No Pirate: Boarding Axe's 50 Challenges (Inactive)

Game Master Storm Dragon

In-jokes couldn't salvage this game.


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Gremory Ainsworth wrote:
Weak. When I read that, I thought it was just to clarify that Vital Strike still wasn't allowed to be strong. Well, I can still use it for swarms. Barring knowledge of whether Gremory would catch crew members in the cone of the dragon pistol, I'll keep using the old standby. A lot of bullets.

I'm not super averse to houseruling it, mind, though I'd probably make a larger overhaul to how Scatter weapons work. They can still full attack by default (if you can reload fast enough) and the "make separate attack rolls for everything" is a pain. I'd probably up the damage and allow Deadly Aim and Vital Strike to work and then make it attack normal AC (not touch) with a single attack roll vs everything in the area, then their Ref saves.

Allows big bursto, but makes it less consistent.

Gremory and Isrul barely recognize these as Brykolakas, rare aquatic undead that can create and control Lacedons, and change shape into seemingly benign aquatic animals (usually mantas and dolphins).

These brykolakas seem...different though, and yo can't put your fingers on how.

Gremory splattering small bloody pieces of one of them all across the deck does help clarify one of their abilities: when killed, Brykolakas melt into a puddle of green liquid. It doesn't seem to agree with Gortus very much.

Fort: 1d20 + 10 ⇒ (13) + 10 = 23

But he suffers no overt adverse effects.

@Ace: There are now 4 of them.


Male hobgoblin Magus 11 |7/92 HP | AC 25, touch 17, flatfoot 17 (29,21,23 with magic shield, 5 DR with damage shield) | fort +12, reflex+11,will +9| init +6 | bab +8| 11/11 arcane pool |

"Undead shapeshifters, eh? No match for my magic blade! Ace boasted

He then casts versatile weapon: silver and taps his feet to activate the boots of haste,and goes to flank the other bykola by Gortus.

I assume undead are weak to it, going by cliche.


M Elf (Undead Army) Wizard (Conj [Tele]) 11 | HP 58/58 + 18 FL | 0 MIs | AC 14 (17+4) FF 11 (14+4) T 13 CMD 18 FFCMD 15 | F +9 R +11 W +13 | Init +12
Senses:
Spellcraft +23 Perc +21 SensMot +19 | DV 60 ft, Light Sens.

REEE IT SIGNED ME OUT.

Whose turn is it rn?


Mine, been helping mom with pre/post surgery stuff since Friday. Will get a post up ASAP. Would have posted on phone while at hospital but Paizo's newest site update makes site unusable on mobile; I can't zoom out and page space is slashed in half (so posts are unreadable).


Now that the site has stopped s*$*ting itself (hopefully)...

The brykolakas nearest Ace turns its attention on the new threat!

2d20 ⇒ (16, 1) = 17

And manages to land a claw.

Damage: 2d6 + 6 ⇒ (6, 2) + 6 = 14

Ace, take 14 damage and make a Fort save. Actually, make two since you moved near Gortus.

The other three move as well, flanking Ace and Daliya as the only landbound members of the party not protected by a giant firebreathing monster.

vs Ace: 1d20 + 16 + 2 ⇒ (8) + 16 + 2 = 26

vs Daliya: 2d20 ⇒ (16, 13) = 29

The first flails ineffectually, but both manage a hit on Daliya!

Damages: 2d6 + 12 ⇒ (2, 5) + 12 = 19

19 damage to Daliya, minus any DR you may have x2, and make two Fort saves!

Everyone is up!


Female Oread Orc Goliath Druid 10 / Fighter 1 | HP 25/77 | AC 23 - FF 22 - T 11 | Fort+11 Reflex+4 Will+11 | Init +2 | CMD 25 | Perception +20|

Fortitude: 1d20 + 11 ⇒ (14) + 11 = 25
Fortitude: 1d20 + 11 ⇒ (11) + 11 = 22

Daliya attempted to punch her way through the problem.

