| GMSmashtag |
I'm finding it very interesting to read, myself. It's really enjoyable to me to see all the different traits that were hinted at in Doug's game actually coming out in the story.
Plus, it's giving me all kinds of hooks to bury into THE PLAN for when that actually surfaces. :)
(Yes, I am around, and yes, there is THE PLAN. I haven't posted in the Gameplay thread because quite frankly y'all don't need me to jump in just yet. You're doing great on your own!)
| pinvendor |
I imagine they are audible. They are still firing a projectile that is being propelled by some force. Unless you think the guns should run on steam, spirit-gas, or some other physical property which would be more quiet than gunpowder.
And everyone did remember it's basically just after 1:00am, right? If we assume the party started at 7:00pm or something.
| Taraz the Wastrel |
That is fantastic to hear! Believe me when I say that we are all very excited knowing we can look forward to that. :D
@Vorian: Just wanted to say, your RP is fantastic. Over at Our gaming talk in our 'mafia' chatroom, we always talk about your awesome posts.
| GMSmashtag |
Greetings all. Received a PM to head over this way, and I must say it's pretty awesome that you all continued on! Even though I had troubles getting posts in last game, I loved reading it all! I'd love to join in if still possible.
Throw yourself in any way you see fit! Actually, a General's arrival right about now could be hugely beneficial, as the aristocrats have suddenly found themselves in a bit of a tight spot!
| Professor Alessandra Devries |
Rising to the elevation of the giants face: the bird gracefully stops ascending, Cassandra can see the beings dead eyes peering over the prow as it's mouth opens to swallow the vehicle whole. Then, the pull of the earth takes hold and the Ornithopter plummets away from the snapping jaws. Cassies stomach jumps into her throat and she pulls the wings into a roll. As they plummet to the earth the bird completes a roll so it's facing away from the monstrosity. Performing an Immelmann manoeuvre.
You pulled an Immelmann in an ornithopter. I think that's the coolest thing I've read all day!
| Cassie DuSollier |
This is an approximate run down of what has happened, names in blue are the last place we saw them.
-----------
| Professor Alessandra Devries |
Unfortunately, it looks like I'm going to have to bow out.
Between work and family I just don't have the time to consistently update this story... I'll try to come up with a good turnover/going away post to spell out where I saw things going with Alessandra and Jin and let you guys keep them as NPCs or drop them from the story gracefully.
It's been great, I'll miss this game.
| Mimi Von Sollier |
Yeah, fast-forwarding it to the arrival in Germany would be interesting.
Of course, we still have to deal with Whitey, but as Mimi's creator it could be an interesting scene. Could be dealt with on land or with a new player.
Alessandra & Jin could go off to the Alps in France. Where she can protect them politically and he can physically. There they spend the days skiing and the nights curled up by the fire with a good wine, good cheese and good company. A perfect end for the Lovers.
| , |
Questions from one seeking to possibly join.
1) May I partake of your wondrous telling of tall tales?
2) Edit: It would seem your group has landed. Whence and where, prey-tell, are they? And would something crashing into the local terrain be a bad thing?
3) How many characters may one create and run?
4) Are people not too distressed if characters are formulated by other game design standards? I inquire as to the 'bench mark'?
5) The 'Game Master' has chatted to myself about your tale and it was they who shared this ink to myself.
6) I currently have many ideas or characters, though utilizing the ideas of Iron Kingdoms Mechanika and such for the flavor.
Hope this missive finds you all in good health and fine spirits. I look forward to reading your feedback. *Bows*
| Golden Serpent |
Hello, mysterious stranger.
1) May I partake of your wondrous telling of tall tales?
Quite possibly! We could use one or two regular posters. Lay out a character concept in...er... do we have a recruitment thread in this campaign? I'm not certain. If not, we'll get one made.
2) Edit: It would seem your group has landed. Whence and where, prey-tell, are they? And would something crashing into the local terrain be a bad thing?
We are currently in Freidrichshafen Germany, home of the original Zeppelin, on the shores of Lake Constance (the Bodensee), having limped there in a damaged airship after being betrayed and almost killed by the host of a big party (the original mafia game).
I'm not sure about having something crash into local terrain. What sort of 'something'?
3) How many characters may one create and run?
We all have one main character. A couple of us have created secondary characters who pop in and out as needed and support our own personal plots. For example, Duchess Kittington Von Meowselsworth has a daughter, Mittens, who has done something to adjust the timestream and restore her mother to life and is currently headed in our direction. Rashida Massri has her 'brother', Gahiji. And Cassie Du Sollier has her replica, Mimi.
4) Are people not too distressed if characters are formulated by other game design standards? I inquire as to the 'bench mark'?
The benchmark was for this mafia game
5) The 'Game Master' has chatted to myself about your tale and it was they who shared this ink to myself.
Our GM is currently AWOL. DSX is one of the players who runs Cassie. We'll have to see about getting the game taken over by one of us.
6) I currently have many ideas or characters, though utilizing the ideas of Iron Kingdoms Mechanika and such for the flavor.
Er, don't know Iron Kingdoms though others might. We have a freeform steampunk kind of setting - real-world Earth with alternate histories - and try to work off of the principles we lay down. For example, we seem to have gaslights, some sort of mysterious motive force for engines, genetic manipulation is advanced though highly isolated, and there are lots of airships around. And pulse rifles - nasty things. Oh, and avatars of gods. I suggest you settle in with a beer or five and have a good read of the original and this gameplay thread.
