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Gremory Ainsworth's page

503 posts. Alias of Green Smashomancer.


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Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

I'd go, but even the dice I don't roll hate Gremory.


Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

Gremory's character page says I have four, but I haven't updated that in a while. I don't think I've used any though.


Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

On second look that would seem correct. Forgot about the easy rez anyway. Would these scrolls of lesser restoration be of any use?


Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

Should we bring Ixruls body back to the ship or? Do we think we still have the element of surprise? We shoukd bury him at some point.


Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

I'll save the grit and use the action, yes.


Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

Do I need to shoot it again? I can try to shoot it again.


Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

If Gremory has/needs the space to move last turn, she'll full attack with this turn.

Att 1: 1d20 + 15 ⇒ (1) + 15 = 16 Only factoring in Heroism
dam: 1d12 + 14 ⇒ (7) + 14 = 21

Att 2: 1d20 + 15 ⇒ (16) + 15 = 31
dam: 1d12 + 14 ⇒ (8) + 14 = 22

Att 3: 1d20 + 15 ⇒ (20) + 15 = 35
dam: 1d12 + 14 ⇒ (12) + 14 = 26

Well, there's that.


Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

Ditto.


Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

"Agreed."


Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

Adeadmone


Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

Second amendment/zap with spells: 1d2 ⇒ 2

"I suggest the commodore simply removes the anemone from our general perceptions."

Coinflip says we do Ixruls plan cause reasons, but if Gremory shoots it, that saves spells. I vote with the dice so we can move on, but I like all three plans.


Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

Either that or shooting it from a safe distance sounds fine to me.


Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

Gremory could just float 40 ft away from it and unload with the dryload shots. Unless this anemone is gonna suprise me like treants did and have a good move speed.


Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

Is it natural?: 1d20 + 7 ⇒ (1) + 7 = 8

Natural one thats for sure.


Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18
Krom Manirah wrote:

Heeeeeeeeeere we go again.

Krom casts Mage Armor on Gurram, and uses Improved Spell Sharing and his Lesser Rod of Extend Spell to cast Barkskin and Heroism on both himself and Gurram.

Then, out of nowhere, he gives Gremory a quick kiss on the lips.

"For luck." he explains, with a smirk.

Gremory takes her eyes off the serpent, obviously blindsided by Krom as her eyes drift to the side along with a smirk of her own.


Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

I notice now it looks like the one thing the inquisitor is short on are long-term buffs.

Gremory casts Heroism on herself while watching the serpent with minimal interest. Her mind is on vengeance at the moment, but the sea monster could change it's mind at any point. Animals never did like her for some reason but that could have been the devil blood.

Heroism refresher:
+2 morale bonus on attack rolls, saves, and skill checks.

And then the recently prepared oil. For the gun.


Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

Sweet I'll take two. I thought I bought some, but that was in an old spelljammer game I played Gremory in, never thought to buy them here.


Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

Thats What I figured. Not much worse than regular combat.


Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

Hmm. Would that include firing a noisy firecracker gun as "intentional?"


Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

"Excellent work boys. Now, I suggest we leave the carcass a fair way from the rear cave entrance, and make our way there when the tide is right."

Would I be able to use forced quiet as a makeshift magic silencer for what good that might do for our sneaking in? If not, it might do us some good to get an oil of silence or two.


Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

"Yes, I have heard vaguely of what could generously be described as Harrigan's 'prowess'. I plan to shoot him to death. You know, 'variety is the spice of life' and so forth."

"We will need an appropriate approach of course. I'm certain he has defenses at the ready."


Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

"Ooh, I like your thinking Daliya." Gremory looks down in contemplation for a moment.

"But I don't believe it would be prudent. That crew and fleet could be very useful to us when we approach the tower and destroying Harrigan quickly and efficiently would let us make the most use of his resources."


Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

Well, I wanna go for a boss fight, but is that tower you mention the black tower from a while ago?


Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

Refurbishing ships sounds like a later-on thing. But we could pull one to fix up, and send one of our then three ship out to keep Harrigans attention as a bluff while we approach. Or at least some of his goons.


Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

"So... revenge will it be?" The slightest hint of a smile indicates what Gremory thinks of the idea.


Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

"Then perhaps we should get a move on back to the surface? As wonderful as the engineering to these old husks is, I would prefer admiring our own ships. And of course, we have our new conscripts to handle."


Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

The captain shifts her eyes slightly towards the seaweed.

"Two have taken to hiding in the duchess and the third lurks in the kelp below. It has taken the form of a dolphin to fool us."

Is Gremory still on Gurram?


Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

About how far away are they?


Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

Gremory goes for a 51 perception.


Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18
Krom wrote:
"Gurram and I are just gonna charge at one of the mantas and see what happens. Any objections?"

"Nay." Gremory levels her musket.


Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

Or we could shoot them all anyway to be safe.


Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

Dibs on restoring the Rusty Shank to it former tetanus-y glory.


Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

Gremory Bachelors: 1d20 ⇒ 17

Gremory will also take ten on perception for a reasonable 51 total.


Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

Gremory will go ahead and hang onto the eidolon then.


Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

Yeah, Gremorys under the creek without a snorkle here. Unless she can also hang onto Gurram, or someone else has a way to buff up her swim skill. All these skill ranks, but no room left over for swim.


Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

Aye, aye!


Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

Gremory's dry load bullets are gonna work right? Also, we could use something for our movement speeds.

Buff list:
  • Shield of Faith Total current AC 31.

  • Acute Senses Total Perception bonus +41 (additional bonus from heroism) Side note, wow that's huge.

  • Heroism. +2 to saves, skills and hit bonus.

  • Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

    We should probably have the ship out just in case anyway.


    Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

    Yeah, I didn't bother to edit. Our tracker is our ghast, which i slike a ghoul+ from what I understand. Is it gonna take maneuvering to get him around our new fodder new fodder?


    Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

    Survival?: 1d20 + 4 ⇒ (3) + 4 = 7

    I'll make this an aid check for somebody.


    Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

    "We did come here for a rescue after all. I'm certain you can make yourselves comfortable on the Devil's Bullet, or I can't find the name of our flagship anywhere, but I like to think Gremory knows it provided you can wait until we're satisfied with the results of our search for Scags." Gremory makes an offer calmly.

    Splendid, I'm in the market for more lackeys!


    Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

    "Easy dears, we're just seeking an individual. Nothing nasty need become of anyone present." Gremory raises her hands away from her guns as well. Which could be somewhat reassuring.


    Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

    Ace should take the last coating since Gremory can pick-up Undead-bane when need be.


    Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

    "Save who you can. I will tend to the others myself."

    "Now, about the pending conflagration." Gremory changes the discussions course to what's really important: Her things.

    Does anyone have an actual way to help them out?


    Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

    One blur of the hands and point of grit go by, and the sleek musket is back in working order.

    "There is a scourge in the guise of sanctity."

    With words of prayer, her weapon glows with a hateful red. Gonna use the destruction judgement for the first time. +2 damage.

    One Bullet: 1d20 + 17 ⇒ (12) + 17 = 29
    Dam: 1d12 + 18 + 2d6 ⇒ (5) + 18 + (4, 2) = 29

    @Scatter rule. I'm happy with that.


    Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18
    Storm Dragon wrote:


    S$~~, I researched this and never posted the answer. It's actually in the description of scatter weapons:

    Quote:
    ts attack damage cannot be modified by precision damage or damage-increasing feats such as Vital Strike.

    Weak. When I read that, I thought it was just to clarify that Vital Strike still wasn't allowed to be strong. Well, I can still use it for swarms. Barring knowledge of whether Gremory would catch crew members in the cone of the dragon pistol, I'll keep using the old standby. A lot of bullets.

    Gremory shoots at the unidentified creatures harrying Gortus.

    And a knowledge: Religion attempt just in case: 1d20 + 12 ⇒ (9) + 12 = 21

    One: 1d20 + 15 ⇒ (12) + 15 = 27
    Dam: 1d12 + 16 + 2d6 ⇒ (3) + 16 + (4, 5) = 28

    Two: 1d20 + 15 ⇒ (20) + 15 = 35
    Dam: 1d12 + 16 + 2d6 ⇒ (9) + 16 + (6, 2) = 33

    Three: 1d20 + 10 ⇒ (1) + 10 = 11
    Dam: 1d12 + 16 + 2d6 ⇒ (4) + 16 + (4, 6) = 30

    AHAHAHAHA: 1d20 + 15 ⇒ (8) + 15 = 23
    Crit damage: 3d12 + 48 + 6d6 ⇒ (8, 7, 8) + 48 + (4, 5, 6, 2, 2, 3) = 93 126 total.


    Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

    I didn't get an answer to this question. "Can a scatter weapon get a benefit from Deadly Aim? I'm wondering what the damage for this dragon pistol actually is. My conservative Paizo answer is "no" but I thought I'd ask. They aren't in range for that yet anyway." I'm also now wondering if I even have room to fire the dragon pistol without gunning down the crew too. Just because we have a people-recycler doesn't mean breaking order of operations. Gremory'll shoot them after they fail her, not before.

    Gremory silently turns to give Krom a comedically angry glare for blasting the deck with fire.


    Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

    "Of course. Commodore! Can you teleport us directly on the ship?"


    Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

    Uh, who's up? I think it's our enemies that definitely aren't sneaking up on us, right?


    Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

    Gremory smiles with a hint of pride at the complement, before narrowing her eyes.
    "Something isn't right."

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