Copper Asp

Golden Serpent's page

6 posts. Alias of Treppa.


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We won't have a recruitment thread until Monday or Tuesday when the ownership is transferred, so you can lay out a character concept here if you like.


Hello, mysterious stranger.

1) May I partake of your wondrous telling of tall tales?
Quite possibly! We could use one or two regular posters. Lay out a character concept in...er... do we have a recruitment thread in this campaign? I'm not certain. If not, we'll get one made.

2) Edit: It would seem your group has landed. Whence and where, prey-tell, are they? And would something crashing into the local terrain be a bad thing?
We are currently in Freidrichshafen Germany, home of the original Zeppelin, on the shores of Lake Constance (the Bodensee), having limped there in a damaged airship after being betrayed and almost killed by the host of a big party (the original mafia game).

I'm not sure about having something crash into local terrain. What sort of 'something'?

3) How many characters may one create and run?
We all have one main character. A couple of us have created secondary characters who pop in and out as needed and support our own personal plots. For example, Duchess Kittington Von Meowselsworth has a daughter, Mittens, who has done something to adjust the timestream and restore her mother to life and is currently headed in our direction. Rashida Massri has her 'brother', Gahiji. And Cassie Du Sollier has her replica, Mimi.

4) Are people not too distressed if characters are formulated by other game design standards? I inquire as to the 'bench mark'?
The benchmark was for this mafia game

5) The 'Game Master' has chatted to myself about your tale and it was they who shared this ink to myself.
Our GM is currently AWOL. DSX is one of the players who runs Cassie. We'll have to see about getting the game taken over by one of us.

6) I currently have many ideas or characters, though utilizing the ideas of Iron Kingdoms Mechanika and such for the flavor.
Er, don't know Iron Kingdoms though others might. We have a freeform steampunk kind of setting - real-world Earth with alternate histories - and try to work off of the principles we lay down. For example, we seem to have gaslights, some sort of mysterious motive force for engines, genetic manipulation is advanced though highly isolated, and there are lots of airships around. And pulse rifles - nasty things. Oh, and avatars of gods. I suggest you settle in with a beer or five and have a good read of the original and this gameplay thread.

Hope this missive finds you all in good health and fine spirits. I look forward to reading your feedback. *Bows*

*hugs*


It activates as it is picked up, sensing the dark coolness of nighttime and knowing that the warm, strong fingers now dropping it into a pocket were not its mistress', nor its master's. But the mistress was nearby and well and not objecting. It returned to dormancy, having been given no other instruction.


Giant Tally

Starting lineup: 8

Jeraclya: 2
Vorian: 1
Cassie/Gajihi: 2

Remaining: 3

Correct?


Stuck in the trap's gear mechanism, it writhed and struggled, unable to heed its mistress' call or imperious clap. By the time it wriggled free, there was no trace of her presence. It began a search pattern, finally exiting the hollow door jamb to drop into a space within a wall below, golden scales dulled with the webs of prior inhabitants and with the dust of years. Its search pattern became increasingly chaotic as planned routes proved impassible. Finally, it detected the life signs of its owner. Sliding from a hole in the wall, it tapped bare feet, demanding attention, and was picked up and wound around a tanned wrist.

"Hello there," the young man said softly, peering at the golden serpent around his wrist. "And just where is your mistress?"