Lem

Garret Fallows's page

754 posts. Alias of Brother_Guiness.


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Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

Religion: 1d20 + 3 - 3 ⇒ (17) + 3 - 3 = 17

Unsure of exactly what he is dealing with, Garret keeps his distance and raises a magical shield (casting Shield).


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

"Right, on to the next challenge," agrees Garret.

(The rooms off of K12 seem good to me).


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

Smiling at Sanduro’s plan, Garret says, ”Nicely done. Let’s put this door and barricade back the way we found it and hope for the best.”


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

”I would love to save it if we can, but you guys saw how well that worked with the priest of Sarenrae turned bodak,” whispers Garret, willing to support Sanduro’s decision.


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

If Garret doesn’t see any other exits from the room, he suggests they close the door and leave the unfortunate creature to its madness.


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

”Sounds like someone is snoring in there,” says Garret, ”Dare we try it?”


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

”With all the undead here, there could be another bodak behind the door, just like that item in the fountain could be a lich’s phylactery. Regardless, we need to find a way out…though I am okay with checking this direction last,” says Garret, moving over to the barricade and listening to hear what he might on the other side of the door.

Perception: 1d20 + 5 - 3 ⇒ (9) + 5 - 3 = 11


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

”Th….th…Thank You!” says Garret in a stronger voice than he has used in quite some time. Though he still looks pale, the lifting of the curse seems like a surfacing from murky water into bright sunlight!


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

(Normally Garret would be able to cast the spell if it is arcane and of caster level 7 or below, but right now his caster level is only 4–or 5 for evocation.)


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

Garret smiles widely, hoping his prayer might have just been immediately answered! He says, ”A scroll of Remove Curse? Fantastic! Can anyone cast it on me?


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

Saying a short, quiet prayer, Garret fans his hands out over the profane book and pours out cleansing flame.

Fire damage: 5d4 + 10 ⇒ (3, 2, 4, 2, 4) + 10 = 25

Prayer:

”I tried to do right by you at the altar and failed to cleanse your statue, but I hope this act gains your favor, blessed Sarenrae.”


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

”I don’t want to touch that thing,” says Garret, ”but I will use my fire to burn it as best I can. Unfortunately, my magic is not as potent as it was before I was drained.”

(Burning Hands can do 5d4+10, and he would get close enough that the cone would be straight down at the book and platter.)


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

Religion: 1d20 + 3 - 4 - 3 ⇒ (14) + 3 - 4 - 3 = 10

”Ugh, such a foul book does not belong in this temple,” says Garret. ”Does anyone need to do something with it before I burn it?” he asks.


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

Garret brightens up at the mention of a library of scrolls, and he follows along, concentrating once more on Detect Magic.


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

”That makes sense. Lead on,” says the dispirited halfling, moving away from the fountain reluctantly.


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield
GM CrusaderWolf wrote:
Mage Hand can't move magical objects, and I believe being underwater breaks LOE as well.

”Yeah, that’s not working,” says Garret as his magic fizzles. ”If you think it is too dangerous to physically handle, perhaps we should leave it alone,” he adds, though it is clear he wants to stop the desecration of this religious statue if it can be done safely.


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

Garret says, ”I can try to fish the item out magically if it is light enough. If we can remove the impurity from this statue of my godess, I would be most indebted to you all,”

Still concentrating on Detect Magic, Garret casts Mage Hand and starts trying to use his detection spell to localize the item and his Mage Hand to lift it out.


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

Spellcraft: 1d20 + 14 - 4 - 3 ⇒ (1) + 14 - 4 - 3 = 8

”There is a potent magical aura in that fountain, but I can’t tell what it is,” says Garret


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

”Sarenrae,” breathes Garret reverently as he approaches the fountain. Wisely he continues to concentrate on Detect Magic, just in case this too was another magical trap. ”Does anyone have a way to purify this water out or respect for the Burning Mother?” he asks quietly.


