 |init +4 | Perc +10(+12) | precience 6/6 | spells:  | conditions: familiar 
              
              
                
                   
	
		   "Tea for me as well" Gubble says congenially. Inward he enthused about Wizards and their Teas. Hardly the Hardy with his Earl Grey, Beatrice the Bonkers and her boba, Whispers In the Breeze with her lemon chamomile. All legends in their own right, not to mention their drink choice. Gubble doesn't aspire to their legendary status though, since for him theirs is too solidary. "Mmmm. My lady, these cookies..." his words fail him to find the proper abjective to express their utter delight. "... Are delightful, Thank you."  
 
            
              
                 Male Halfling Wizard 2 | HP 9/12 | AC 14/T 14/FF 10 | F+2/R+4/W+4 | CMB - 12 | CMD 12 |init +4 | Perc +10(+12) | precience 6/6 | spells:  | conditions: familiar 
              
              
                
                   
	
		   The halfling follows after the orc, and with a friendly smile adds "I'm Gubble Penticefall, um, from a tower." he says with all seriousness since it is not everyday he gets introduced to GRANDPARENTS. "It is a pleasure to meet you Anna of the rather nice garden." Gubble is not a garden expert and certainly doesn't have colored memories of perfection.  
 
            
              
                 Male Halfling Wizard 2 | HP 9/12 | AC 14/T 14/FF 10 | F+2/R+4/W+4 | CMB - 12 | CMD 12 |init +4 | Perc +10(+12) | precience 6/6 | spells:  | conditions: familiar 
              
              
                
                   
	
		   Having spent most of his life in service of his master, Gubble's memory of home life was spotty at best. So he found Naomi's grandparents house delightful. "Lovely" he compliments.  
 
            
              
                 Male Halfling Wizard 2 | HP 9/12 | AC 14/T 14/FF 10 | F+2/R+4/W+4 | CMB - 12 | CMD 12 |init +4 | Perc +10(+12) | precience 6/6 | spells:  | conditions: familiar 
              
              
                
                   
	
		   Back stories are important, so Gubble smiles brightly at the invitation to meet Naomi's grandparents. "I would be honored." he says with complete sincerity.  
 
            
              
                 Male Halfling Wizard 2 | HP 9/12 | AC 14/T 14/FF 10 | F+2/R+4/W+4 | CMB - 12 | CMD 12 |init +4 | Perc +10(+12) | precience 6/6 | spells:  | conditions: familiar 
              
              
                
                   
	
		   Gubble's jaw dropped open at the local saying. He knew they were not loved, but wished to be dead is quite another matter. He stops walking, waits for the others to stop, and says Clearly "Yes, there might be danger, just as there might be danger in an unsettled hill about to slid into a house, or a fungus that is beginning to creep into the crops, or anything where intelligent beings dwell going wrong. We came to help with it, if we can, all of us, even Me. A wizard." he might be small, but that moment he doesn't seem as much. He paused for another moment, then resumed his walk.  
 
            
              
                 Male Halfling Wizard 2 | HP 9/12 | AC 14/T 14/FF 10 | F+2/R+4/W+4 | CMB - 12 | CMD 12 |init +4 | Perc +10(+12) | precience 6/6 | spells:  | conditions: familiar 
              
              
                
                   
	
		   Gubble blinked in surprise at Elgrin's blurting "Of course!" the thought of turning back was foreign to him, Fate was Fate,but after the question settled her decided that was unfair. "I mean, I am. Each member of the band will need to make that same choice." but clarification was needed further, once his brain went back to his words "We failed to stop him once, a fact we have to accept. If we do so again, these people might be in danger. That is the purpose of the warning."  
 
            
              
                 Male Halfling Wizard 2 | HP 9/12 | AC 14/T 14/FF 10 | F+2/R+4/W+4 | CMB - 12 | CMD 12 |init +4 | Perc +10(+12) | precience 6/6 | spells:  | conditions: familiar 
              
              
                
                   
	
		   Gubble looks up into the concerned eyes of Naomi, and nods after a moment of thought.  "You might think it foolish, but we were headed to the old wizard's tower near this town, once owned by a practitioner named Eralion. 
  
 
            
              
                 Male Halfling Wizard 2 | HP 9/12 | AC 14/T 14/FF 10 | F+2/R+4/W+4 | CMB - 12 | CMD 12 |init +4 | Perc +10(+12) | precience 6/6 | spells:  | conditions: familiar 
              
              
                
                   
	
		   "I doubt it. This is the nearest town and while I was in shattered heap, the others were still fighting on when Vortigern left the fight, as they others tell me." Gubble explains "We can collectively attempt to provide a good description so you can keep a look out for him?"  
 
            
              
                 Male Halfling Wizard 2 | HP 9/12 | AC 14/T 14/FF 10 | F+2/R+4/W+4 | CMB - 12 | CMD 12 |init +4 | Perc +10(+12) | precience 6/6 | spells:  | conditions: familiar 
              
              
                
                   
	
		   "Not from them, but from me. The Harlows were... an ambush." the halfling has a weary hate in his voice. "It was an magical artifact and no I have no idea how he knew I had it." 
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