Goblin

Gobnard's page

22 posts. Alias of Bender is great.


Full Name

Gobnard the Dragon

Race

Goblin

Classes/Levels

Brawler[Turfer] 6, Fighter[Weapon master] 4

Martial flexibility uses left:
2

Gender

HP 48/98| BaB 10 | Fort 9 | Ref 9 | Will 4 | Init+5 | AC 24, F 19, T 15 | CMD 26(More against disarm and sunder) | Darkvision 60 | Acid resist 5

About Gobnard

Crunch from a notepad:
Gobnard the Dragon
Goblin Weapon Master Fighter 4/Turfer Brawler 6 [Favored Class Brawler, Hit Point]
BaB 10 HP 98 Fort: 9 Ref 9 Will 4, Acid reist 5 AC 23(Armor 7, Dex 3, Size 1, Dodge 1, Amulet 1) FF 19 T 15 CMB: 10(12) CMD: 26(More against disarm and sunder)
Str: 17(-2+1+1+2)
Dex: 16 (+4)
Con: 14
Int: 16(+2)
Wis: 13
Cha: 6(-2)

Goblin
Cave Crawler (20ft land speed, 10ft climb speed)
Small
+4 stealth +4 ride
Darkvision 60

Languages: Common, Goblin, Draconic, Ignin

Class features:
Fighter[Weapon Master]
Bonus feat 1st, 2nd, 4th level
Weapon Guard +1 to CMD against disarm and sunder while weilding an earthbreaker
Weapon Training Earthbreaker +1(3) to hit and damage with an earthbreaker
Brawler[Turfer]
Unarmed Strike 1d6(Counts as magic)
Brawler's Flurry
Martial Training
Bonus Combat Feat at 2(6), 5(9)
Martial flexibility (6/day) 1 as a swift, 2 as a move
Favored Terain: Urban +2 to init, +1 to CMB/D
(urban)land stride, (+10 move speed, endure elements) when in urban
+1 AC(Dodge)
Close weapon Mastery

Skills: Ranks Stat Class Misc Total:
UMD 5 -2 N 0 3
Heal 5 1 N 0 6
Stealth 10 3 N 8 21
Climb 10 3 Y 8 24
Spellcraft 1 3 N 0 4
Acrobatics 10 3 Y 5 21
Knowledge[Engineering] 10 3 Y 0 16
Swim 1 3 Y 0 7
Perception 10 1 Y 0 14

1st: Combat Reflexes
1st: Power Attack
2nd: Improved Sunder
3rd: Roll With It
4th: Shrapnel Strike
5th: Perfect Style(Untwisting Iron Style)
6th: Stunning Irruption
7th: Cut from the Air
9th: Spell Cut, Untwisting Iron Strength
==Go student of perfection for level 11 on
11th: Smash from the air?

Traits:
Sacred Smasher: +2 to Strength Checks to break objects
Armor Expert: -1 ACP
Experimental strike(Martial Scientist): When you miss with all of your attacks, you get an extra one to interact with the enviroment

Important!!!: Martial Flexibility ---> Advanced weapon training ----> Item Mastery

5200 +1Mithral Agile Breastplate
4000 Str belt
4000 Int band (Knowledge[engineering], Ignin)
2000 +1 Amulet of natural armor
8340 +2 Earthbreaker
2000 Handy Haversack
2500 Boots of Elvenkind (+5 acrobatics)
15000 Gloves of Dueling
250 Traveler's Anytool
1000 Robe of infinate twine
Sling
44290
710 gp

Murder tables:
Earthbreaker slap: Weapon Training+Size+BaB+Strength+Enhancement(1.5 Strength+Weapon Training+Enhancement)=+19/13(1d10+9)
Power Breaker: See above, but with power attack -3+9=16+10(1d10+18)
Sling: +13(1d3+3)

When breaking objects: Add +16 to strength checks, and ignore 10 points of hardness

Cool feats:
Breaker of Barriers
Smash from the air
Bodyguard/In harm's way
Disruptive/spellbreaker
Death or Glory
Step Up
Caster's Champion/Riving Strike
Fighter's Tactics/Any Teamwork Feat
Versitile training

Background:
Gobnard's lived in many a place, and been raised by many a different type of beast. Honestly, he's not entirely sure what he is, and he likes it better that way. If no one knows what he is, then no one can tell him what he can and cannot do. Gobnard often claims heritage to many different species when he finds it conveniant, and drops it when it's not. Two things are for certain about the little creature though, he loves to break things, and despite his short size, he is extremely good at it. Having studied at the war college in Ber, the city that he has lived in for as long as he can remember, he has picked up a few conventional tricks, and is well versed in traditional study of martial might. However, he has come up with countless techniques of his own, and several of them even work. Some of those even work well! He dropped out eventually, deciding that traditional styles of martial combat were not accomodating to a creature of his stature. Despite what his outward appearance might betray, Gobnard is surprisingly shrewd, and well read. By cultivating the appearance of a clueless savage, he has found that he is often underestimated. For instance, very few know that Gobnard can climb walls easily, and even fewer know that the usually boisterous and noisy critter is capible of feats of incredible stealth. Only two people know that in cases of extreme emergincy, Gobnard's studies into magical theory allow him to utilize magic stored in items in strange ways. It is this combination of traits that makes Gobnard such a fantastic spy and assassin. Anything he can't sneak past, he can shatter. The little scrapper is not restricted to only using his hammer half the size of his entire body, and has even held his own against bearfolk, using only his fists.