Iadrin

Grael Kraghelm's page

85 posts. Alias of Plastic Dragon.


Full Name

Grael Kraghelm

Race

Dwarf, 1st Cleric/Fighter Gestalt, AC:16 (FF:9/T:16)CMD:13 HP: 12/12 Saves-FO:+4 RE:+0 WL:+4 , Defenses: +4 AC vs Giants, +2 vs Poison/Spells, +4 CMD vs Bullrush

Gender

Male

Size

Medium

Age

72

Special Abilities

Darkvision 60', Move 20', Initiative +5, Perception +2 (+4 vs Hidden Doors, Stone)

Alignment

NG

Deity

Torag

Languages

Common, Dwarven

Occupation

Wandering Cleric

Strength 14
Dexterity 10
Constitution 14
Intelligence 11
Wisdom 14
Charisma 12

About Grael Kraghelm

Dwarf Gestalt Cleric/Fighter of Torag 1
Medium humanoid (dwarf)
Init +5; Senses darkvision 60 ft.; Perception +2

STATISTICS
Str 14 (+2), Dex 10 (+0), Con 14 (+2), Int 11 (+0), Wis 14 (+2), Cha 12 (+1)
Base Atk +1; CMB +3; CMD 13 (17 vs. bull rush or trip)

DEFENSE
AC 16, touch 9, flat-footed 16 (armor +5, Dex -1, shield +2)
hp 12 (1d10+2), move 20’

Fort +4 (+6 vs poison), Ref +0, Will +4; +2 vs spells or spell-like abilities
(+1 Resistance bonus on all saving throws per Domain, not included above)

RACIAL
Defensive Traits: Defensive Training (+4 dodge vs Giants), Hardy (+2 vs Poison/Spells), Stability (+4 CMD vs bullrush or trip)

Feat and Skill Traits: Stonecunning (+2 Perception within 10’ of traps, hidden doors, or unusual stonework), Craftsman (+2 Craft for metal or stone, replaces Greed), Giantslayer (+1 hit and dmg vs Giants, +1 Bluff, Perception and Sense Motive)

Offense Racial Traits: Darkvision 60’, +1 Racial bonus to hit orcs and goblinoid, Dwarven Weapon Familiarity.

OFFENSE
Melee
Warhammer +3 (1d8+2, 20/x3) Space 5 ft.; Reach 5 ft.
Ranged
Light Crossbow =1 (1d8, 19/20/x2) range 80'

Special Attacks: artificer’s touch 5/day (1d6), channel positive energy 4/day (1d6, DC 11), hatred, resistant touch 5/day

SPELLS
Spell-Like Abilities: Spontaneous Casting, (CL 1st) At will – mending, (CL 1st) Resistance +1, Resistance Touch 5/day

Typical Spells Prepared (CL 1st, touch +2, ranged touch -1, concentration +5): 1st – bless, protection from evil, sanctuaryD (DC 15) 0 – detect magic, guidance, virtue

Domain Spells: Artifice - (CL 1st Animate Rope), Protection - (CL 1st Sanctuary)

FEATS
Scholar (+2 on two Knowledge skills, Religion and History)
Warrior Priest (+1 Initiative, +2 Cast Defensively),
Improved Initiative (+4 Initiative, Fighter Bonus Combat Feat)

TRAITS

Birthmark (Faith Trait): You were born with a strange birthmark that looks remarkably similar to the holy symbol of Torag, his Iron Hammer. (Located on left side of his neck)
Benefits: This birthmark can serve as a divine focus for casting spells, and as a physical manifestation of your faith, it increases your devotion to your god. You gain a +2 trait bonus on all saving throws vs charm and compulsion effects.

Giant Slayer (Campaign Trait): Your family’s village was plundered by giants in the wilds of Varisia, leaving nothing but a smoldering ruin. After the destruction of your village, your family trained for combat against giants to prevent such a tragedy from ever happening again. Since hearing of giants mobilizing throughout the countryside, you ventured to Sandpoint to help the town prepare for a possible incursion. You gain a +1 trait bonus on Bluff, Perception, and Sense Motive checks and +1 trait bonus on attack rolls and damage rolls against creatures of the giant subtype.