To Hit: 1d20 + 13 ⇒ (13) + 13 = 26
Damage: 2d6 + 12 ⇒ (6, 6) + 12 = 24

To Hit: 1d20 + 13 ⇒ (17) + 13 = 30
Damage: 2d6 + 12 ⇒ (1, 3) + 12 = 16

To Hit: 1d20 + 7 ⇒ (11) + 7 = 18
Damage: 2d6 + 12 ⇒ (3, 6) + 12 = 21


Male Half-Elf Summoner 11 (Eidolon) | HP 88/88 | AC 18 (+2 SA, +4 barkskin, +4 shield), FF 16(+2, +4, +4), T 13, CMD 18, FCMD 16 | Fort +10, Ref +8, Will +9 (+2 enchant, immune sleep) (SA and Heroism: +4 all saves) | Init +5 | Percep +6
Eidolon stats:
HP 90/90 | AC 22 (-2 charge, -2 lunge, +4 mage armor, +4 bark, +4 shield), FF 19(+4, +4, +4), T 12, CMD 30, FCMD 27 | Fort +14, Ref +13, Will +9(+4 vs enchant) (Hero +2 all) | Init +3 | Percep +14, Darkvision

Krom drops his crossbow and draws his lance, while giving Gremory an apologetic look.

"We'll try frost breath next time."

The duo then charges at one of the Brykolakas attacking Daliya, striking diagonally from above.

Lance: 1d20 + 16 ⇒ (7) + 16 = 23
3d8 + 51 ⇒ (6, 1, 7) + 51 = 65

Bite: 1d20 + 24 ⇒ (3) + 24 = 27
1d8 + 18 ⇒ (1) + 18 = 19

Claw: 1d20 + 24 ⇒ (6) + 24 = 30
1d8 + 18 ⇒ (5) + 18 = 23

Claw: 1d20 + 24 ⇒ (18) + 24 = 42
1d8 + 18 ⇒ (2) + 18 = 20

Claw: 1d20 + 24 ⇒ (14) + 24 = 38
1d8 + 18 ⇒ (3) + 18 = 21

Claw: 1d20 + 24 ⇒ (2) + 24 = 26
1d8 + 18 ⇒ (4) + 18 = 22

Rend (if 2 claws hit): 1d8 + 15 ⇒ (6) + 15 = 21


Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

One blur of the hands and point of grit go by, and the sleek musket is back in working order.

"There is a scourge in the guise of sanctity."

With words of prayer, her weapon glows with a hateful red. Gonna use the destruction judgement for the first time. +2 damage.

One Bullet: 1d20 + 17 ⇒ (12) + 17 = 29
Dam: 1d12 + 18 + 2d6 ⇒ (5) + 18 + (4, 2) = 29

@Scatter rule. I'm happy with that.


Male hobgoblin Magus 11 |7/92 HP | AC 25, touch 17, flatfoot 17 (29,21,23 with magic shield, 5 DR with damage shield) | fort +12, reflex+11,will +9| init +6 | bab +8| 11/11 arcane pool |

Okay, lets try again to see if paizo will finally let me post something

fort 1: 1d20 + 12 ⇒ (4) + 12 = 16

2fort: 1d20 + 12 ⇒ (2) + 12 = 14

Ace, now poisoned, gets upset with the offending Brykolaka and proceeds to slice and dice.

attack 1: 1d20 + 19 ⇒ (7) + 19 = 26

damage 1: 1d6 + 11 ⇒ (6) + 11 = 17

attack 2: 1d20 + 19 ⇒ (15) + 19 = 34

damage 2: 1d6 + 11 ⇒ (2) + 11 = 13

attack 3: 1d20 + 19 ⇒ (4) + 19 = 23

damage 3: 1d6 + 11 ⇒ (4) + 11 = 15

I think I got the values right...

AHAHAHAHAHAHA AFTER ALL THIS WAITING FOR PAIZO TO FIX ITSELF FOR SUCH S~@&TY ROLLS ARE YOU F#$~ING KIDDING ME


M Elf (Undead Army) Wizard (Conj [Tele]) 11 | HP 58/58 + 18 FL | 0 MIs | AC 14 (17+4) FF 11 (14+4) T 13 CMD 18 FFCMD 15 | F +9 R +11 W +13 | Init +12
Senses:
Spellcraft +23 Perc +21 SensMot +19 | DV 60 ft, Light Sens.

