HP 27/72, AC 17, Init +0, P.P. 13[darkvision60], Saves: S+8, D+0, C+6, I+3, W+4, C-1, Spell Save DC:15
arcana: 1d20 + 3 ⇒ (13) + 3 = 16
He follows up with a swing from his greatsword. Against the spirit if its closes in, or against the elemental if it does not
both I and the elemental appear to need to take damage from each other's auras. The elemental does half of 1d6 cold damage to me, and the first time a creature comes within 5ft of me or if they end their turn there they take 1d10 fire. (which means he will move to space q-7 to distance himself from Trissae). Oh and I had 7hp marked, but healed 13 on my last turn, so since I clearly did not apply it I upped my HP by the 13 that I forgot to apply. Grellik will use shield if it would help him
HP 27/72, AC 17, Init +0, P.P. 13[darkvision60], Saves: S+8, D+0, C+6, I+3, W+4, C-1, Spell Save DC:15
Wow, somewhere it got crossed in my head. But sure, I'll use it anyway. Still does a lot of what I wanted it for (damage reduction) Grellik laughs"We're Bogsharks, foul apparition! We take what we want--and we don't give a damn what you are owed!"
HP 27/72, AC 17, Init +0, P.P. 13[darkvision60], Saves: S+8, D+0, C+6, I+3, W+4, C-1, Spell Save DC:15
Yeah, I'm glad hes not downed as well >.< insight: 1d20 + 1 ⇒ (10) + 1 = 11
don't know why I added +1 on that first one, but its a failure in any case Grellik steels himself and lets out a guttural battlecry as he draws upon his inner reserves. He is using second wind heal: 1d10 + 9 ⇒ (4) + 9 = 13, activating investiture of stone, and using action surge to take another action.
Lightning Lure: 1d20 + 6 ⇒ (11) + 6 = 17 damage: 2d8 ⇒ (5, 8) = 13
HP 27/72, AC 17, Init +0, P.P. 13[darkvision60], Saves: S+8, D+0, C+6, I+3, W+4, C-1, Spell Save DC:15
Grellik nods at Ozz "Good, I'll keep this monstrosity busy. Deal him a blow for me!" Grellik circles around the elemental to S8 and swings with all his might. (taking -5/+10 from GWM for both)
Jesus. anyway, Grellik will use shield if it hits him.
HP 27/72, AC 17, Init +0, P.P. 13[darkvision60], Saves: S+8, D+0, C+6, I+3, W+4, C-1, Spell Save DC:15
opportunity attack: 1d20 + 3 ⇒ (5) + 3 = 8 disadvantage: 1d20 + 3 ⇒ (11) + 3 = 14
STR save: 1d20 + 8 ⇒ (13) + 8 = 21
HP 27/72, AC 17, Init +0, P.P. 13[darkvision60], Saves: S+8, D+0, C+6, I+3, W+4, C-1, Spell Save DC:15
Grellik says "I'll keep that suggestion in mind, Sister, if get the space to act one it!" He attacks the elemental with his great sword, using inspiration for his damage if it connects. He will not use GWM on the first attack greatsword: 1d20 + 8 ⇒ (19) + 8 = 27 damage: 2d6 + 4 ⇒ (1, 1) + 4 = 6 he will attack again without GWM also greatsword: 1d20 + 8 ⇒ (2) + 8 = 10 damage: 2d6 + 4 ⇒ (2, 5) + 4 = 11
HP 27/72, AC 17, Init +0, P.P. 13[darkvision60], Saves: S+8, D+0, C+6, I+3, W+4, C-1, Spell Save DC:15
"Of course, Triss. Time to show him what happens when you make the Bogsharks your foes!" Grellik rushes up to P-6 (which I know is likely in save radius) and throws his hand out, fingers splayed as golder amror briefly materializes along his left arm and a chain of lightning launches toward Amberglow (STR save DC 15 or he is pulled 10ft toward me and takes 2d8 ⇒ (7, 1) = 8 lightning damage. if successful:
Grellik grins and his opponent is flung toward him. He pulls back his sword even as Amberglow is in motion. As soon as he is in range he swings (using War Magic to attack as a bonus action after cantrip) greatsword: 1d20 + 8 ⇒ (7) + 8 = 15 damage: 2d6 + 4 ⇒ (6, 2) + 4 = 12"There! That's a start! Perhaps its time you listened to your underling, Amberglow!" if it fails:
Grellik curses."I suppose it wont be that easy!" save vs cold: 1d20 + 6 ⇒ (4) + 6 = 10 Grellik will use absorb elements against any incoming attack that looks like its a major source of elemental damage (use your judgement) and shield against a physical attack that seems powerful, otherwise he will not use any spells
HP 27/72, AC 17, Init +0, P.P. 13[darkvision60], Saves: S+8, D+0, C+6, I+3, W+4, C-1, Spell Save DC:15
Grellik creeps down the hallway, his hopes dashed as he hears Trissae shout. "It appears that the battle is joined. Too late for stealth now--we must hurry. If it is possible, I will allow your parlay, Frostheight, but I can make no guarantee of that now." My nomination as team leader may have expired without my knowledge, it appears. Bargrivyek's flail! We had better be right about Brundon! he will no longer sneak, and enter the room, ending at q-12. upon entering the room, arcana: 1d20 + 7 ⇒ (16) + 7 = 23 history: 1d20 + 7 ⇒ (19) + 7 = 26. "He is drawing power from The Bowl, 'Lord.' I think that your words will have no effect on him, though I will not silence you." he will use Shield against an incoming attack by Brundon or a Large opponent he says to Trissae, eyeing Amberglows' wounds "I heard your shouting. What has happened?"
HP 27/72, AC 17, Init +0, P.P. 13[darkvision60], Saves: S+8, D+0, C+6, I+3, W+4, C-1, Spell Save DC:15
I had assumed that the dialogue had all happened around the same time, but thats fine. Grellik looks around after talking to Frostheight and swears to see Adrien gone (And Triss, if she went with him) "By the Gods, my words were truer than I knew. Come, we had better get down there if you want a chance to reason with your Lord." And he will follow Adrien, as quietly as he can (Previous Stealth was 13 after disadvantage, initiaive was 15)
HP 27/72, AC 17, Init +0, P.P. 13[darkvision60], Saves: S+8, D+0, C+6, I+3, W+4, C-1, Spell Save DC:15
Grellik give Marr a disappointed look, and turns to go down the cellar. "Well, if you find your courage, you know where we will be." Ozz's assessment pains him some, but he does not contest it."Aye, it may be. But still, he has helped his friends, in the way he was able." I don't have any healing pots written down, but I'll go through the log to see if I just forgot to write any down that were distributed to him. If Grellik does he will give him as many as he needs. "By all means, Lord, do as you will. I have no desire to kill an innocent man, if indeed Amberglow is not the same limping man we seek. Though make haste, I am not sure how well I can restrain Mr. Cavell, if the situation starts to smell of something less than honest." When they reach the room, Grellik will creep slightly forward to look over the papers, though he does not touch them.