SKILLS
Spellcraft +3 , Knowledge (religion) +5*; Knowledge (history) +2* Craft (Armor) +3 - background skill
(* scholar feat bonus) [Trait: +1 Bluff, Perception, and Sense Motive]

Languages: Common, Dwarven

Equipment
Breastplate (+6 AC, -4 Check) 30 lbs, 200gp
Heavy Steel Shield (+2 AC, -2 Check) 15 lbs, 10gp
Warhammer 1d8, x3, 5 lbs, 12gp
Light Crossbow 1d8, 19/20 x2, 80’, 4 lbs, 35gp
Bolts(20) 2 lb, 2gp
Backpack 2 lbs, 2gp
Bedroll 5 lbs, 1sp
Belt Pouches (2) 1 lb, 2 gp
Wooden Holy Symbol 5gp
Flint & Steel 1 gp
Hemp Rope 50’ 10 lb, 1gp
Trail Rations (10) 10 lb, 5 gp

24 gp 9 sp
84 lbs carried weight

Description:
Sturdy and solid, as are most of his kind, Grael Kraghelm is a stout dwarf of moderate build and musculature. His hair and his beard are a rich, auburn color and his eyes are the standard hazel of his race, (though his change slightly with his mood, running the range from a dark, angry mud brown to the color of mischievous, golden sand). Grael usually dresses simply in moderate colors and styles, though he appreciates quality in his clothing and attire. Having spent a good amount of time as an apprentice in a smithy as part of his clerical training , he is familiar with not only the armors commonly worn by his people, but those favored by humans, orcs, and elves as well.

Grael has a remarkably shaped birthmark on the left side of his neck, pale gray, and appears to match Torag's Warhammer, the deific symbol his followers usually carry for their rituals and castings, almost perfectly.

Loud and often brash, Grael can be a surprisingly charming curmudgeon. He enjoys finery and discussions on the merits of different drinks as much as talk of honor and battle, and wears his wit on his sleeve alongside his temper. Grael is loyal and honorable to a fault, and has little patience or tolerance for those who are less than trustworthy. He is brave, though not foolhardy, and willing to fight if need be...though violence is rarely his first choice or option. He is a decent cook, though his prefered dishes are of dwarfish cuisine, and rarely enjoyed by anyone around him other than himself. (And perhaps other dwarves).

Background
I were born ta smiths. From a family o' smiths. But from a family line what ain't around no more...not since them foul raiders all-but wiped out the town where I was born. I were no more than two or three years old when it happened. I got only a few memories o' the day, thank Torag, but what I got, well...they ain't pretty. Orcs, goblins, an even Giants...Well, it were a horrible thing.
I was one of the fortunate ones. Lived through it all more outta chance than anything...didn't get my crib stepped on, I guess. In the end, I got taken in by some friends o' the family, and still got raised in the smithy...just not at my father's forge, or usin his hammer. I considered rebuildin' the house more n' a few times...but just never could bring meself ta do it. Too busy trainin' how ta fight, y'know, so there weren't ever going ta be another raid like that to hurt me kin. And then, there were that girl...

In the end, it's always about a girl, eh?

What? Ya think dwarves are strangers ta the concepts o' romance an' love an' all that? Bah. How do ye think we got all them dwarves what be fillin' our strongholds and minin' fer silver an' mithril, and whatnot?
The heart of a dwarf is full o' passion, true enough, and not just fer combat an' smithing. Just 'cause you ain't seen us bein' all mushy in front o' ya don't mean a thing.
...ah, a beautiful thing she was, a stout, shapely lass with light, curly chin-hair, and stone-gray eyes ye could get lost in fer a hundred days.
Aloria were her name, and my heart was hers th' day that she an' her family came ta town. And when we both stepped inta the foyer at the High Library an' Forge o' Torag, in the mid-way point o' the Ravenroost hills, it seemed like destiny that we both found our paths leading to the role o' clergy.

I introduced meself and offered ta show her about, though that pleasure were quickly snatched from me by brother Bhral, a right squirrelly ol' priest, when he sent me off to work on my studies. Bah.

Look, short-version...from the start o' me days at the Library, she were a distraction. Ahh, but what a distraction. For the first time in my life I were totally consumed by thoughts o' a woman, and with me only recently sworn inta' the service o' Torag. But surely the Father o' Creation would understand me dilemna, aye? How could I take the vows ta' make the step up from acolyte ta Priest with such thoughts in me head? So distracted was I that my studies faltered, and I grew restless.

An' then came the day when Aloria DID take the vows. Tol' me she had feelins' and all fer me, but she felt the callin' to stay true and devout,...and celibate in Torag's service.

How could I argue with that, eh? What with me tattoo what's marked me as one o' Torag's chosen from the day o' me birth?

And so, heartbroken an knowin' I couldn't bear seein' her day in and day out beside me...I declined the move to the ranks o' Torag's priests, a move what many of me kin thought foolish and shortsighted...and instead volunteered to join the militant clerics o' Torag, the wandering soldiers of the faith, those what do what they can to help the innocent and needy, and spread the word o' the All-Father to the world at large.

Ah. But what path ta take? I hear that there be a celebration in a small place called Sandpoint. A dedication of a new cathedral there dedicated to several gods, aligned by cause and philosophy, an' a message o' unity. Perhaps I'll start me trek there and see what's what.
I'm Grael Kraghelm, hammer o' Torag. An' that's that.