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

Following along and doing the little he is currently capable of, Garret tracks down the hidden magic using his spell. Pulling out the spider silk cloak, he attempts to recall what it might be…

Spellcraft: 1d20 + 14 - 4 - 3 ⇒ (6) + 14 - 4 - 3 = 13

He struggles to recall, but the mental trauma has been too much and he just holds the cloak up hopefully, saying, ”It’s magic, but I am not sure what it does. Maybe something poison or web-related?”


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

Garret swears in frustration and double moves (60 feet) back toward the fight!

(Away from my Roll20…can someone chart me a path?)


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

Garret stumbles back a few paces (5 foot step) and tries to make sense of these strange skeletons.

Religion: 1d20 + 3 - 4 - 3 ⇒ (3) + 3 - 4 - 3 = -1

Unwilling to try his unsteady hand at a directed spell, Garret instead casts shield on himself to try and protect against the foes.


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

Garret keeps detecting for magic. He eyes the bare square suspiciously, asking, "Do you think that is a trap door, or maybe just a trap?"

Perception: 1d20 + 5 - 4 - 3 ⇒ (12) + 5 - 4 - 3 = 10


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

Spellcraft: 1d20 + 14 - 4 - 3 ⇒ (4) + 14 - 4 - 3 = 11

"Looks deadly," observes Garret before he moves on and follows the others to the next room.


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

”That’s me,” says Garret, ”And I think it best that we all be out of line of sight of the shrine when I magically lower the holy symbol down on the altar, just in case.”


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

"I'm not sure what it is and it feels quite powerful. I think I will return the holy symbol to the altar from well outside the room," says Garret.

Ushering everyone else around the corner away from line of sight of the shrine, Garret exits the room and uses Mage Hand to get the holy symbol to just above the shrine. He then rounds the corner himself, and when everyone is out of line of sight of the room, he lets the Mage Hand lower the holy symbol the rest of the way down.


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

Just before he touches the shrine, Garret detects an aura of magic surrounding it. He tries to understand what kind of magic it might be.

Spellcraft: 1d20 + 14 - 4 - 3 ⇒ (14) + 14 - 4 - 3 = 21


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

”An excellent idea,” brightens Garret, seeming to shake off some of his gloom for the moment, ”May I?”

Garret takes the holy symbol and carefully enters the room, still on the lookout for traps and such with his Detect Magic spell.

Perception: 1d20 + 5 - 4 - 3 ⇒ (17) + 5 - 4 - 3 = 15

Moving up the the shrine, he reverently cleans up a bit, clearing the wax off the shrine and putting the rubies that have fallen back in place on the shrine, arranged as best he can. Garret then puts the Sarenite holy symbol in the middle of the ruby formation, then kneels to pray.

Religion: 1d20 + 3 - 4 - 3 ⇒ (15) + 3 - 4 - 3 = 11


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

”Does it still hold some divine power that might heal us?” asks Garret hopefully, still scanning for magic in the room.

Garret tries to think of the best way to restore the altar and honor Sarenrae, but his thoughts are muddled.

Religion: 1d20 + 3 - 4 - 3 ⇒ (3) + 3 - 4 - 3 = -1


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

When he has finished checking out the bookshelves, Garret goes to the entryway of the next room and scans the new room for sources of magic.


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

Casting Detect Magic, Garret searches the bookshelves for any scraps of paper that might hold a spell or any hidden compartments that might have the glow of magic contained within. He says, "It seems they burned the holy texts...what a shame."


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Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

Garrett gives the pearl to Silvia and says, ”You are probably best suited to use this.”

He then looks over to Ketra and nods in agreement, trailing along tiredly at the back of the party.

(Don’t forget your Mage Armor for those who want it.)


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

”Hmm, this pearl could be a Reliquary of the Shepherd,” says Garret.


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

Garret tries to identify the two unknown magic items as they break camp.

Spellcraft: 1d20 + 14 - 4 - 3 ⇒ (18) + 14 - 4 - 3 = 25
Spellcraft: 1d20 + 14 - 4 - 3 ⇒ (11) + 14 - 4 - 3 = 18

Backing off from the open door and poison fog, Garret says, ”Perhaps another route?”


