Friendly Fighter

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Goblin Squad Member. Organized Play Member. 1,525 posts. No reviews. No lists. No wishlists. 1 Organized Play character.


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Shadow Lodge

Ah, well, I guess I should've mentioned that I only played the 3.5e as well! Honestly, 4e turned me into a boycotter of WotC anyways - so anything involving it I avoid now (unfortunately).

Shadow Lodge

A lot of the ideas for the campaign came from the 'Heirs of Ash' series, as well as some from 'The Dragon Below' & 'Legacy of Dhakaan' series's.

Shadow Lodge

So, to be quite honest, I'm in a pickle with this one. I'm seeking interest first, to see if anyone is interested in this campaign. I already have one player locked in (A unique cleric). This was a campaign that I had started a few years ago with a group here at home. The group fell through, and I didn't want to continue it with them any longer. I hope to resurrect it here!

So, again, at this moment - Just curious if anyone would be interested, so please don't start posting character sheets and such.

I'd prefer players with a bit more intimate knowledge of Eberron, its history, and those who've read some novels. I'd be utilizing Pathfinder rules, but the Eberron Campaign setting. All classes/Races from the pathfinder rules would be welcome, as long as there is a story to validate the concept. I would also be allowing all alignments, except for Neutral Evil and Chaotic Evil. Lawful evil would only be allowed if there was a specific reasoning, applied by a story, for it.

This campaign would start in Aundair (The Capital - Fairhaven), move to Breland, and then, ultimately, end up in the Mournlands. The idea is you may, potentially, discover what caused the entire event. Or, at the very least, get an amazing story out of the entire fiasco. However it will take you across the continent.

Any interest? If so, I may quiz you. ^_^ I still have a lot of adaptation items (such as traits) that I still need to produce for the story. If you have any questions what so ever, let me know. I check these boards very avidly.