Fighter

Grigor Umlich's page

278 posts. Alias of Lefty X.


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Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

Please know we appreciate all the work you put in and


Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

Sounds good.


Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

I will probably try to find another PBP on here. Catch you folks on the flip-flop.


Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

Okay, folks, do we just want to call this done? It lasted a year, which is pretty cool for a PBP. Nothing to be ashamed of.


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Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

Grigor pulls his weapons and starts looking around the team's encampment.

Discern Reality: 2d6 ⇒ (4, 2) = 6 ...

Are there any barns, with particularly broad sides, that I missed?


Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

So, are we headed to the middle of the forest to fight the scourge, or what?


Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

Grigor leads the way as pathfinder: 2d6 + 1 ⇒ (2, 5) + 1 = 8
Grigor performs his duties with resounding "meh."


Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

Shrugging, Grigor stores his shield, grips his broadsword tightly in two hands and brings the blade down in a mighty diagonal slash that could fell an ogre...

Bend Bars/Lift Gates: 2d6 + 3 ⇒ (3, 6) + 3 = 12

... Instantly, and relatively quietly, the Wildelode is split in twain. It is such a clean break, that the object is still actually useful for other spell work.


Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

"Any clue what this thing might be, mage-types?"


Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26
Archepex Ravenborn wrote:

Grigor seems to be completely overwhelmed and out of his mind. As does muppy for that matter. They both are digging at the hard ground with their bare hands. The problem is that the floor of a forest is usually full of fallen leaves and other organic matter, which is now all metal. They are cutting themselves, and badly!

Grigor and Muppy each take 1d4 damage that ignores armor

With the music box buried the power of the obelisk seems to wane slightly. Grigor, you may defy danger to break it's hold. Remember the new defy danger text. :)

The rest, you feel a probing at your minds. It seems to test your wills, drawing you to the obelisk with it's dark power.

1d4 ⇒ 2 from the spikes ground.

Defy Danger (Wis): 2d6 ⇒ (4, 2) = 6

Grigor shakes his head, trying to push through the siren song flowing through his consciousness, but unable to muster up what he needs.


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Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

I think maybe someone not under the effects of dark sorcery needs to makes some choices. ;)


Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

Grigor's rush to get in on the action gets him quickly separated from the group. He finds Muppy quickly unearthing a white stone obelisk, shot through with veins of sickly glowing energy and decorated with motifs of a horned skull. Grigor, forgetting himself, immediately starts helping Muppy with the digging, all thoughts of fighting forgotten.


Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

Grigor whistles at Muppy.

"This way, boy, follow the bad noise"

Then, using a combination of where his sword is pointing and Muppy's intuition, the two us run off into the bush, seeking adventure.


Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

Since you took the reins, Lyntel, how about you run with it until you want a break?


Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

"There is something up ahead. Archepex, please go check on it. We'll dismount and try to slink up behind you."


Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

I support Lyntel's idea. If Mooshy is burned out,and I certainly don't blame him considering his RL issues, why don't we move on to a new GM. Mooshy would, of course, be welcome back to play or GM whenever he had the time.


Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

Okay. Where is the Sea of Trees? Pacific Northwest?


Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

Wicks should be told, but what is the group's thoughts? Pursue the Skaven from here, or follow up on the Queen's leads about the Skaven operating around Coghammer?


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Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

Grigor tries to join in with a hesitant baritone...

Charisma: 2d6 + 1 ⇒ (1, 5) + 1 = 7

Guessing at the lyrics as he goes.


Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

(Image of Amidala watching Palpatine being made Chancellor.)


Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

Grigor sashays to the courthouse, his enthusiasm thoroughly bridled.


Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

Grigor gets his fill of biscuits and such, then starts looking for a way to get the vial of purple viscous fluid identified. I have been carrying it around since the beginning of the game.


Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26
Emma Sojourn wrote:

At the start of the night, Emma says basically nothing other than pleasantries. As the honeywine starts piling up, she begins telling old war lies to anyone who cares to listen, mixed with a few tidbits from her childhood. The actual memories sound like the unrealistic exaggerations.

Then she starts smiling.

Then she passes out.

It takes a lot (and I mean a lot) of honeywine to do that to a paladin, but she wakes up with seemingly no side effects. Really, did you expect a crippling hangover to deter a paladin from her morning calisthenics? For shame.

Looks like I am rooting out Skaven insurgents without PC backup.


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Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

I'm cool with being included in all of the bonds discussed. I have cashed in my old bonds and am starting with the ones below:

Bonds
Dhice needs to take more of a leadership roll on occasion, to build his confidence.
Lyntel must be cleansed of her daemonic infection.
Milo should be put through the ringer to prove where he belongs in the company.
Emma needs to stop being a threat. We are no good to the world if we let a broken comrade writhe among our ranks.

Let me know if there are any problems or suggestions.


Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

Well how can I turn that deal down? I'll spend 30 gold.
2d6 + 2 ⇒ (1, 5) + 2 = 8

During our revelry, we aren't entangled, ensorcelled, or tricked. (I'm assuming I can share my success.)


Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

Before making camp for the evening, Grigor intends to check in with remaining loyalist guard that is not yet drunk.

"Emma, could you please join me in ensuring that the remaining Skaven are rooted out and don't make it back to report the loss of their leverage over the Elven realm?"


Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

Thanks for the thought, but like I said before, when playing online I am more into the tactical play and big picture decisions. I don't really care if the spotlight ever comes around to me.


Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

It appears to me that Emma's player is wanting to address her character's darkness. She was trying to blatantly murder a prisoner in our care. I don't know what her player's motivation is, but I suggest if she is willing to be act so brazenly against the obvious wishes of several of the characters, we should focus on what's going on with Emma in our next plot.

Thoughts?


Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

Grigor ties the warden up and gags him. He then searches the immediate area for any potential threats that may be about.

Discern Reality: 2d6 - 1 ⇒ (5, 3) - 1 = 7
What is about to happen?


Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

Grigor steps up beside the bard.
"I agree with Lyntel. His fate should be determined by the queen he's betrayed."


Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26
Lyntel wrote:
Maybe that should be an interfere roll on my charm of Wildsong?

I already called it a Defend roll, plus I can only give you a +1, so it would still be a 7-9 result.


Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

Actually, Lyntel, Grigor leaps over, and slams his shield in front of you...
Defend: 2d6 + 2 + 1 ⇒ (4, 6) + 2 + 1 = 13 with my three holds, Wildsong is disarmed (Lodestone Shield), redirect the attack at me, and then cut the damage in half.

"How about fighting a proper opponent, child-slayer!!!"


Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

Grigor barrels into the Elven traitors from behind and...2d6 + 3 + 1 ⇒ (1, 4) + 3 + 1 = 9

Cuisinarting the warden nearest him for...1d10 + 1d4 ⇒ (8) + (3) = 11 points.

Archepex, if this guys doesn't go down, your next attack against him is at +1d4 damage.


Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

Grigor starts sliding over behind the Elven warband for his eventual, stunningly deadly, flanking maneuver.


Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

Grigor, seeing his companion's plan, charges up the dias and swings his broadsword in a mighty arc down on top of the ring.

Bend Bars, Lift Gates: 2d6 + 3 ⇒ (1, 2) + 3 = 6

... and desperately hopes he didn't just hit his own foot.


Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

Same, here. RL prevents regular live play, but thanks for the offer!


Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

There are no other active combatants on the ground, right Moosh?


Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

3d4 ⇒ (4, 1, 1) = 6 for 3 points, since I assume no armor.

Defend Dhice 2d6 + 2 ⇒ (3, 3) + 2 = 8, holding 1.

Hit em' hard, Dhice!"


Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

Defend Dhice so he can cast safely.

2d6 + 2 ⇒ (4, 5) + 2 = 11, so I am holding 3 while defending him.


Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

Grigor waits for Milo and Dhice to go through the door get to the throne room. He'll then act as rear guard, being last to enter and see the queen.


Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

2d8 ⇒ (4, 1) = 5 of healing, then Grigor stands ready to go grab Milo and drag him through the teller door.


Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

While the group is trying to open the opposing entrance, Grigor jumps though the nearest teller window and tries to force a secret door open.

2d6 + 3 ⇒ (5, 4) + 3 = 12, he breaks it open immediately, and in such a way that it doesn't appear broken and can be sealed behind us if we choose.


Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

Grigor smiles at Dhice's cheek, then leaps not the back of the nearest single-occupant stag.


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Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

After being thoroughly patted down by the warrior assigned to him, Grigor asked with an easy smile:

Find anything you like?


Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

Grigor salutes with his sword and waits. This is Archepex's rodeo.


Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26
Dhice Bierson wrote:
Grigor Umlich wrote:
Gripping the hilt of his broadsword...
Grigor, I think Mooshy was expecting you to first make a DD roll just to recover your sword. Maybe you could re-purpose that roll and then add a second for H&S?

That WAS the Defy Danger roll. I came up with a Strength based solution. Notice how the there was no damage roll?


Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

Gripping the hilt of his broadsword, Grigor runs up the side of a nearby tree, swings up over a branch, and straight-up WWE's the dark tentacles around a thick branch, crashing down to earth with his full body and armor weight pulling at the incarnate darkness, shredding it where it meets ancient oak.

2d6 + 3 ⇒ (5, 3) + 3 = 11


Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

Grigor spends his action retrieving his weapon.


Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

Grigor continues to try and take it apart.
2d6 + 3 ⇒ (4, 1) + 3 = 8, taking a complication and doing 1d10 + 1d4 ⇒ (3) + (1) = 4 damage. Woof.


Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26

Grigor is actually healed for 2d8 ⇒ (6, 3) = 9.

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