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

Garret offers to cast Mage Armor on whomever wants it. With the Extend rod, it should still last 8 hours.


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

Garret wakes up weary, feeling like he barely rested. He goes through his morning preparations and casts is Mage Armor spell, then follows dully along after the others.


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

Did Garret make any of those saves?


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

Constitution Saves: 1d20 + 4 ⇒ (11) + 4 = 15

Constitution Saves: 1d20 + 4 ⇒ (6) + 4 = 10

Constitution Saves: 1d20 + 4 ⇒ (4) + 4 = 8


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

”No argument here,” says Garret tiredly, just following along for now.


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

Spellcraft: 1d20 + 14 - 4 - 3 ⇒ (19) + 14 - 4 - 3 = 26
Spellcraft: 1d20 + 14 - 4 - 3 ⇒ (7) + 14 - 4 - 3 = 14

...sigh...

"Hey, there is magic over here...at least I think so?" he says, uncertainly.


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

Staggering to one knee, Garret feels the double burdens of level drain and curse. He forces himself to breathe deeply and stand, casting a spell of Detect Magic and scanning the room as best he can.


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

Scowling, Garret tries again, compensating for the bodak's recoil from the shining light.

Chance to avoid a save: 1d100 ⇒ 26
20% miss chance: 1d100 ⇒ 42

Ranged Touch: 1d20 + 6 ⇒ (9) + 6 = 15
Searing Light: 8d8 + 8 ⇒ (1, 1, 8, 7, 3, 4, 3, 7) + 8 = 42

Fortitude Save: 1d20 + 4 ⇒ (10) + 4 = 14


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

Garret stumbles back behind one of the pews. Warned about meeting the gaze of the creature, he mutters, "Sorry I got us into this--I just wanted to save a fellow Sarenite."

Getting low and using the pew to block his vision of the bodak's face, Garret fires a beam of holy light at the creature!

Averted eyes benefit vs. save: 1d100 ⇒ 82

20 percent miss chance: 1d100 ⇒ 91

Ranged touch with Reclaimer: 1d20 + 6 + 1 ⇒ (1) + 6 + 1 = 8
Searing Light: 8d8 + 8 ⇒ (7, 5, 2, 6, 3, 3, 4, 3) + 8 = 41

(Crap! Any chance to reroll that 1?)


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

Garret reacts in horror, casting a Shield spell to hopefully partially protect himself!


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

Sense Motive: 1d20 ⇒ 6

Does he need help and healing, or is he totally gone and now a monster who will try to kill me?


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

Religion: 1d20 + 3 ⇒ (7) + 3 = 10

”Fight the shadow blasphemies! Pray to Sarenrae for deliverance!” implores Garret, though he suspects the priest may already be too far gone…


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

”Norreth Albo, Priest of Sarenrae, We have defeated the wights and necrografts nearby which held you prisoner. We mean to rescue you if you still follow the godess’ healing light,” says Garret, stepping forward and spreading his hands open peacefully.

Diplomacy: 1d20 + 16 ⇒ (8) + 16 = 24


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

"Let us undo the barricade and free the priest. If this truly is Norreth Albo, we should help him if we can," suggests Garret. "Let us hope he is of sound mind or at least can be healed of whatever ails him."


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

”I wonder what they thought to keep barricaded behind this door,” muses Garret as he goes over and listens for any sounds of life behind the barricade. ”Zsofia, do you think it is worth a peek?” he asks.

Perception: 1d20 + 5 ⇒ (1) + 5 = 6


Garret Fallows | Peri-Blooded Halfling Sorcerer (Solar Bloodline) 7 | Speed 30 | Initiative +2 | Perception +5 | Hp: 29/44 (29) | AC 21 (Touch 13, FF 15) | CMD 11 | Fort +4, Reflex +5, Will +6 | Resist Acid/Cold/Electricity 5, Fire 10 | Active Conditions: Level-Drained (3), Mage Armor, Shield

(No Necril here, but a linguistics check if it applies)

Linguistics: 1d20 + 4 ⇒ (12) + 4 = 16