Bulette

GroovyBoy's page

23 posts. Alias of Brian Martin 280.




How is a Shaman affected when its spirit companion is killed?


Would Detect Undead detect a ghost who has used Malevolence to possess someone?


Is the WIS drain associated with the nightmare curse restored with dispel evil, dream, or remove curse? If not, holy crap is that a bad-ass creature for CR8...


Here's my question:

Let's say somebody has an ability score of 12. They take 1d6 points of ability damage at night, but recover 4 points the following day. Using probability, how many days will it take before their score drops to zero?

And how about the same question, only this time with an ability score of 11?

Thanks in advance...


I am planning on starting a new campaign (Reign of Winter) in the near future, and some of my players have asked me about playing some non-standard races that appear in the Advanced Race Guide. The only potential problem I see is that some of the races they are interested in are worth a lot more Build Points (or whatever they're called) than the standard races.

Assuming I want all my PCs to start at 1st level, does anybody have any suggestions (even in theory or from personal experience) how I can keep things balanced between higher-BP races and standard races? Things like different XP tracks or XP penalties? Any advice would be greatly appreciated...


Anybody got some house rules for drunkeness they'd like to share?


I want to have an encounter where the party is chasing a baddie is a shifting maze of mirrors (actually polished steel walls lit by a bunch of lanterns). Has anybody done this type of encounter before? If so, did you have a simple set of rules for negotiating the maze/discerning the correct target among the images, things like that, or did you map everything out to the smallest detail? Any suggestions welcome, even if they're just off the top of your head...