Ixrul casts summon monster 6 for a Dire Tiger.

The dire tiger picks the strongest enemy and unsummons it.

Pouncing.

Bite: 1d20 + 20 + 2 ⇒ (18) + 20 + 2 = 40
Grab: 1d20 + 25 ⇒ (8) + 25 = 33
Damage: 2d6 + 10 ⇒ (6, 2) + 10 = 18

Claw: 1d20 + 20 + 2 ⇒ (17) + 20 + 2 = 39
Grab: 1d20 + 25 ⇒ (15) + 25 = 40
Damage: 2d4 + 10 ⇒ (1, 2) + 10 = 13

Claw: 1d20 + 20 + 2 ⇒ (11) + 20 + 2 = 33
Grab: 1d20 + 25 ⇒ (1) + 25 = 26
Damage: 2d4 + 10 ⇒ (2, 1) + 10 = 13

It also has Rake.
Claw: 1d20 + 20 + 2 ⇒ (11) + 20 + 2 = 33
Damage: 2d4 + 10 ⇒ (1, 1) + 10 = 12

Claw: 1d20 + 20 + 2 ⇒ (14) + 20 + 2 = 36
Damage: 2d4 + 10 ⇒ (4, 3) + 10 = 17


Let's shortcut this, because it's been TWO F*~%ING WEEKS AAAA you kill 2 and 3/4 of the remaining four Brykolakas and I want to get this show back on the road.

In a spectacular show of why you guys are the A Team, you mop up the Elder Brykolakas within a few seconds, and their Lacedon minions either flee or are cut down in droves by your officers and more skilled crewmates.

"Thanks boss. It was rough going there for a bit." breathes Rosie, as Sandara tends to her wounds and makes sure none of the crew is infected with Ghoul Fever.

You actually have a few (about 6) that have been infected, and Sandara quarantines them.

She comes to you afterwards.

"What should we do with them, Captains?"s he asks, looking form Ixrul to Gremory.

"I don't have enough magic to cure them all, and they may die before the morning is up. If they rise again I'm not sure what they'll be like, or if the ghouls that scratched them are even alive. If their will is strong they could end up like Arron, which has worked out, but I'm not so sure they'll turn out that way."


Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

"Save who you can. I will tend to the others myself."

"Now, about the pending conflagration." Gremory changes the discussions course to what's really important: Her things.

Does anyone have an actual way to help them out?


Female Oread Orc Goliath Druid 10 / Fighter 1 | HP 25/77 | AC 23 - FF 22 - T 11 | Fort+11 Reflex+4 Will+11 | Init +2 | CMD 25 | Perception +20|

Daliya shook her head. "I'll deal with the fire. The only spell I have that might help the wounded is Lesser Restoration, and I don't think this is within its ability to fix." She used Create Water to damp down any flames from the firebreathing.


Male Half-Elf Summoner 11 (Eidolon) | HP 88/88 | AC 18 (+2 SA, +4 barkskin, +4 shield), FF 16(+2, +4, +4), T 13, CMD 18, FCMD 16 | Fort +10, Ref +8, Will +9 (+2 enchant, immune sleep) (SA and Heroism: +4 all saves) | Init +5 | Percep +6
Eidolon stats:
HP 90/90 | AC 22 (-2 charge, -2 lunge, +4 mage armor, +4 bark, +4 shield), FF 19(+4, +4, +4), T 12, CMD 30, FCMD 27 | Fort +14, Ref +13, Will +9(+4 vs enchant) (Hero +2 all) | Init +3 | Percep +14, Darkvision

Gurram runs toward the fire and starts stamping on it with her huge paws, while Krom joins the discussion.

"What if we leave the ones we can't cure shackled in the brig, and see if they come back as themselves? Personally, I'd rather avoid losing any more crew than we already have."


