
Gizerai |

An undead creature is trying to communicate something but it has no tongue. One of the necromancers is doing horrible things to it and it wants to die.
A good-aligned novice has just joined the guild. He believes that he can create an army of undead to serve the people. Can he be dissuaded from taking this dark path?
A man with terrible debts has agreed to sell his body to the guild in exchange for the money his children need to survive. He is trying to persuade them to give him some in advance but they refuse. If the players do not intervene he will kill himself.
The necromancers have something locked in a basement that they won't talk about. Could it be the missing vagrants? No: it's an experiment gone wrong, a chained up undead monster with the ability to cause temporary insanity with its gaze.
A distraught grieving mother wants her dead child brought back. She can't afford to pay. The necromancer's guild are her only hope.
Two factions exist within the guild. One believes that undead can be a genuine force for good (or at least for Neutral). The other side is unapologetically evil, but discrete about it. They each have enemies in the other part of the guild that they want defeated (perhaps by planting evidence on them). By playing the two factions against one another, the PCs might be able to provoke them into destroying themselves.
:O ... how do you do this ? ... it would have taken me days to come up with something like this