Hope this missive finds you all in good health and fine spirits. I look forward to reading your feedback. *Bows*
*hugs*
| , |
Not wanting to seem too far over the top, but I am thinking of having Ysillith being of an 'Arcanemechanic' background. Hence her using all sorts of Iron Kingdoms Mechanika. Iron Kingdoms tech is kind of Steam-punk, with some magic thrown in to the mix.
So...an boiler is used to spin an arcane-dynamo hence generating magical charges to power things. A large 'arcane fluid' filled box is effectively a battery.
Her horns can be covered by a normal 'hat of disguise' if her appearance is too outlandish.
Much cheers to all.
| Cassie DuSollier |
Well Cassie is a spiritualist, steam-punk mechanic. So we have to be slightly careful not to over-lap our skill-sets too much. Maybe something more of a pilot & theoretical scientist?
We are using no systems, so a 'hat of disguise' is not needed. Although a top-hat that covers or augments her horns might be interesting.
What would Ysil's motivations being?
| Ysillith Mearlleux |
*Punt*
"Hey! Watch the hands!" (¬_¬) *Adjusts coat and hat*
Right, seems I've been 'volunteered' to give ye all some exposition.
M' name be Ysillith Mearlleux. That'd be Captain to any one serving under me.
I've been sailing the seas of Caen fer as long as I've been able to call the Bonny D mine. Mine by right of power, strength and shear bloody mindedness. (¬_¬)
Mine is a large clan, we've many a finger in many a pie. Myself, I've dabbled in the knowing of the arcane, both mechnika and spell slinging, though I'm not a master of neither, but I'm handy with how things work. I'm not afraid to get in and get dirty with the like of those who repair and fix things come the time when it be needed. Of late the Bonny D has been involved in some...lucrative sort of trading, since running a profit is always of concern for any ship's Captain.
*Sigh* Truth be told, seems I've gone and burnt a bridge I didn't even know I were crossing and now, well...I suppose fate is leading me some where that at least t'will be interesting to go.
A handy page of Iron Kingdom lore
Much cheers to all. (^_^)
| , |
The ship heeled hard in the blustery swell. Her sails billowing and taught in their effort to capture as much wind and hence speed as she could. Her 'Moon' spars fully extended and adding that few extra feet to her yard-arms and hence increasing her area of canvas with which to keep her firm grip upon the winds that drove her.
At the ship's helm, the Captain stands proud, hands firm upon the wheel, the long streamer of her sable tresses sweeping away from the seeming direction of the wind that filled the sails to bursting above being the obvious incongruity in the scene. A figure, one of the crew, bounds up the stairs to the flying bridge of the vessel.
"Last boat is ready to away, Capt'n!" The woman, her brow adorned by similar, if smaller, horns declares. The 'Captain' turned from where her gaze continued to sweep the trailing mists through which the ship raced without seeming concern for where it was heading.
"Aye, just finish setting up those switches then." She replied, indicating the large boxes lying upon the stern-castle deck...cables trailing away into ragged holes quickly chewed through the planking.
The crew woman baulks,
"Last long boat, Captain..." She replied, even as training moved her limbs to obey orders. In the distant fog, there came a brief flicker of light -then a sound as if of thunder. The crew-woman flinched, though the Captain spun the helm viciously causing the vessel to begin healing hard over, though little changed with her billowing sails, even as the wind across her decks shifted through ninety degrees.
"Aye...last long boat and your getting farther from any shore to take you." The Captain raises her voice to call over the wail of sound as multiple shot screams past her turning hull, the maneuver causing the canon rounds to geyser harmlessly in the waters as the ships hull slices through the waters nearby.
"You're sure Veswaith has everything rigged up the way she said?" The Captain asks, even as said controls upon their jury rigged stand are finally affixed to the decking by the captain's side.
"Aye, Cap'n". The crew-woman affirms, even as she glances at her Captain from the corner of her eye.
"Right then, nothing more t'do. I'll keep the Bonny on a course which'll take our trailing dog away from ye." Captain Ysillith sighs, "Get ye gone! You've the best of me swag in those chests. Enough for every man-jack of ye t' make a good start fer yerselves." Ysillith gives the crew-woman a lingering look as the swab stands, offers a hasty salute and then disappears back down to the main deck where the last of the ship's boats swings from its davits.
Ysillith turns the wheel again, changing the ship's heading even as the few remaining crew work the ropes and hastily begin to lower themselves down to the black, rushing waters that stream past the fleeing Bonny D's hull.
In the mists astern a larger, dark shape looms. Baleful green light emanating from its gun-ports and flickering over its railings. A corpse light more eerie than any 'St Elmo's fire' could ever be. Captain Ysillith sees the shape looming closer and grins.
"Aye..and isn't there a something you should be deserving?" She asks of the looming apparition, before reaching over and working the controls upon the mounted box with one hand. In the cabin's below her feet machinery responds and mechanisms click onto place.
From the stern of the Bonny D comes a great roar of flame and smoke as the ship's 'Stern chaser' cannons spit out their defiance at the encroaching undead Ghost ship of nightmare.
| The Teller of Tales |
DSX's Narrator Alias here.
So I was thinking Von Ryuko is a player of games, hence the original Ball. He likes to have plans within plans, whilst being a showman. What about him hosting an Operetta for some other nobles nearby - maybe he is trying to sway them to his cause, or murder them....or maybe he is trying to expose his allies to us thus we go after them not him? Especially since we cannot easily strike directly at him without losing prestige.
This is a bit of a long term plan, especially since we need to help Vorian.
| Mahorfeus |
Well, there is still the question of whether or not our various "mission objectives" are all unrelated, or if they are all somehow interconnected. The latter has been hinted at a few times throughout, but I can't help but feel that having them all be directly related would be stretching it a little. Unless Von Ryuko is that evil. O.O