M Elf (Undead Army) Wizard (Conj [Tele]) 11 | HP 58/58 + 18 FL | 0 MIs | AC 14 (17+4) FF 11 (14+4) T 13 CMD 18 FFCMD 15 | F +9 R +11 W +13 | Init +12
Senses:
Spellcraft +23 Perc +21 SensMot +19 | DV 60 ft, Light Sens.

Would a summoned water elemental work be sufficient/necessary to extinguish the flames?


Given the size of the fire and your usual on deck precautions against a blaze, the flames are easily smothered with no expenditure of resources.

It only had a few seconds to get started, after all.


Female Oread Orc Goliath Druid 10 / Fighter 1 | HP 25/77 | AC 23 - FF 22 - T 11 | Fort+11 Reflex+4 Will+11 | Init +2 | CMD 25 | Perception +20|

Rubbing her hands, Daliya turned back to the others. "Is there anything else we can do for the infected crew?"


M Elf (Undead Army) Wizard (Conj [Tele]) 11 | HP 58/58 + 18 FL | 0 MIs | AC 14 (17+4) FF 11 (14+4) T 13 CMD 18 FFCMD 15 | F +9 R +11 W +13 | Init +12
Senses:
Spellcraft +23 Perc +21 SensMot +19 | DV 60 ft, Light Sens.

"Beyond divine healing, nothing springs to mind. The diseases are magical and best treated magically. If treatment does not seem viable, perhaps will-fortifying magic could be used to heighten the likelihood they remain free-willed."


Male Half-Elf Summoner 11 (Eidolon) | HP 88/88 | AC 18 (+2 SA, +4 barkskin, +4 shield), FF 16(+2, +4, +4), T 13, CMD 18, FCMD 16 | Fort +10, Ref +8, Will +9 (+2 enchant, immune sleep) (SA and Heroism: +4 all saves) | Init +5 | Percep +6
Eidolon stats:
HP 90/90 | AC 22 (-2 charge, -2 lunge, +4 mage armor, +4 bark, +4 shield), FF 19(+4, +4, +4), T 12, CMD 30, FCMD 27 | Fort +14, Ref +13, Will +9(+4 vs enchant) (Hero +2 all) | Init +3 | Percep +14, Darkvision

"Either way, there's nothing we can do for them right now. So why don't we try to find Scags - or what's left of him - before another undead mob decides to attack the ship?"


M Elf (Undead Army) Wizard (Conj [Tele]) 11 | HP 58/58 + 18 FL | 0 MIs | AC 14 (17+4) FF 11 (14+4) T 13 CMD 18 FFCMD 15 | F +9 R +11 W +13 | Init +12
Senses:
Spellcraft +23 Perc +21 SensMot +19 | DV 60 ft, Light Sens.

"Agreed."

Turning to the his crew, Ixrul speaks. "Pull out from the shore a bit. I want a double watch as long as we're near this island."


They do so.

Honestly unclear what your game plan is, going forward. Just deeper into the island?


Female Oread Orc Goliath Druid 10 / Fighter 1 | HP 25/77 | AC 23 - FF 22 - T 11 | Fort+11 Reflex+4 Will+11 | Init +2 | CMD 25 | Perception +20|

Wasn't there a trail leading from the boat? I assumed that we would follow that.


Male Half-Elf Summoner 11 (Eidolon) | HP 88/88 | AC 18 (+2 SA, +4 barkskin, +4 shield), FF 16(+2, +4, +4), T 13, CMD 18, FCMD 16 | Fort +10, Ref +8, Will +9 (+2 enchant, immune sleep) (SA and Heroism: +4 all saves) | Init +5 | Percep +6
Eidolon stats:
HP 90/90 | AC 22 (-2 charge, -2 lunge, +4 mage armor, +4 bark, +4 shield), FF 19(+4, +4, +4), T 12, CMD 30, FCMD 27 | Fort +14, Ref +13, Will +9(+4 vs enchant) (Hero +2 all) | Init +3 | Percep +14, Darkvision

Aaron found some footprints, so we can keep following those.


Arron leads you on the trail up the ridge, where a strange clearing lies, large boulders encircling what appears to be a spring (sluices cut into the hillside send the water burbling down the mountain, and eventually to the sea).