HP 27/72, AC 17, Init +0, P.P. 13[darkvision60], Saves: S+8, D+0, C+6, I+3, W+4, C-1, Spell Save DC:15
Grellik gives an 'are you serious?' look toward the direction of the voice, but he will take the music off nonetheless. he sets it on he bench and addresses Frostheight again. "I have never seen him myself, but Adrien might have a better idea. In any case, he is correct. This building is the source of the plague, and if he is responsible for the illusion engulfing this mansion, and also the only other occupant, then he and Brundon must be one and the same." "As for you, Wizard, after the remarkable insight and judgement your lord here has shown in his dealings and attitudes....I would make up my own mind about whether or not to join us in the cellar. My magic is meager in comparison to a pure student of the arcane, and of a narrow focus--we could use your talents." "And let me apologize for not acknowledging your return, Trissae. I take it your foray into life as a beast went well? I see no other protocol than to cautiously approach, allowing Mr Cavell to employ his particular talents to lend us the upper hand" Grellik will give Adrien a decent lead and sneak behind stealth: 1d20 + 3 ⇒ (10) + 3 = 13 disadvantage: 1d20 + 3 ⇒ (16) + 3 = 19 initiative: 1d20 ⇒ 15 I will get a level up post posted later, and I'll go ahead and roll for my final HP
HP 27/72, AC 17, Init +0, P.P. 13[darkvision60], Saves: S+8, D+0, C+6, I+3, W+4, C-1, Spell Save DC:15
Grellik laughs harshly"Ah yes, not hiding indeed! Well, it is understandable. Adrien is a fierce opponent, and without Farlyse in the room, and ones foes bound, what is a poor aristocrat to do?" "If you are not here either to meet with or to oppose Brundon, then what are you here for? Oh and lets have the layout of this mansion. We may have to search individually if what you are saying is true."
HP 27/72, AC 17, Init +0, P.P. 13[darkvision60], Saves: S+8, D+0, C+6, I+3, W+4, C-1, Spell Save DC:15
Grellik nods to Ozz. "Trissae is right--of anyone here he may be best able to aid us--and this whole misbegotten burg." He snaps back to Marr. "Wizard, we have no time to waste--do you know where the Vessel is? This city does not have much time left!" Grellik cautiously makes his way to the piano, to see if anything new is apparent from a closer vantage point.
HP 27/72, AC 17, Init +0, P.P. 13[darkvision60], Saves: S+8, D+0, C+6, I+3, W+4, C-1, Spell Save DC:15
dream: As he regains consciousness, he groans slightly as fatigue and the awareness of his body set in.
Grellik claps his hand over Adrien's and smiles"Right! No choice at all! Welcome back, Adrien Cavell!"
Grellik grits his teeth as the revenant desperately tries to cling to its target."What manner of creature, and how...no matter. A question for afterward, if there are any answers to be had." These forums apparently do not recognize the word revenant. -.-;
HP 27/72, AC 17, Init +0, P.P. 13[darkvision60], Saves: S+8, D+0, C+6, I+3, W+4, C-1, Spell Save DC:15
Woof. really sorry for the huge delay. Cavell's dream: Athletics: 1d20 + 7 ⇒ (7) + 7 = 14
"Begone, Spirit! he does not belong to you!" As Adrien speaks to him Grellik turns his head toward him "I am Grellik! But well you know me, Adrien! We have fought together, bled together! We are Bogsharks--your family! And we need you now! Come to us!"
HP 27/72, AC 17, Init +0, P.P. 13[darkvision60], Saves: S+8, D+0, C+6, I+3, W+4, C-1, Spell Save DC:15
Assuming that Grellik knows that he is getting drawn in and can assume that it is where Adrien *is* (which I am) he will totally fail that save. "Hruggek's fang!" Grellik stares in shock as the spirit twists around to face him. As he feels himself start to be pulled in he grits his teeth. "Watch my body, Wizard." And he surrenders himself to the spirit world Adrien's World: Seeing the cruelty of Adrien's father, Grellik's heart aches for his friend and comrade, and his anger burns at twisted 'nobility,' but they have no time to dwell on that.
"Adrien! There you are! This is no time for you to be reminiscing about the past! Mareschal, Cavell..."In the spirit world, he pulls his mask across his face. "Who the hell cares! You're a Shark! And your true family needs you! Come and let us finish what we came to this misbegotten place to do!"
