Kolyarut

Gearbound Gardener's page

13 posts. Alias of Harakani.


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Isama charges after the gardener, Mia's bolt misses, and squeeky takes off after it. Ophelia's Tanglefoot bag arcs through the air, spattering the Gardener in goo.
reflex: 1d20 + 6 + 2 ⇒ (13) + 6 + 2 = 21
This slows it sufficiently that it fails to reach the door of the room before the guards come back on duty.
"Intruders!" it shouts coming towards them. As they turn in unison to look at the group, it lashes out, decapitating one. The gardener then tries to head out the door, only be to intercepted by the headless manservant.
Okay, it charges them for attack: 1d20 + 16 + 2 ⇒ (7) + 16 + 2 = 25 damage: 2d6 + 6 + 5d6 ⇒ (4, 5) + 6 + (1, 1, 5, 3, 6) = 31

I'm happy to say it is beaten to scrap if we want to stop here.


The Gardener turns back to Mia, who is bravely sheltering the door with her body, the after effects of Diene's wards slowly fading. Its eye-glow seems to brighten than dim. It looks around - and flees.
Withdraw action. past?: 1d4 ⇒ 1. Castor, if you have a melee weapon you may have an AoO

AoO, Thirus: 1d20 + 7 ⇒ (11) + 7 = 18
Running through Castor's square as much as anything, it bolts up the coridoor towards Thirus.


Okay - at this point Mia is blocking Diene, who is blocking the door. The way is clear for everyone to pile in - charge is okay. Acrobatics roll DC 29 for flanking.
I'm anticipating this is probably going to be the end of the combat.


reflex: 1d20 + 6 ⇒ (17) + 6 = 23 fire damage: 5d4 ⇒ (1, 2, 4, 1, 4) = 12
It raises the flaming scythe above its head, shouts the same goblin word, and brings the red hot metal down on Mia
attack: 1d20 + 16 ⇒ (17) + 16 = 33 damage: 2d4 + 6 ⇒ (1, 2) + 6 = 9


gm note:
45

The Gardener raises his Scythe and brings it down on Diene
attack: 1d20 + 16 ⇒ (15) + 16 = 31 damage: 2d4 + 6 ⇒ (3, 4) + 6 = 13
It says one word in Goblin as it does so.
Goblin:
Burn


The Gardener backs away from Diene, looking almost puzzled, once again speaking in goblin

Goblin:
"Let it all burn!"

attack on lock: 1d20 + 16 ⇒ (13) + 16 = 29
damage: 2d4 + 6 ⇒ (3, 1) + 6 = 10
The lock cracks further, but holds.


"...me"


@Network: Elspeth's is a touch attack (he said hopefully)

Attack (power attack) 1d20 + 7 - 4 ⇒ (5) + 7 - 4 = 8 2d4 + 13 ⇒ (2, 2) + 13 = 17


The Gardener stops, spins, walks H11[ooc], spins again like a top and walks up to the tree [ooc]H13. There he uses an inbuilt scythe to attempt to prune the tree.

power attack 1d20 + 7 ⇒ (16) + 7 = 23 damage+sneak attack 2d4 + 13 + 1d6 ⇒ (3, 3) + 13 + (6) = 25


The gardener moves towards Sandru at full speed, then continues moving Run to F10
"Helping!" he announces


Following Sanders' shouter order, the construct moves to his side S6


"Go help the gardenias' gardeners"


"Go help the gardenias"



In tonight's Pathfinder playtest, a goblin seemed intent on communicating to us. So my character, a 1st-level wizard, cast comprehend languages so we could find out what was going on.

That's when I discovered that comprehend languages is one-way—making the spell effectively useless in communicating with someone verbally. Despite the spell being in full effect, we had to resort to a game of Pictionary to understand what the goblin was talking about. In short, the spell might as well not have been cast in the first place.

Here's the problem: Since it's unavoidably a personal and direct interaction with someone else, the spell should also allow speaking the language, not just hearing. You have to touch the person you're speaking with, so it's not like watching a movie and getting subtitles and it's not eavesdropping on a secret conversation—it's directly interacting with someone, and in that situation it's effectively useless not being able to speak with the person you're directly interacting with.

It's only for 10 minutes. That's not game or genre-busting. There's still a reason to take additional languages.

Corollary: The difference between speaking and not speaking with someone is not five whole levels' worth of difference. No. That's ridiculous. That means either comprehend languages just as it's written without any changes needs to go up in level to be closer to tongues or tongues needs to be a second level spell across the board.

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I tried to call customer service but Paizo wouldn't let me.

I dialed (425) 289-0060 and pressed 0. Then there was a shrill beep and I was asked if I needed anything else and told goodbye in the same breath, then disconnected.

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In an Alternate Earth, Paizo doesn't do anything with 4 and since 3 core books are no longer being printed they realize they can't do that either.

So they come out with their own system instead.

What's that system like, I wonder aloud?

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What do you want to change, what do you fear will change?

Contributor

I went looking to buy Pathfinder and ended up having to search, carefully, for a way to buy it.

Why doesn't Pathfinder have its own category in the top level of Paizo's own section of its own store?

When I finally found it, I was in the process of buying an individual copy--but your site hung on "Send to this address" in the shopping cart. Good thing--because I was IMing with a friend who told me there were subscriptions.

Subscriptions?

I went back to try to find it and, well, had to dig for it. There didn't seem to be a place to actually buy a subscription--because there's no button. There's only a text link, unlike all the other buttons for all the other Pathfinder products.

When I selected subscription, under that line item, the total was -blank-. There was a grand total at the bottom, but I couldn't tell from your site how much the Pathfinder subscription was actually costing.

Also, buying a subscription to Pathfinder was $17.99, but buying them individually was $27.99. Since subscriptions offer only a 30% difference in price, why is buying them individually so dramatically more expensive?

And: Why is the subscription monthly for infinity? No six month or yearly subscriptions available?