"Here we have some meandering footprints...it looks like whoever we're tracking co-AAAAAAAAAAAAAAAH!" he cuts off with a yell, as he approaches too close. His flesh, upon passing the ring of boulders, begins smoking and a pure white light eats at the edges of the burns, widening them.

He rolls down the hillside, coming to a rest some distance away.


Male Half-Elf Summoner 11 (Eidolon) | HP 88/88 | AC 18 (+2 SA, +4 barkskin, +4 shield), FF 16(+2, +4, +4), T 13, CMD 18, FCMD 16 | Fort +10, Ref +8, Will +9 (+2 enchant, immune sleep) (SA and Heroism: +4 all saves) | Init +5 | Percep +6
Eidolon stats:
HP 90/90 | AC 22 (-2 charge, -2 lunge, +4 mage armor, +4 bark, +4 shield), FF 19(+4, +4, +4), T 12, CMD 30, FCMD 27 | Fort +14, Ref +13, Will +9(+4 vs enchant) (Hero +2 all) | Init +3 | Percep +14, Darkvision

"Whoa!"

Gurram quickly flies down toward Aaron, and Krom dismounts to help him stand up.

"That looked pretty nasty. You alright?"


Arron angrily glares at the spring.

"It's like walking into a f@&!ing shrine!" he yells, still smoldering.

"Who consecrates a spring?"


Female Oread Orc Goliath Druid 10 / Fighter 1 | HP 25/77 | AC 23 - FF 22 - T 11 | Fort+11 Reflex+4 Will+11 | Init +2 | CMD 25 | Perception +20|

"One assumes it's some kind of blessing to keep out the new friends we made. Perhaps whoever did it can help cure our crewmen." Daliya examined the area to see if she was right, because she didn't enjoy bursting into flames.

Knowledge (Religion) + Detect Magic: 1d20 + 10 ⇒ (19) + 10 = 29


Taking a look, the spring is highly magical, and this is evidently nothing new; ancient symbols faintly adorn the stone, archaic swirls representing that who (or what) ever erected the stone circle was a fervent worshiper of Pharasma.


Female Oread Orc Goliath Druid 10 / Fighter 1 | HP 25/77 | AC 23 - FF 22 - T 11 | Fort+11 Reflex+4 Will+11 | Init +2 | CMD 25 | Perception +20|

"Pharasman," Daliya murmured outloud. "That would explain it's effect on poor Arron." She stepped inside, reasonably sure that Pharasma didn't have anything against Oreads or Orcs.


Daliya, in fact, feels her wounds start to heal just by entering the area.

You gain Fast Healing 1.


Female Oread Orc Goliath Druid 10 / Fighter 1 | HP 25/77 | AC 23 - FF 22 - T 11 | Fort+11 Reflex+4 Will+11 | Init +2 | CMD 25 | Perception +20|

"Oh," Daliya said as she looked at her wounds closing. "This whole place must be saturated with Positive Energy."


M Elf (Undead Army) Wizard (Conj [Tele]) 11 | HP 58/58 + 18 FL | 0 MIs | AC 14 (17+4) FF 11 (14+4) T 13 CMD 18 FFCMD 15 | F +9 R +11 W +13 | Init +12
Senses:
Spellcraft +23 Perc +21 SensMot +19 | DV 60 ft, Light Sens.

"There must be something more here. It's probably consecrated to dissuade the undead native to the island."


Male Half-Elf Summoner 11 (Eidolon) | HP 88/88 | AC 18 (+2 SA, +4 barkskin, +4 shield), FF 16(+2, +4, +4), T 13, CMD 18, FCMD 16 | Fort +10, Ref +8, Will +9 (+2 enchant, immune sleep) (SA and Heroism: +4 all saves) | Init +5 | Percep +6
Eidolon stats:
HP 90/90 | AC 22 (-2 charge, -2 lunge, +4 mage armor, +4 bark, +4 shield), FF 19(+4, +4, +4), T 12, CMD 30, FCMD 27 | Fort +14, Ref +13, Will +9(+4 vs enchant) (Hero +2 all) | Init +3 | Percep +14, Darkvision

"Which means there's probably more places like this on the island. Aaron, are you good to keep going? Gurram and I can take point and warn you if we start feeling...um, healthier?"