HP 27/72, AC 17, Init +0, P.P. 13[darkvision60], Saves: S+8, D+0, C+6, I+3, W+4, C-1, Spell Save DC:15
[ooc]Yeah, he definetly still wants to.)
persuasion, if applicable: 1d20 - 1 ⇒ (11) - 1 = 10
HP 27/72, AC 17, Init +0, P.P. 13[darkvision60], Saves: S+8, D+0, C+6, I+3, W+4, C-1, Spell Save DC:15
Grellik grins and rushes past Farlyse to see whats going on in the other room. "Well, I'll leave you two to get reacquainted. Try not to rough her up too bad Trissae, though of course, sometimes things happen..." Assuming he sees Adrien fighting Frostheight and heard Marr's exclamation he curses under his breath and rushes Adrien. If he has time to, he will try to grapple him, otherwise, he'll position himself as much "between them" as he can potential grapple check: 1d20 + 7 ⇒ (10) + 7 = 17
HP 27/72, AC 17, Init +0, P.P. 13[darkvision60], Saves: S+8, D+0, C+6, I+3, W+4, C-1, Spell Save DC:15
Grellik is confused, and raises an eyebrow. he turns to Marr, opening his arms in a shrug. "I know not what might be preventing you from seeing the tumult outside, though I assure you, that the signs of battle you see on me are quite real. We fought our way with the Shields under the command of Captain Wen." he shifts to face Farlyse again. "There would be little point in me making all this up, and if I wished you harm, then I would have descended upon the wizard using the skills of my race, rather then approaching you as I have done. But as I said, we are running out of time. One can aid the afflicted, as we have done with one of our own, but the only thing that will stop it is retrieving Sszatcur's Bowl, which means finding and dispatching the limping man, Brundon." he eases into a ready posture. "Now, tell me--will you both work with me, or shall we do battle? There is no more use for further deliberation, I am afraid..." persuasion: 1d20 - 1 ⇒ (4) - 1 = 3 Grellik will use shield if he is attacked
HP 27/72, AC 17, Init +0, P.P. 13[darkvision60], Saves: S+8, D+0, C+6, I+3, W+4, C-1, Spell Save DC:15
insight: 1d20 ⇒ 12 Keep it cool, Dolson! Grellik nods at Dolson Marr, while keeping his eyes on Farlyse "Indeed, Wizard. Brundon is the name of the man harnessing the Bowl, and the source of this scourge. This mansion is the center of it all--he must be here. If you need further evidence, look no further than the afflicted and elementals congregating like no other place in the city." "As we speak, the Shields are holding back that tide, along with some of my brethren. check outside if you wish. Though act quickly. I have little time to waste. The only way to stop this is to separate the Bowl from those that would use it. If I cannot find allies here, I must advance. Through the both of you, if necessary." "I must add that if your master is unaware of Brundon's presence here, he is in danger. Though I do wonder, if that is the case, why you all are here at all." Indeed, it is too much a coincidence. If she truly does not know, perhaps he is working with Brundon secretly. Or, now that I think of it..I have never seen Brundon myself. Perhaps they are one and the same? It seems mad, but that seems to be an exceedingly common characteristic these days I'm going to roll both a persuasion check, and an intimidation check. Not sure how this works out in terms of gameplay, but he is both trying to persuade her that he is telling the truth, and make her think twice about moving on him persuasion: 1d20 - 1 ⇒ (7) - 1 = 6 intimidate: 1d20 + 7 ⇒ (15) + 7 = 22
HP 27/72, AC 17, Init +0, P.P. 13[darkvision60], Saves: S+8, D+0, C+6, I+3, W+4, C-1, Spell Save DC:15
Grellik motions for Adrien to wait, then steps into the dining room. "Well, I believe your assessment is correct, Wizard. So, then, we must retrieve the Bowl as soon as possible to stop this thing." Grellik holds his off hand up. "Relax, Farlyse, though I would very much love to avenge my comrades treatment under your gentle care, I am here to help. Unless you have aligned yourself with Brundon and his mad plot, in which case...well, its truly wonderful when desire and need coincide." he gives her a wide, toothy grin. she may not be able to see it, but I imagine his body language is clear enough. I am assuming that is either wary or aggressive upon seeing him. if not, then he gives the same sentiment, but without trying to reassure her first. Also, he will use shield if she attacks him this round.
