Half-Orc

Grigorii's page

429 posts. Organized Play character for KingOfAnything.


Full Name

Grigorii

Race

| AC: 24 (12 Tch, 22* Fl ) | DR: 1/- | CMB: +11, CMD: 21 | F: +14 , R: +10, W: +12 | Init: +2 | Perc: +10, SM: +20 (GM: +5) | Speed 30ft

Classes/Levels

| HP: 85/85 | Raging Song: 31/36 | Glorymane Attacks: 3/3 Spells: 1st- 6/6 2nd- 3/5 3rd- 5/5 4th- 2/3 | Spell Kenning 2/2 | Active conditions: Heroism(Extended)

Gender

Male N Half-Orc Skald 11 (songs)

Size

Medium

Alignment

N

Deity

Gorum

Languages

Common, Orc, Abyssal, Thassilonian, Ancient Osiriani, Aklo, Infernal, Hallit

About Grigorii

You never thought you’d call a half-orc attractive, but there is no other word for the man standing before you. The tattoos and scars across his broad shoulders, muscled arms, and back draw your eyes towards areas at which you really shouldn’t stare. You miss what was said as he laughs heartily, combing back his dark, wavy hair with one hand. A deep, rich sound. Relieved to find yourself looking at his face, you can’t help but notice his eyes, shining from below his pronounced brow. They are a bright piercing blue that stand out in contrast with his grey-tinged complexion; so different from the dark eyes natural to his race. As your gaze strays down his face, you notice his tusks. Small and white, accentuating his easy smile. They peek out of his mouth as if he were perpetually biting his lip. As you take it all in, he draws the lyre from his back, strums a chord, and begins a song.

Grigorii was never the strongest fighter in his youth, but when you grow up in the fighting pits of Ostenso you learn to win or you die. He learned to keep strong friends around and to ...encourage them to fight they're best. Despite his smaller stature, he had quite the fearsome reputation. It must have caught the attention of the local shaman, because he took young Grigorii in and taught him the ways of spirits and magic and battle. Now, he uses what he was taught to aid his comrades in battle as he seeks dangerous magical artifacts to study and control.

"I say everyone has a little anger inside. I merely inspire them to let it out!"

"Fear is the path to the Dark Archives. Fear leads to anger. Anger leads to rage. Rage leads to suffering... for our enemies." ~Master Zahta

PFS# 93593-3
STR 14 +2
DEX 12 +2
CON 14
INT 14
WIS 10
CHA 19

AC:24 T:11 FF:23*(Uncanny Dodge)
F: +12 R: +8 W: +10 (+4 v sonic)
BAB: +8/+3 CMB: +8 CMD: 19

Stat Lines:

Heroism
| AC: 24 (12 Tch, 22* Fl ) | DR: 1/- | CMB: +11, CMD: 21 | F: +14 , R: +10, W: +12 | Init: +2 | Perc: +10, SM: +20 (GM: +5) | Speed 30ft

Heroism, Inspired Rage
| AC: 23 (11 Tch, 21* Fl ) [20% vs reach] | DR: 2/- | CMB: +13, CMD: 22 | F: +16 , R: +10, W: +13 | Init: +4 | Perc: +12, SM: +22 (GM: +5) | Speed 30ft

Haste, Heroism, Inspired Rage
| AC: 24 (12 Tch, 21* Fl ) [20% vs reach] | DR: 2/- | CMB: +14, CMD: 23 | F: +16 , R: +11, W: +13 | Init: +4 | Perc: +12, SM: +22 (GM: +5) | Speed 60ft

Combat:
=====Combat=====
heroism, haste, rage +1 furious battleaxe +18/+18/+13 (1d8+14/x3)
raging +1 furious battleaxe +15/+10 (1d8+14/x3)
+1 battleaxe +11/+6 (1d8+8)
attack bonus: 8(BAB)+3(Str)+3(+1 furious)+2(rage)+1(WF)-2(PA) = 15
damage: 1d8 + 3(Str) + 3(+1 furious) + 2(rage) + 6(PA) = 1d8 + 14

javelin +8 (1d6+3)
morningstar +10 (1d8+7)
Glorymane +8/+3 (2d6)
Spirit slam +12 (1d4+4)

[dice=Atk +1 furious battleaxe]1d20+17[/dice] rage, heroism
[dice=Dmg]1d8+12[/dice]

[dice=Atk Bite]1d20+7[/dice] if only attack, +5 to hit, +2 damage
[dice=Dmg]1d4+5[/dice]

[dice=Atk Spirit]1d20+12[/dice]
[dice=Dmg]1d4+4[/dice]

[dice=Atk Glorymane]1d20+8[/dice]
[dice=Dmg]2d6[/dice]