Female Oread Orc Goliath Druid 10 / Fighter 1 | HP 25/77 | AC 23 - FF 22 - T 11 | Fort+11 Reflex+4 Will+11 | Init +2 | CMD 25 | Perception +20|

Nodding, Daliya took a look around the sanctified area before they moved on. And gave herself a chance to heal her wounds. "If nothing else we should bring the wounded crewmen here, once we secure the area."

Perception: 1d20 + 20 ⇒ (15) + 20 = 35


Ixrul can easily identify its exact properties, by the by.

Drinking from the fountain gives (once per day per character) the effects of a Cure Moderate Wounds potion with a CL of 10. Bottled water loses its properties.

Any weapon (up to 3/day) dipped in the spring also becomes an Undead Bane until the sun sets.

When I get back home here in an hour I'll make another posts, this was just an FYI; feel free to retcon any use of the pool into your actions even after I move on.


Male Half-Elf Summoner 11 (Eidolon) | HP 88/88 | AC 18 (+2 SA, +4 barkskin, +4 shield), FF 16(+2, +4, +4), T 13, CMD 18, FCMD 16 | Fort +10, Ref +8, Will +9 (+2 enchant, immune sleep) (SA and Heroism: +4 all saves) | Init +5 | Percep +6
Eidolon stats:
HP 90/90 | AC 22 (-2 charge, -2 lunge, +4 mage armor, +4 bark, +4 shield), FF 19(+4, +4, +4), T 12, CMD 30, FCMD 27 | Fort +14, Ref +13, Will +9(+4 vs enchant) (Hero +2 all) | Init +3 | Percep +14, Darkvision

Oh hell yes.

Krom dips his lance in the spring.


Female Oread Orc Goliath Druid 10 / Fighter 1 | HP 25/77 | AC 23 - FF 22 - T 11 | Fort+11 Reflex+4 Will+11 | Init +2 | CMD 25 | Perception +20|

Would Daliya's unarmed strikes count as a single use? I mean, she's not shy about getting covered in water. I just want to be sure before I use them all.


Daliya wrote:
Would Daliya's unarmed strikes count as a single use? I mean, she's not shy about getting covered in water. I just want to be sure before I use them all.

Sure, go ahead.

You're basically a Monk, that means you get special treatment at this table. =p

Fluff it how you like; take a bath, just dip a bit, or dunk your Amulet in there.


Female Oread Orc Goliath Druid 10 / Fighter 1 | HP 25/77 | AC 23 - FF 22 - T 11 | Fort+11 Reflex+4 Will+11 | Init +2 | CMD 25 | Perception +20|

Baring her arms, Daliya coated them in the water. Putting the armour back on, she flexed her calloused fingers. She didn't feel that different...but she probably shouldn't touch Arron either.


Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

Ace should take the last coating since Gremory can pick-up Undead-bane when need be.


Arron (more cautious now, even after drinking a vial that heals his wounds) points out the trail, which leads up the hill to a sheltered outcropping: a giant, vaguely pyramidal boulder perched precariously on the edge of a cliff, near which several tents are pitched and a fire blazes. As you approach, a woman's voice rings through the air.

"Wake up ya laggards! Here they come again!"

The camp begins rousing, most brandishing what (as far as you can tell at a distance) appear to be a smattering of muskets, and some crossbows.


Male Half-Elf Summoner 11 (Eidolon) | HP 88/88 | AC 18 (+2 SA, +4 barkskin, +4 shield), FF 16(+2, +4, +4), T 13, CMD 18, FCMD 16 | Fort +10, Ref +8, Will +9 (+2 enchant, immune sleep) (SA and Heroism: +4 all saves) | Init +5 | Percep +6
Eidolon stats:
HP 90/90 | AC 22 (-2 charge, -2 lunge, +4 mage armor, +4 bark, +4 shield), FF 19(+4, +4, +4), T 12, CMD 30, FCMD 27 | Fort +14, Ref +13, Will +9(+4 vs enchant) (Hero +2 all) | Init +3 | Percep +14, Darkvision

From this distance, can we tell whether or not they're undead?


