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Fighter 7 | AC 27 FF 24 T14 | HP 66/66 | Fort +8 Ref +5 Wis +4 | CMD 26 |Per +11 | Init +2
![]() Tristan Luckbringer wrote:
Yeah, the only reach option for 1 hand is the whip, and I've already got an active campaign with a whip tank. ![]()
Fighter 7 | AC 27 FF 24 T14 | HP 66/66 | Fort +8 Ref +5 Wis +4 | CMD 26 |Per +11 | Init +2
![]() Tristan Luckbringer wrote: if either of you have ranks in escape artist Liberating Command (immediate action) would be worth casting. But without ranks its likely not worth wasting a spell vs such tough grapple opposition Not a class skill, and generally not really worth taking on fighters since they usually have decent enough CMB. In theory my 19 on the die should have broke the grapple. ![]()
Fighter 7 | AC 27 FF 24 T14 | HP 66/66 | Fort +8 Ref +5 Wis +4 | CMD 26 |Per +11 | Init +2
![]() Zorblag wrote: Breaking grapple is an option, but you can also attack if you like (with a -2 to hit and using the dorn-dergar as a one handed weapon.) It's the pinned condition that stops you from doing much of anything else. A dorn dergar is a two handed weapon, it cannot be used one handed without a feat which I don't have. Hence I can break the grapple or fight a giant tiger unarmed. ![]()
Fighter 7 | AC 27 FF 24 T14 | HP 66/66 | Fort +8 Ref +5 Wis +4 | CMD 26 |Per +11 | Init +2
![]() Tristan Luckbringer wrote:
Oh, I understand that. But I will continue to use it as an excuse if we hit a nut that's too tough to crack. It's in character rhetoric. ![]()
Fighter 7 | AC 27 FF 24 T14 | HP 66/66 | Fort +8 Ref +5 Wis +4 | CMD 26 |Per +11 | Init +2
![]() Khoran did an actual perceived threat (dispel magic doesn't cause harm), so Groff will engage him. power attack
Well at least the rolls suck ![]()
Fighter 7 | AC 27 FF 24 T14 | HP 66/66 | Fort +8 Ref +5 Wis +4 | CMD 26 |Per +11 | Init +2
![]() To put it in shorter terms, it wasn't an identified spell, and the dispel is targeted to one person. It's just on Groff (and I might lose any buffs though confusion will go first since it is highest level). From dispel magic
Confusion is a higher level spell, and I would assume has a higher caster level. It goes first before any of the buffs, and dispel gets a shot at all of them since it was targeted at Groff. ![]()
Fighter 7 | AC 27 FF 24 T14 | HP 66/66 | Fort +8 Ref +5 Wis +4 | CMD 26 |Per +11 | Init +2
![]() I think I can move forward 5' and engage a wolf (the one in the northern square since it wouldn't have cover from Bannog, though he may get out of the way before I attack). haste, power attack
to confirm: 1d20 + 13 ⇒ (1) + 13 = 14 damage: 1d10 + 17 ⇒ (10) + 17 = 27 ![]()
Fighter 7 | AC 27 FF 24 T14 | HP 66/66 | Fort +8 Ref +5 Wis +4 | CMD 26 |Per +11 | Init +2
![]() Groff with apply some meat tenderizing action with his implement. haste, power attack to hit: 1d20 + 10 ⇒ (14) + 10 = 24 damage: 1d10 + 17 ⇒ (8) + 17 = 25
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Fighter 7 | AC 27 FF 24 T14 | HP 66/66 | Fort +8 Ref +5 Wis +4 | CMD 26 |Per +11 | Init +2
![]() Yeah, as I mentioned in recruitment, it is a bonus not provided in ABP in a slot which is not normal to armor. ABP provides an enhancement bonus to armor, not an armor bonus itself. Though you can always consider silken ceremonial armor, it's a reasonable loophole for cheaper. ![]()
![]() Yeah, I would rather expect bracers to still exist since they provide an armor bonus, from a wrist slot, not an enhancement bonus to armor (which is what ABP provides). Personally I run with silken ceremonial armor (in the rare cases I make a caster) much of the time in ABP since it has no armor check penalty or spell failure chance, and can soak up all those ABP bonuses you will be getting.
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