Man in Mask

Grokken's page

74 posts. No reviews. 1 list. No wishlists.




Anyone considered putting the Savage World rules on the Witch World setting of Andre Norton? Seems like the low but powerful magic would fit with the gritty combat of the setting. Also the very extremely weird creatures warped by magic running about as well... Savage Worlds looks like it could handle the Sci-fi to Fantasy twist as world hoping is pretty common in that setting as well.


Does the mythic tier adjust the CR? The rules as I read them aren't quite clear. Does a CR1/M1 count as a CR2 or equivalent or has that already been pre-factored? Party just had their first Mythic encounter and I'd hate to short them a few xp.


Scenario: Serious minded fighter early in his career was involved in a very famous battle in which he was one of a handful of survivors. Much heroics, very brave, such bardic fodder. Saved the non-combatants of the village yada yada... except that in the rush to save the villagers they herded them into the local brothel and THAT stuck as the battles name. So, I need the most embarrassing name you can think of for a brothel. Especially for a heroic battle following you around for the rest of your career. Even if it does mean you are brave and honorable.

Lavender Serpent, Lola's Pleasure Palace, Heidi's Hidden Happy House are what I have so far...

Help?


Could a Titan do that? I know Arch-devils and Demon Lords can, but what about a Titan? Is there a cut-off point? I have a vicious idea for bringing much chaos and destruction to a hapless nation in Golarion, but my inquiring mind wants other opinions on the matter.


1 person marked this as a favorite.

If so how did it work out? I've been invited to run one and we're all used to the Pathfinder system.

I think a few of the hybrid classes and core classes would work quite well. Brawler, Oracle, Witch, Shaman and Investigator seem to fit the theme pretty well.

But has anyone else thought about doing this? (I'd be shocked if no one has.)


I'm looking to build a special minion of my heavy for a campaign and have them hiding in a small town as the Paladin of a local shrine. Basically a cleric of Asmodeus pretending to be a cleric of a good deity (to be determined later, based on build possibilities). Any suggestions? The back story was simple, what I need is a good build. Considering a level or two of bard to further enhance flexibility of character.

Parts I've worked out.
Cleric of Asmodeus:
Traits: Fiendish Confidence, Liar's Tongue
Race: Human Female
Feats:

The altar remains unconsecrated due to the difficulty of getting a strong enough cleric to cast the proper spells.

Unable to do the Lay on Hands due to the reason for them being sent here... they are atoning for a mistake. They are here to prove themselves to hold proper compassion for the needs of others. Basically their story is that they were so bent on serving Justice on a miscreant they left a fellow servant of the deity to die a slow death. A in the rush of the moment screwed up sort of thing and are now paying for that.

The Truth: Cleric of Asmodeus working as a freelance spy for Neutral and Good aligned clerics who need skulduggery done that they can't trust to their own people for reasons that would be frowned upon by their fellows. In this case, a high level priest of Abadar who needs eyes on the town and needs to remove certain elements that threaten profit margins of church operations.


Would that work on Clockwork creatures? It says Golem specifically, not construct. So the further question is what is the difference between a Golem and a Clockwork construct. Golem are mainly Arcane while Clockwork is mostly Tech, yet each has a part in the other. Or should there be a ***** of Clockworkbane?


Idea so far:

Darkmoon Vale area with Cheliax/Aspis Consortium attempting to draw the Eagle Knights away from disrupting so much of the slave trade. I'm thinking that the Consortium is having a bit of a break with House Thrune over the recent rebellion and by using clockworks keep both Cheliax and Andoran guessing at the real purpose.

Modules currently planned:
Hollow's Last Hope
Crown of the Kobold King
I plan to adjust those to add some clockwork to the modules, specifically suggest that the disease was added by clockworks. I'm amusing myself with the idea of clockwork kobolds in the lower levels.

Siege of Durgam's Folly.
It's full of clockwork and fits in quite well with the location.

Beyond that I am looking for possible modules to work in for the higher levels.

I know I am probably way off canon here, but my players will never see it coming.. and that is kinda the point.


Is there a polar opposite to the Raksasha? A race of beings that do exactly the opposite, are "born" the same way but have the opposing alignment and agenda?

It would be a Native Outsider, good aligned, and probably a shape-shifter of some sort.

I'm sifting through as many of the creatures books I've got but nothing looks quite right. Any suggestions?


Reading the description for Reincarnate makes me wonder if that would actually work.

It states :A creature that has been turned into an undead creature or
killed by a death effect can’t be returned to life by this spell.: pg. 331 core book.

Does that mean that once turned into a wight he is unable to be reincarnated until he is again slain, or that once the animation has been effected upon his body, it can no longer be affected by reincarnate?

I intend to allow it to work on him, mainly for story possibilities. But knowing some in this party they may attempt to reincarnate the nymph as well. They do seem to be ... completists.


Could have sworn I'd seen them statted up somewhere here, search fu mocks me today. Anyone have them statted?


Looking through my not too extensive collection of material, the best price I could find for a home (just residential, no labs or workshops added) was 12k for a 30 person house. That was in the Stronghold builders guide. I have players wanting just a place to live, nothing fancy. They want bedrooms, kitchen & dining and maybe a place to hang out, but not a freaking stronghold. (that will come later after a few more levels and will cost them :D) The main character's issue is that he has dependents (wife and two kids) and that he needs an actual home.

Not finding anything like that in any of my books. Anyone got a recommendation?

I'm of the opinion that with being a "hero" of Sandpoint that a dwelling would be at a discount and was considering 100 gold for a year. That doesn't seem to onerous to keep his family in the line of fire for a few more adventures.. heh.


With a "no-deity" cleric in the game I'm running, I was considering have the character awaken an ancient deity with the domains she wanted to use (none of the book deities had the alignment/profile required). I'm seeing the Peacock Spirit as probably Neutral Good/Lawful Good and having Knowledge as one of the main Domains, though also healing.

Going by the theory that Gods don't die unless they are killed (Aroden's dead) I'm thinking that during the fall of Thassillon the Spirit faded into dormancy awaiting someone to awaken it once more. Since it was never determined to be Male/Female and had no apparent appearance as human I'm thinking this will drop some serious "you are messing with me" problems on the character.

I haven't run across anything outside of the first module where it mentions the spirit as being a deity that the Thassilonians worshipped. So I am definitely open to suggestions.


4 people marked this as FAQ candidate. 1 person marked this as a favorite.

Would it count as a double weapon?

For ranged attacks just the sling, or would that also affect its use as a club?


Two members of the party managed to impress Aldern, I can see him doing lust over one and I can see either envy or wrath from the other. I'm considering waiting to see if either of the two manages to trump the other to get his attention for Skinsaw, though it also occurs to me that another party member might get into the mix during that time as well.

I'm considering having him target one member for each sin (Lust, Wrath and Envy). Though I don't want to make it too easy for the party to realize that it must be Aldern that's behind it too soon. Anyone else tried this?