You can make an educated guess that these people are alive; undead would have no need for a fire (or a guard for that matter), and the lacedons seemed feral (none wielded weapons) while the Brykolases were similarly savage, if more intelligent.


Male Half-Elf Summoner 11 (Eidolon) | HP 88/88 | AC 18 (+2 SA, +4 barkskin, +4 shield), FF 16(+2, +4, +4), T 13, CMD 18, FCMD 16 | Fort +10, Ref +8, Will +9 (+2 enchant, immune sleep) (SA and Heroism: +4 all saves) | Init +5 | Percep +6
Eidolon stats:
HP 90/90 | AC 22 (-2 charge, -2 lunge, +4 mage armor, +4 bark, +4 shield), FF 19(+4, +4, +4), T 12, CMD 30, FCMD 27 | Fort +14, Ref +13, Will +9(+4 vs enchant) (Hero +2 all) | Init +3 | Percep +14, Darkvision

Krom drops his lance and holds up his hands.

"Hold your fire!" he shouts. "We're not here to attack you!"


Female Oread Orc Goliath Druid 10 / Fighter 1 | HP 25/77 | AC 23 - FF 22 - T 11 | Fort+11 Reflex+4 Will+11 | Init +2 | CMD 25 | Perception +20|

Daliya mentally added, if we'd attacked you once there likely wouldn't be an 'again', but held her hands up to show she was unarmed. Which, admittedly, didn't make much difference to her.


Female Tiefling (Devilspawn), Half-orc nowadays. Gunslinger (Musket Master) 5/Inquisitor 6|| HP: 71/71, AC: 28 (30, SoF) (FF: 20 T: 16) || Init: +12, Fort: +12 Ref: +15 Will: +12 || Per: +18

"Easy dears, we're just seeking an individual. Nothing nasty need become of anyone present." Gremory raises her hands away from her guns as well. Which could be somewhat reassuring.


The one in the lead lowers her sword and cautiously approaches, motioning the others to get within shooting range, but not point directly at you. As she gets nearer, it becomes apparent she is human, of Mwangi descent.

"Who are ye? And who ye lookin' fer? Maybe we could 'elp each other, aye?"


M Elf (Undead Army) Wizard (Conj [Tele]) 11 | HP 58/58 + 18 FL | 0 MIs | AC 14 (17+4) FF 11 (14+4) T 13 CMD 18 FFCMD 15 | F +9 R +11 W +13 | Init +12
Senses:
Spellcraft +23 Perc +21 SensMot +19 | DV 60 ft, Light Sens.

Ixrul steps forward, surveying the others. "My name is Ixrul Morcrom. My crew and I are looking for a man named Scags."

Sorry for the low posting, been extremely busy lately. Should pick back up now tho.


Male hobgoblin Magus 11 |7/92 HP | AC 25, touch 17, flatfoot 17 (29,21,23 with magic shield, 5 DR with damage shield) | fort +12, reflex+11,will +9| init +6 | bab +8| 11/11 arcane pool |

sorry, Ive been insanely busy lately with night classes and taking shifts for coworkers going on vacation

RETCON/

Ace stays in the circle to heal his wounds from the previous encounter.

also he dips his trusty magic blade into the water.

/retcon

interacting with the new crowd

Ace speaks after Ixrul "Were you lots bothered by those pesky undead...things...as well?"


"Bothered? BOTHERED!?! Tha bloody things ripped through the thrice damned crew! Eighteen we were when we started, and ye see only nine o' us left. We'd given up hope o' e'er seein' anyone again."

At Ixrul's statement:

"Scags went missin' damn near the start of all this and we ain't seen hide nor hair of 'im since. If'n 'e's still alive 'e's the luckiest son of a b*#!+ this side of the Eye, an' make no mistake. Not that I'd be eager to take a bet against the man, mind. 'e's always 'ad Besmara's own luck. Mebbe she shined on him one more time."

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