Skills:
=== Skills (+2 luck singing)(+2 morale heroism) ===
Acrobatics: +6 (-2, -1 ACP) (+5 to jump)
Appraise: +6
Bluff: +18*
Climb: +6 (-2 ACP)
Craft(alchemy): +6
Diplomacy: +18*
Handle Animal: +18*
Intimidate: +21 (+2 MW tools(Dazzling Display))(+2 orc rations)
Know(local): +15
Know(planes, religion): +13
Know(arcana, geography, history, nature): +12
Know(dungeoneering, engineering, nobility): +11
Linguistics: +9
Perception: +8
Perform(sing): +18
Perform(wind): +18
Sense Motive: +18*
Spellcraft: +12
Use Magic Device: +10
*Versatile Performance

Spells:
===== Spells =====
0-level known:
light
detect magic
read magic
prestidigitation
resistance
mending

1-level (6/day) DC 15:
moment of greatness
feather step
liberating command (v)
feather fall (v)
unseen servant
heightened awareness

2-level (5/day) DC 16:
allegro (v)
suppress charms and compulsions
glitterdust
heroism
tongues

3-level (5/day):
haste
daylight
good hope
displacement

4-level (3/day):
virtuoso performance
freedom of movement
dimension door

Feats and Traits:
=====Racial=====
Intimidating: +2 Intimidate
Sacred Tattoos: +1 luck bonus on saves
Skilled: +1 rank/level
City-Raised: +2 Know(local)

===== Feats =====
Extra Performance
Weapon Focus(Battleaxe)
Dazzling Display
Skald's Vigor (fast healing 4)
Power Attack ( -3 atk, +6 dmg )
Additional Traits (Tusked, Fate's Favored)
Greater Skald's Vigor (fast healing for everyone!)

===== Traits =====
Bully (+1 Intimidate)
Soul Drinker
Tusked (bite attack 1d6)
Fate's Favored (luck bonuses +1)

Special Abilities:
=====Special Abilities=====
Bardic Knowledge
Raging Song (30 rds/day)
Inspired Rage (+4 Str/Con, +3 Will, -1 AC)
Song of Marching
Song of Strength
Dirge of Doom (30ft shaken)
Improved Uncanny Dodge
Spell Kenning (1/day)
Lesser Spirit Totem (spirits attack an adjacent enemy)
Spirit Totem (20% concealment v. ranged and reach attacks )
Guarded Life (10pts converted to non-lethal when drop below 0hp)
Lore Master
Skills you can't use in rage: Appraise, Bluff, Craft, Diplomacy, Disable Device, Disguise, Escape Artist, Handle Animal, Knowledge(any), Linguistics, Perform, Sleight of Hand, Spellcraft, Stealth, Use Magic Device

Gear:
=====Combat=====
+1 hero's hauberk ( +1 adamantine chain shirt )
Glorymane (lion's shield (bite +6 2d6 3/day), Intelligent item)
+1 furious battleaxe, javelin(5), morningstar, alchemist's fire(4)

=====Magic=====
amulet of armored fists (Natural Armor +2, cruel, menacing mighty fists),
headband of charisma +2
buffering cap
ring of protection +1
wand of cure light wounds(12 charges) in spring-loaded wrist sheath
potion of touch of the sea in a potion sponge
potion of enlarge person x2
oil of bless weapon x2
potion of fly
first aid gloves (10 charges)
lesser metamagic rod of Extend
belt of physical might (Str, Dex) +2

======Other======
Handy Haversack, Bedroll, ink, ink pen, journal, iron pot, mess kit, mirror, rope, silk, soap, torches (2), trail rations, orc rations(30), piton, hammer, belt pouch, chalk, flint and steel, waterskin, bandolier, masterwork tools (Intimidate[Dazzling Display]), antitoxin, stillgut, weapon cords, spring loaded wrist sheath, signal whistle

Bot Me!:

Grigorii advocates for straightforward, direct action.

Daily: Grigorii uses two uses of his Extend Rod to keep heroism active for almost eight hours each day.
He will also offer to shield other Pai

Combat: Grigorii will start singing and cast support spells
1. haste if he can affect all four melee party members (and Glorymane)
2. good hope if he can affect the three other melee party members (including others and self if possible, only partially stacks with heroism)
3. Move in to threaten an opponent flanked by either rogue (menacing bite give extra +2 to self or allies who are flanking) draw axe
4. Full attack if possible, otherwise focus on positioning, willing to provoke AoOs ( 20% spirit concealment v reach, range; 25% crit/sneak negation; buffering cap; and fast healing 4 when singing )

"♫ Song Song Song ♫"

Full Attack (rage and heroism included):

[dice=Atk +1 furious battleaxe]1d20+17[/dice] rage, heroism
[dice=Dmg]1d8+14[/dice]
[dice=Atk +1 furious battleaxe]1d20+12[/dice] rage, heroism
[dice=Dmg]1d8+14[/dice]

[dice=Atk Bite]1d20+8[/dice]
[dice=Dmg]1d4+5[/dice]

[dice=Atk Spirit]1d20+12[/dice] does not benefit from buff/debuff
[dice=Dmg]1d4+4[/dice]

[dice=Atk Glorymane]1d20+8[/dice] 3/day, can benefit from [i]haste[i]
[dice=Dmg]2d6[/dice]
[dice=Atk Glorymane]1d20+3[/dice]
[dice=Dmg]2d6[/dice]