I'm looking to roleplay a strix slayer whose had his wings cut off and tossed into the cheliax arena to die. But the alternate racial traits leave much to be desired and while wing-clipped fits the theme it doesn't quite give me anything besides hampered flight. So I know you can create your own race or even look at the traits that they suggest but I'm hoping that the creative people on these forums could give me some ideas before I do.
Wow this blew up all of a sudden. First of thank you everyone for your suggestions. As of right now based on everyone's suggestions I'm going a 2 handed reach bloodrager primalist. I'm going to try and get rage cycling in early so I can use action surge to fuel my CMB and put my feats into grappling and tripping.
Alright me and my group are starting up another campaign but this time we are being challenged to bring a fair amount of tactics to our game. Dm wants none of the usual I swing for this amount turn after turn. So far my group has gone with a fighter crossbowman focusing on a overwatch style feat chain, a Oradin, and a unchained rogue. The setting is low magic so we are restricted to dipping into a full caster class for a few levels or a 2/3 casting class. I just want some suggestions on a fun build, preferably melee, that has some versatility beyond swinging every round at hit points.
Thank you for all the feedback now there is a spell called reloading hands. Is there anyway to get this as a alchemist and if so would this allow me two attacks a round instead? This might make up a bit for the attacks being slow as for the swashbuckler argument you may be right about it being more optimized but the reason for me being gunslinger/alchemist is purely flavor based. But I do appreciate the suggestion I might roll up a swashbuckler and keep him in case the gunslinger flops. |