HP 27/72, AC 17, Init +0, P.P. 13[darkvision60], Saves: S+8, D+0, C+6, I+3, W+4, C-1, Spell Save DC:15
arcana: 1d20 + 6 ⇒ (12) + 6 = 18The number reflects Grellik's elemental planes knowledge. If that does not apply, then its 3 less than that for perception Grellik nods to Adrien when he gives him the rundown on Brundon. "Good to know. I'll try to save the big hits until he has worn down his magic." When they begin to move further into the building, he whispers, "They know we are coming, but he may not know our exact location." He moves stealthily, approaching the doors at the end of the corridor. stealth: 1d20 + 3 ⇒ (20) + 3 = 23 As he creeps along he realizes that this is all likely useless unless Trissae changes back.
HP 27/72, AC 17, Init +0, P.P. 13[darkvision60], Saves: S+8, D+0, C+6, I+3, W+4, C-1, Spell Save DC:15
Grellik wheels his horse around, calling to Cavell "Time to make good on our end of this operation. I'll trust you to keep up!" he spurs his mount to the courtyard, noting with regret that Jasper seems to have fallen. He dismounts and pats the horse, reminding himself that the poor beast really deserves a name. "All right, then. time for us to part for now. stay here and stay safe until my return." He calls to Trissae in a jovial tone, "As impressive as that form is, I think its outlived its usefulness--I hardly think you can even enter, much less fight inside!" Horse's Dex save: 1d20 + 1 ⇒ (1) + 1 = 2 Horse ends up with upper left square in H21 and Grellik at K-25, in front of the doors Dammit, that roll was better before. stupid eaten posts XD
HP 27/72, AC 17, Init +0, P.P. 13[darkvision60], Saves: S+8, D+0, C+6, I+3, W+4, C-1, Spell Save DC:15
yeah I did miss that. I'll forego the inspiration
HP 27/72, AC 17, Init +0, P.P. 13[darkvision60], Saves: S+8, D+0, C+6, I+3, W+4, C-1, Spell Save DC:15
Yeah, I have 17 AC. I'd only have 18 if I was "bloodied"
Grellik swings his sword down on the elemental, trying to crack it open. If he hits easily then he will use greatsword mastery to take -5 on the second blow
he will have the horse perform the dodge action
HP 27/72, AC 17, Init +0, P.P. 13[darkvision60], Saves: S+8, D+0, C+6, I+3, W+4, C-1, Spell Save DC:15
Not going to fight it, but I was expecting oppotunity attacks from dazer(s) that threatened me as I went to the horse, just in case that was an oversight. I'll have Grellik respond to Cavell when his init comes up to avoid infinite "free action talking." (I also think it will flow better if his words are punctuated by his actions)
HP 27/72, AC 17, Init +0, P.P. 13[darkvision60], Saves: S+8, D+0, C+6, I+3, W+4, C-1, Spell Save DC:15
Grellik grimaces, more from pride than his wounds. He shoves the dazer off of him, and rolls to his feet (using 15ft to stand from prone), running toward the horse, and hopping on(using dash action to get the movement). "Alright, then, lets try this again, shall we?" He spurs the horse on, carefully maneuvering between the dazers in his path (using disengage action for the horse) coming to engage the elemental from the other side of Adrien.
HP 27/72, AC 17, Init +0, P.P. 13[darkvision60], Saves: S+8, D+0, C+6, I+3, W+4, C-1, Spell Save DC:15
Ah, I got confused over which direction we were heading from, so I was going in from the top of the map. Coming from the right, then...hell, since you've given me the option, I'll take it. handle animal: 1d20 ⇒ 3 /facepalm
HP 27/72, AC 17, Init +0, P.P. 13[darkvision60], Saves: S+8, D+0, C+6, I+3, W+4, C-1, Spell Save DC:15
Grellik will keep going, given the previous discussion about his ability to fight while mounted.
