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yes it'll work, but anamulet of mighty first can let you overcome any DR, so maybe this feat is useless.


For the burrow speed, i think it's not covered by rules so you choose. But as he is not in the ground but dig the ground, i think that he can be attack.
Mutagen is supernatural so can't be dispelled.

Polymorph rules :

"While under the effects of a polymorph spell, you lose all extraordinary and supernatural abilities that depend on your original form (such as keen senses, scent, and darkvision), as well as any natural attacks and movement types possessed by your original form. You also lose any class features that depend upon form, but those that allow you to add features (such as sorcerers that can grow claws) still function. While most of these should be obvious, the GM is the final arbiter of what abilities depend on form and are lost when a new form is assumed. Your new form might restore a number of these abilities if they are possessed by the new form."

So your choice too but I think that's not depend of the original form.

Hope it'll help.


" As a standard action, the alchemist can infuse a single arrow"
I don't think that you can shot two exploding missile with manyshot.
Opening volley only work with melee atack, not with bow.
I think that a conductive bow is better than explosive missile, as you can make a full round attack when using it. But it'll use a lot of bomb.
I've try the math between an alchemist with manyshot/point blank shot/precise shot/deadly aim and rapid shot again my build, the falchion still do more damage.s


I'm not really convince by the explosive missile discovery :
it's really harder to hit with a standard attack than with a touch attack, so a lot of bomb will be lost ; and fast bomb make a lot more damages than a explosive missile.
For the familiar it's really hard to see if it'll be efficient, but so far that the thinks I was thinking he can do :
-use wand to buff/ heal
-scout
-help with crafting(vallet archetype)
-hold a touch spell/mutagen until I need it.

Some attack routine of this build level by level :

level 4 : bomb : +7, 2d6 + 6(point blank shot)
falchion + mutagen : +8, 2d4 + 7
level 8 : bomb : +10/+5, 4d6 + 9
falchion + mutagen + power attack : + 9/+4, 2d4 + 13
level 12 : bomb : +13/+8 6d6 + 11, 17damage next round
falchion + great mutagen + power attack : + 12/+7, 2d4 + 18

It's without buff or magic item.


I agree with the only fire bomb problem, but as i can melee,it's not such a big deal and before level 9, all encounter won't have a fire resistance.
Agree with pounce but since nothing can improve it, I've to do with it(and other classes do without pounce so...).
Shaman apprentice is more for flavor as no other racial trait was interesing.
For the familiar i have to talk with the game master to see how he understand the rules, since it's a mess.
I haven't consider the archer path. How will you do it with this stat?
As we are playing as young for now with npc classes, I can still be something else than a beastmorph and try to be a good archer.


That don't help a lot.

Someone said wrote:

'm not sold on Infusion so early in the build. It is good, don't get me wrong, but having a not-fire bomb type before level 9 might be nice.

You are very MAD as you need strength to hit in melee, dexterity to hit with bombs, constitution for hit points, intelligence for extracts and bomb damage and wisdom for perception and will save.

You can drink a strength mutagen, but it will make you a worse bomber if you do. You can drink a dexterity mutagen, but it will lower your already poor will save. You can drink a constitution mutagen, but it won't make your attacks better.

You don't have the BAB to really slay with Power Attack and it hurts your already problematic accuracy. You don't have Quick Draw so switching from bombs to melee is slow. You can't Pounce until level 10, and even then it is only 3 attacks including Haste.


I agreee that frost bomb can be replace by another discovery but I don't know which one. I haven't done the math yet but maybe falchion is stronger than feral mutagen : better crit(15-20 with keen falchion), 1,5X str, power attack with two handed weapon, easier to upgrade, and all day long. What happen when your mutagen end? At level 6, you only have your weapon 1h/day. And magic fang can't go trought DR.


Hi,
I'm actually playing a half-orc beastmorph level 1(not in PFS). I want to play an alchemist that can do a lot of thinks, bomb and melee, so it's hard to put all together.
First the stat :
str : 16
con : 14
dex : 14
int : 16
wis : 12
cha : 8
I choose the half orc favored class bonus, the shaman apprentice and sacred tatoo racial trait.
I have the exiled trait so far, and can choose an other one.
My first level feat is point blank shot.
That's what's i'm planning to choose as feat and discoveries :
level 2 : precise bomb
level 3 : precise shot
level 4 : vestigial arm (so i can have a heavy mithral shield and a falchion)+1 int
level 5 : power attack
level 6 : infusion
level 7 : tumor familiar
level 8 : fast bomb, +1 int
level 9 : force bomb
level 10 : sticky bomb
level 11 : improve familiar
level 12 : greater mutagen, +1str
level 13 : enhanced potion
level 14 : frost bomb
level 15 : extend potion
level 16 : eternal potion, +1 str
level 17 : grand mutagen

I plan to be able to fight in melee when i don't have bomb anymore or when bomb are irrelevant. I don't know what I'll do with the familiar,
at first maybe just used it to keep touch spell and action economy, help potion craft. The improved familiar could use some wand with UMD.

Skill : I want to take all of the class skill, but only keep maxing perception, UMD, spellcraft and disable device.

What do you think of this build?
How can I improve it?

Thanks for answers.


Hi,
I'm actually playing a half-orc beastmorph level 1(not in PFS). I want to play an alchemist that can do a lot of thinks, bomb and melee, so it's hard to put all together.
First the stat :
str : 16
con : 14
dex : 14
int : 16
wis : 12
cha : 8
I choose the half orc favored class bonus, the shaman apprentice and sacred tatoo racial trait.
I have the exiled trait so far, and can choose an other one.
My first level feat is point blank shot.
That's what's i'm planning to choose as feat and discoveries :
level 2 : precise bomb
level 3 : precise shot
level 4 : vestigial arm (so i can have a heavy mithral shield and a falchion)+1 int
level 5 : power attack
level 6 : infusion
level 7 : tumor familiar
level 8 : fast bomb, +1 int
level 9 : force bomb
level 10 : sticky bomb
level 11 : improve familiar
level 12 : greater mutagen, +1str
level 13 : enhanced potion
level 14 : frost bomb
level 15 : extend potion
level 16 : eternal potion, +1 str
level 17 : grand mutagen

I plan to be able to fight in melee when i don't have bomb anymore or when bomb are irrelevant. I don't know what I'll do with the familiar,
at first maybe just used it to keep touch spell and action economy, help potion craft. The improved familiar could use some wand with UMD.

Skill : I want to take all of the class skill, but only keep maxing perception, UMD, spellcraft and disable device.

What do you think of this build?
How can I improve it?

Thanks for answers.


Really a good guid!
But I still don't understand how infusion work on tumor familiar ; maybe you can help me?
If a tumor familiar drink an infusion with the touch range, can he used it on me? Or he will be the target of the spell?
For example, if my monkey tumor drink a cure light wound infusion, can he hold the charge and give it to me, or he just will be healed?


Hi,
I have a fews questions about alchemist.
First, it's seem obvious that when you drink an extract of a touch spell,
the target is automaticely you.
But what happen when you drink an extract with a communal extract? can you give it to ally by a touch?
Second, I can' see any differences between share spell and deliver touch spell for an alchemist familiar : I give you an example :
If I drink an extract of cure light wound, i can share it with my familiar and he'll be healed. If I use deliver touch spell, same effect as an extract as automaticely "you" as target. Do I miss something?

I'm sorry for my english.
Thank you for your answers.