Arnistolientar Popswicker

Goreb's page

16 posts (122 including aliases). No reviews. No lists. No wishlists. 3 aliases.




this is a new page for the campaign the lizards rage which is all lizard or dragon races and now will have a 3pp race the Lungatama on pathfinderdb.com

How To Make You Character
#1-Roll 4d6 for stats.
#2-you get 275gp to make his gear.
#3-you get 2 Traits can not be the same tipe.
#4-you may use conteant from Uc, APG, UM, and the Core.
#5-make a deep backstory will be high nareatev.
Story will be made later


i wonder how archtipes will be or if they will be their at all.


You have bin travaling on a large cart for 1 week when you see a man on top of a battlement a you get close he shouts.Grab your weapons the city is under attack

Hakak:
the men tells you to go help take back the the streats.(4 Goblins)

Lord of green blades:
with your spells he wont you to get sum one on their side.(3 Orcs)

Katie:
he tells you to go help the medics.(3 DC 17 heal checks)

Ciarn:
he tells you go kill the undead in the hallway.(2 Plague zombies)


i am asking if eny one had sum ideas on how it will be dun.


well sum races do not allow serten races so can we make it so sum races can not cum in are city?


A land long forgot by time is now on the rise and a grate evil will, if not stopped kill all life on this world. You are one of the hero of this world you must stop it!

Rules
1:you are lev 1
2:you get 300 gp
3:you can yous the Core, UC, APG, and UM.
4:make a breath backstory.
5:the GMs word is the last word.
i wont 1-4 i may take more if you do not beg and you hath a good backstory.


my idea is for sum skills to be trained faster like black smithing if you go the a forage you will train faster in black smithing.


i am going to make a small town and grow starting with 10 and 2 can vote
the tax is 5%
the town is NG so you can not be evil
the members will be open
and with that i bid you a do.


i will make a NPC to show how to make a hero in my campaign.

Name,rust Age,43 Height,2.0 Weight,75

Str,11+0 hp,30 BAB,+1
Dex,12+1 Ref,18 Fort,15 Will,11
Con,11+0 MB,+1 RB,+1 Speed,6 Fp,5
Int,11+0
Wiz,10+0
Cha,9-1

Skills,
Initiative+6
Endurance+5
Perception+5

Feats,
Strong in the force

Talents,
Gun Club

Gear
Sith Armor cost,8000 AB,+6 FB,+2 MD,+3 W,10
Blaster Rifle cost,1000 D,3d8 SD,2d3 W,6
Comlink cost,25 W,0.1

The campaign is in the old Republic so get going.


all rite so I am new to play by post so if i will get to the point so to make him or her with.
20 Point-by,
the core classes and the Inquisitor,
1 Trait,
all the core races and Mite,
I do not hath a campaign seting yet so i will be back on the next day.


so if you are hear be cuss the name makes no sens go a way but if you wont to play make a cool guy by useing heroic role and (billed a ray gun) yous all the core books but ultimate combat so get going and billed the guy (and ray gun) so by.
-----------------
kill with a pick!

Classes/Levels

AC28/T17/FF21 / F +13 R +14 W +8 / Init. +5 / Perc. +20 / Sense Motive +14

Strength 21
Dexterity 20
Constitution 20
Intelligence 10
Wisdom 14
Charisma 8

About Koriah Azmeren

Female half-elf ranger (deep walker) 13
CG Medium humanoid (elf, human)
Init +6; Senses low-light vision; Perception +18

DEFENSE
AC 28, touch 17, flat-footed 21 (+8 armor, +1 deflection, +5 Dex, +1 dodge, +2 natural, +1 shield)
hp 155 (13d10+78)
Fort +13, Ref +14, Will +8; +2 enchantments
Defensive Abilities evasion; Immune sleep

OFFENSE
Speed 40 ft.
Melee +1 frost mithral Falcata +16/+11/+6 (1d10+5/17–20 plus 1d6 cold), Short Sword +15/+10/+5 (1d6+5/19-20)
Composite Long Bow +19/+14/+9 (1d8+4)
Special Attacks favored enemy (elves +4, undead +4, vermin +2)

Spells: (CL 10, Con: +12)
1) Keep Watch, Lead Blades, Liberating Command, Longstrider
2) Barkskin, Barkskin, Hide Campsite
3) Animal Messenger

STATISTICS
Str 17, Dex 20, Con 20, Int 10, Wis 14, Cha 8 (unmodified by equipment)
Base Atk +12; CMB +16; CMD 34

Feats: Dodge, Endurance, Weapon Focus (short sword), Exotic Weapon Proficiency (falcata), Greater Two-Weapon Fighting, Improved Critical (falcata), Improved Two-Weapon Fighting, Double Slice, Two-Weapon Fighting, Two-Weapon Defense, Weapon Focus (falcata), Iron Will

Skills Climb +18, Craft (writing) +14, Knowledge (dungeoneering) +10, Linguistics +4, Perception +20, Sense Motive +15, Stealth +22, Survival +11 (+6 tracking), Wild Empathy +13
Languages Aklo, Common, Elven, Terran, Undercommon, Varisian

Special Qualities: deep knowledge (+8), elf blood, hunter’s bond (companions), quarry, rock hopper, swift tracker, track +6

Deep Knowledge (Ex): A deep walker gains a bonus on initiative checks and Knowledge (dungeoneering), Perception, Stealth, and Survival skill checks while underground (in caves and dungeons).

Deep Walker Camouflage (Ex): A deep walker can use the Stealth skill to hide in underground environments, even if the terrain does not grant cover or concealment.

GEAR
Mithral Breastplate +2 (+8 AC, +5maxdex, -1 ACP)
Weapon cord x2 (one for each weapon)
Belt of giant strength +4
Amulet of natural armor +2
Spring loaded Wrist Sheath
- Wand Cure Light Wounds (38)
+1 frost mithral falcata
+1 short sword
Composite (18), MW, longbow
Quiver of 20 cold iron/silver salted arrows (tracked by Bibic)
Ring of protection +1
Holy symbol of Desna
Pearl of Power (first)(second)
Wayfinder (+2 to avoid being lost, light spell)

Backpack
- Alchemy Fire x3 (60gp)
- Chalk
- 50' twine
- Rations (14 days)
- 50' silk rope with grapple
- Tanglefoot Bag (50gp)
- Waterskin
2,208gp

Appearance and Background:
Koriah Azmeren is a lean and muscular half-elven woman with red hair, blue eyes, and a pale complexion that tends to get more sunburned than bronzed. While she’s attractive, her personality tends to make social situations complex, for she is confident in her abilities to the point that someone could rightly call her egotistical. In fact, Koriah has always felt awkward around other people, never quite fitting in with humans, elves, or any large groups, and as a defense mechanism she’s cultivated an acerbic wit in addition to an overconfident reliance on her own skills.
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