HP 27/72, AC 17, Init +0, P.P. 13[darkvision60], Saves: S+8, D+0, C+6, I+3, W+4, C-1, Spell Save DC:15
right? this horse definitely doesn't know whats good for him.
HP 27/72, AC 17, Init +0, P.P. 13[darkvision60], Saves: S+8, D+0, C+6, I+3, W+4, C-1, Spell Save DC:15
yeah, sorry I've been AWOL. I'm back, though and I'll make sure to stay on point so we can do this properly Grellik is surprised by Trissae at first. He begins to protest "Feng meant this for you. I am sure, that at the right time, you will know when you should..Dammit, Cavell!"He is interrupted by Adrien engaging the enemy ahead. he sighs, and tucks the stone in a pouch for later retrieval. He smiles at Triss"Well, I have been wrong before, and we can hardly argue about it now." Grellik will move until he catches up with Adrien then he'll dismount--he doesn't want to engage the enemy on horseback. He will not use any reaction spells.
HP 27/72, AC 17, Init +0, P.P. 13[darkvision60], Saves: S+8, D+0, C+6, I+3, W+4, C-1, Spell Save DC:15
The Chainmail was back at the Counterwits' hideout, and logistically we had just not been able to make it back there. If we want to just say he has it, that's fine. --In the Storm--
After they survey the scene at the site, he says, "Sargent Silvers, you have certainly gotten to know us quite well. I fear you will be a fearsome opponent in the future. Our skills are indeed more suited to striking at the heart of the beast, as it were. We will leave this work to you." He dismounts and cries out. Alright, Sharks! we're going in! We'll take that mansion and drive our teeth right into Brundon's neck!" Up goes the shark scarf, though he remains unmasked--no point in that now. "For our Comrades!" he draws his sword. "For the Boss! Bloody hell, for Yartar too! Bog Sharks, move out!" He pumps his sword in the air and begins to advance on the forces arrayed in the courtyard. (though, this is under the assumption that other people, like the Shields and his fellows are doing the same :D)
HP 27/72, AC 17, Init +0, P.P. 13[darkvision60], Saves: S+8, D+0, C+6, I+3, W+4, C-1, Spell Save DC:15
Mother's bracer: Advantage on Swim Checks while wearing
HP 27/72, AC 17, Init +0, P.P. 13[darkvision60], Saves: S+8, D+0, C+6, I+3, W+4, C-1, Spell Save DC:15
Grellik will avail himself of any AC14 or greater armor that is available (Can't remember if we have access to any surplus), recheck his gear, and nod to his crew whem they are all ready, steeling himself for what he hopes is the final confrontation. Realized I had not finalized spell choices, so I went with See Invis for my non evo/abj 2nd level spell and I actually swapped magic missile out for Absorb Elements. I think I have only used MM once, and even then it was so I could try to spook three horses. If I am forced to rely on ranged damage, I'll have to make due with firebolt, and hope its not against a fire elemental or something XD
HP 27/72, AC 17, Init +0, P.P. 13[darkvision60], Saves: S+8, D+0, C+6, I+3, W+4, C-1, Spell Save DC:15
Grellik nods in the acknowledgement. "Truly, it did feel better, I will not deny it..." As his voice trails off, he claps Adrien on the shoulder, and stands. He says to Jasper, "Yes, I see you. You'll be able to acquit your master soon enough. I believe the readying is nearly done." He begins to go off to ready himself for battle in quiet (checking his equipment, making sure everything is in order, and preparing his mind), then stops. He hands Adrien everything that Grimgar gave him. "I think this properly belongs to you, Adrien. Grimgar thought it was damning, though for the life of me, I cannot see why. We all have our pasts. In any case, I might recommend burning and burying that--its only the records of a dead man, and I am glad you are alive here with us." and he will go to a quieter corner to prepare.
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