Dretha, The Dark Mother

Glаshа The Watcher's page

31 posts. Organized Play character for ‘Eκάτη.


Race

f N deep orc Drow Shootist 2 | hp 32/32 | AC 19 (+1) | F +7 R +10 W +5 | Perc +7 | Darkvision

About Glаshа The Watcher

Advancement:

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# 342384-2007 [Verdant Wheel]
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Background: Bounty Hunter | Heritage: Deep Orc | School: Swords
1: Orc Ferocity (Ancestry), Experienced Tracker (Background), Combat Climber (Heritage), Terrain Expertise (Heritage), Point-Blank Shot (Class)
2: Drow Shootist Dedication (Archetype), Cat Fall (Skill)
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0 - 15 gp
1 - 4 gp, 1 xp [Bounty #3: Shadows and Scarecrows]
2 - 14 gp, 4 xp [#3-18: Dacilane Academy’s Delightful Disaster]
3 - 11 gp, 2 xp [Quest #15 In the Footsteps of Horror]
4 - 14 gp, 4 xp [#5-08: Protecting the Firelight]

Total: 58 gp, - sp, - cp; 11 XP


Description:

Boons:

Bot Me:


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f N deep orc Fighter II | Perc +7, Darkvision
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Str 14 (+2) | 
Deх 18 (+4) | 
Con 12 (+1) | 
Int 12 (+1) | 
Wis 12 (+1) | 
Cha 0
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DEFENSE
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HP 32, 
AC 19 (+1 shield)
Fort +7’, 
Ref +10', 
Will +5
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OFFENSE
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Speed 25 ft.

Ranged Hand Crossbow +10 (1d6 P; Range 60 ft.; Reload 1)

Melee Rapier +10 (1d6+2 P; Deadly d8, Disarm, Finesse)
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Skills Acrobatics +8, Athletics +6, Crafting +5, Lore (Gladiatorial, Legal) +5, Medicine +5, Stealth +5, Survival +5 [+1 underground]
Languages Common, Orcish, Undercommon

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SPECIAL
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- Attack of Opportunity ↺ [A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it’s using]: You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn’t count toward your multiple attack penalty, and your multiple attack penalty doesn’t apply to this Strike.

- Cat Fall: Treat falls as 10 feet shorter (expert - 25 feet).

- Combat Climber: You’re not flat-footed while Climbing and can Climb with a hand occupied. You must still use another hand and both legs to Climb.

- Experienced Tracker: Tracking is second nature to you, and when necessary you can follow a trail without pause. You can Track while moving at full Speed by taking a –5 penalty to your Survival check. If you’re a master in Survival, you don’t take the –5 penalty.

- Orc Ferocity ↺ [once per day - you would be reduced to 0 Hit Points but not immediately killed]: Fierceness in battle runs through your blood, and you refuse to fall from your injuries. You avoid being knocked out and remain at 1 Hit Point, and your wounded condition increases by 1.

- Point-Blank Shot ◆: When using a ranged volley weapon while you are in this stance, you don't take the penalty to your attack rolls from the volley trait. When using a ranged weapon that doesn't have the volley trait, you gain a +2 circumstance bonus to damage rolls on attacks against targets within the weapon's first range increment.

- Shield Block ↺ [While you have your shield raised, you would take damage from a physical attack]: You snap your shield in place to ward off a blow. Your shield prevents you from taking an amount of damage up to the shield’s Hardness. You and the shield each take any remaining damage, possibly breaking or destroying the shield.

- Shootist's Draw ◆ [once per round]: You Interact to draw a hand crossbow and Strike with it, or you Strike with a loaded hand crossbow you're already holding and then Interact to stow it.

- Terrain Expertise: You gain a +1 circumstance bonus to Survival checks in underground.

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EQUIPMENT
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School: minor healing potion

Adventurer's Pack - 1 gp 5 sp (1B)
Manacles (Poor) - 6 sp (2L)
Grappling Bolt - 2 sp (1L)
Earplugs - 1 sp

Leather Armor - 2 gp
Buckler - 1 gp [1 AC, harness 3, HP 6(3)]
Rapier - 2 gp (1B)

Hand Crossbow - 3 gp (1B) + Bolts 5sp (5L)

Coin 33 gp 1 sp - cp

Bulk 3B, 3L Max 

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